Player Matchup

Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Livin-Truth
Charybdis
Level 47
God Stats
49W - 54L
1,438 SR
Queue Stats
74W - 96L
1,311 Elo+
Party 1
Mulan
Mulan
Majordaddyizzuez
Mulan
Level 101
God Stats
24W - 36L
1,384 SR
Queue Stats
266W - 328L
1,392 Elo+
Party 1
Tiamat
Tiamat
Rappy_McRaptor
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,387 Elo+
Party 1
Horus
Horus
survivor-pro
Horus
Level 104
God Stats
8W - 10L
1,371 SR
Queue Stats
145W - 193L
1,370 Elo+
Party 1
Team Averages
Level 81
1,439 SR
1,392 Elo+

VS

Team Averages
Level 74
1,570 SR
1,422 Elo+
Charon
Charon
GOESROCK
Charon
Level 44
God Stats
1W - 2L
1,387 SR
Queue Stats
6W - 9L
1,254 Elo+
Solo
Arachne
Arachne
KING-_-MAKAVELI
Arachne
Level 121
God Stats
4W - 3L
1,701 SR
Queue Stats
52W - 51L
1,485 Elo+
Solo
Hades
Hades
Mini otaku3074
Hades
Level 68
God Stats
12W - 9L
1,576 SR
Queue Stats
198W - 193L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
OldSmeller
Zhong Kui
Level 33
God Stats
33W - 21L
1,911 SR
Queue Stats
536W - 495L
1,487 Elo+
Party 2
Ishtar
Ishtar
iz_Rock
Ishtar
Level 102
God Stats
1W - 2L
1,276 SR
Queue Stats
650W - 620L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 2 / 2
8,678
620
10,559
16,652
7,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Livin-Truth
Charybdis
13
1 / 1 / 2
8,213
587
6,800
6,602
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 2
7,230
516
2,815
10,243
7,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 1 / 1
7,238
517
3,080
3,936
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 2
7,622
544
3,190
13,542
11,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GOESROCK
Charon
9
0 / 0 / 1
6,069
434
3,020
9,947
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 2
7,211
515
5,265
10,836
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 0
5,884
420
2,288
2,949
1,158
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
OldSmeller
Zhong Kui
13
2 / 3 / 1
7,616
544
13,097
10,055
9,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ishtar
iz_Rock
Ishtar
11
0 / 4 / 0
6,428
459
3,348
9,395
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
4
4
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
2
3
L
Charon
GOESROCK
Charon
0
0
1
0.5
L
2
2
2
1.5
W
Charybdis
Livin-Truth
Charybdis
1
1
2
2
W
0
0
2
1
L
0
0
0
0
L
Zhong Kui
OldSmeller
Zhong Kui
2
3
1
0.83
W
1
1
1
1.5
L
Ishtar
iz_Rock
Ishtar
0
4
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,444
Damage
27,018
50,975
Taken
43,182
31,571
Mitigated
26,288
21,020
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,559
7,799
0
5,168
16,652
7,022
0
4,846
11,806
0
68,177
L
Charon
GOESROCK
Charon
3,020
1,175
0
761
9,947
7,327
208
309
9,638
24,021
0
L
5,265
3,818
0
975
10,836
4,275
401
1,645
9,191
0
49,006
W
Charybdis
Livin-Truth
Charybdis
6,800
3,935
0
2,598
6,602
2,740
3,576
1,132
5,470
0
64,320
W
2,815
657
0
4,786
10,243
7,310
1,172
4,673
5,570
348
47,708
L
2,288
487
50
2,110
2,949
1,158
0
0
2,949
26,378
0
L
Zhong Kui
OldSmeller
Zhong Kui
13,097
3,792
0
3,912
10,055
9,706
783
1,303
8,752
53,777
12,408
W
3,080
382
0
1,157
3,936
2,728
350
1,439
2,497
41,360
0
L
Ishtar
iz_Rock
Ishtar
3,348
2,191
0
1,755
9,395
3,822
0
0
9,395
0
46,953
W
3,190
1,597
2,162
5,149
13,542
11,771
0
6,015
7,527
0
20,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,981
Gold Earned
33,208
387
Minions Killed
372
0
Camps Cleared
0
1,310,653
Distance Traveled
1,200,975
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,678
620
99
7
0
307,109
0
L
Charon
6,069
434
26
2
0
284,873
0
L
Arachne
7,211
515
91
7
0
322,152
0
W
Charybdis
8,213
587
96
7
0
250,225
0
W
Mulan
7,230
516
75
5
0
236,370
4
L
Hades
5,884
420
59
4
0
136,213
0
L
Zhong Kui
7,616
544
116
8
0
228,556
0
W
Tiamat
7,238
517
92
7
0
251,796
0
L
Ishtar
6,428
459
80
6
0
229,181
2
W
Horus
7,622
544
25
2
0
265,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role