Player Matchup

Neith
Neith
Nidzoy
Neith
Level 68
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 4L
1,280 Elo+
Party 2
Discordia
Discordia
Wi11
Discordia
Level 14
God Stats
0W - 5L
1,430 SR
Queue Stats
0W - 6L
1,095 Elo+
Party 2
King Arthur
King Arthur
shkura112
King Arthur
Level 17
God Stats
0W - 2L
1,368 SR
Queue Stats
0W - 8L
1,021 Elo+
Party 2
Team Averages
Level 33
1,493 SR
1,132 Elo+

VS

Team Averages
Level 24
1,533 SR
1,391 Elo+
Bellona
Bellona
Mamiezoulou
Bellona
Level 7
God Stats
5W - 7L
1,452 SR
Queue Stats
25W - 22L
1,379 Elo+
Party 1
Agni
Agni
NicoDyas
Agni
Level 7
God Stats
4W - 2L
1,684 SR
Queue Stats
5W - 11L
1,420 Elo+
Party 1
Janus
Janus
StiFlouz
Janus
Level 57
God Stats
65W - 86L
1,464 SR
Queue Stats
65W - 89L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nidzoy
Neith
14
6 / 6 / 2
12,083
755
11,594
14,906
5,494
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Wi11
Discordia
14
0 / 6 / 5
10,901
681
9,292
11,898
4,522
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
shkura112
King Arthur
13
2 / 8 / 4
11,124
695
5,711
19,839
18,340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mamiezoulou
Bellona
16
3 / 2 / 14
12,813
801
11,930
15,686
15,962
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
14
2 / 4 / 10
11,826
739
6,976
9,225
3,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Janus
StiFlouz
Janus
17
14 / 2 / 4
14,661
916
22,807
9,637
3,787
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
19
20
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
Mamiezoulou
Bellona
3
2
14
5
W
Agni
2
4
10
1.75
L
Neith
Nidzoy
Neith
6
6
2
1.17
W
Janus
StiFlouz
Janus
14
2
4
8
L
Discordia
Wi11
Discordia
0
6
5
0.42
L
King Arthur
shkura112
King Arthur
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,597
Damage
41,713
46,643
Taken
34,548
28,356
Mitigated
22,828
3,821
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Mamiezoulou
Bellona
11,930
4,165
0
3,312
15,686
15,962
1,420
4,276
11,410
0
38,871
W
Agni
6,976
380
0
0
9,225
3,079
361
3,921
5,304
44,617
0
L
Neith
Nidzoy
Neith
11,594
4,358
0
1,741
14,906
5,494
203
11,318
3,588
0
42,703
W
Janus
StiFlouz
Janus
22,807
2,440
0
500
9,637
3,787
1,404
1,669
7,968
68,679
0
L
Discordia
Wi11
Discordia
9,292
240
0
2,080
11,898
4,522
116
7,762
4,136
43,121
0
L
King Arthur
shkura112
King Arthur
5,711
745
0
0
19,839
18,340
0
10,907
8,932
0
15,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,108
Gold Earned
39,300
135
Minions Killed
172
0
Camps Cleared
0
767,567
Distance Traveled
894,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,813
801
31
2
0
322,898
0
W
Agni
11,826
739
58
4
0
284,635
0
L
Neith
12,083
755
60
4
0
238,223
0
W
Janus
14,661
916
83
5
0
286,531
0
L
Discordia
10,901
681
64
4
0
248,551
0
L
King Arthur
11,124
695
11
1
0
280,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role