Player Matchup

Awilix
Awilix
Akkadese
Awilix
Level 120
God Stats
5W - 2L
1,717 SR
Queue Stats
127W - 115L
1,552 Elo+
Solo
Hades
Hades
King_co15
Hades
Level 146
God Stats
3W - 2L
1,527 SR
Queue Stats
198W - 185L
1,505 Elo+
Party 1
Osiris
Osiris
LLUSST
Osiris
Level 76
God Stats
4W - 2L
1,855 SR
Queue Stats
5W - 9L
1,357 Elo+
Solo
Nu Wa
Nu Wa
Oki_Kashikoi
Nu Wa
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 167L
1,459 Elo+
Party 1
Ymir
Ymir
Osphen
Ymir
Level 85
God Stats
21W - 21L
1,647 SR
Queue Stats
41W - 39L
1,539 Elo+
Party 1
Team Averages
Level 113
1,649 SR
1,482 Elo+

VS

Team Averages
Level 124
1,646 SR
1,509 Elo+
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DrNukeU
Thanatos
Level 127
God Stats
12W - 13L
1,551 SR
Queue Stats
112W - 129L
1,459 Elo+
Solo
Cabrakan
Cabrakan
GotTheFunk
Cabrakan
Level 142
God Stats
4W - 5L
1,706 SR
Queue Stats
89W - 71L
1,614 Elo+
Solo
Janus
Janus
NACHO_FLOW_
Janus
Level 119
God Stats
6W - 2L
1,720 SR
Queue Stats
95W - 84L
1,481 Elo+
Party 2
Hercules
Hercules
dveg__o
Hercules
Level 125
God Stats
9W - 3L
1,753 SR
Queue Stats
274W - 253L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Akkadese
Awilix
16
7 / 3 / 7
9,155
610
10,182
11,469
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
King_co15
Hades
15
6 / 3 / 4
8,959
597
9,408
13,041
8,770
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
LLUSST
Osiris
13
1 / 2 / 5
7,709
514
8,056
15,260
13,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 4
8,099
540
8,512
8,764
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Osphen
Ymir
11
0 / 3 / 11
7,256
484
3,945
12,290
10,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 4 / 4
7,349
490
5,901
12,745
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
DrNukeU
Thanatos
16
6 / 3 / 5
9,691
646
7,611
13,472
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
GotTheFunk
Cabrakan
9
0 / 3 / 2
6,713
448
4,821
10,227
7,627
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
6 / 4 / 4
8,465
564
12,654
9,546
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
dveg__o
Hercules
11
1 / 3 / 7
6,439
429
6,206
12,702
11,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
17
Kills
14
14
Deaths
17
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
4
0.75
W
Awilix
Akkadese
Awilix
7
3
7
3.5
L
Thanatos
DrNukeU
Thanatos
6
3
5
2.83
L
Cabrakan
GotTheFunk
Cabrakan
0
3
2
0.33
W
Hades
King_co15
Hades
6
3
4
2.67
W
Osiris
LLUSST
Osiris
1
2
5
1.75
L
6
4
4
2
W
3
3
4
1.67
W
Ymir
Osphen
Ymir
0
3
11
1.83
L
Hercules
dveg__o
Hercules
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,103
Damage
37,193
60,824
Taken
58,692
39,396
Mitigated
34,224
16,547
Healing
23,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,901
2,026
134
5,529
12,745
4,489
560
7,637
5,108
0
49,366
W
Awilix
Akkadese
Awilix
10,182
5,209
0
500
11,469
4,721
0
3,707
7,628
0
76,294
L
Thanatos
DrNukeU
Thanatos
7,611
1,933
0
10,016
13,472
6,430
0
3,489
9,983
0
93,819
L
Cabrakan
GotTheFunk
Cabrakan
4,821
955
0
2,908
10,227
7,627
0
1,300
8,927
35,849
0
W
Hades
King_co15
Hades
9,408
402
351
6,820
13,041
8,770
402
3,283
9,642
64,624
0
W
Osiris
LLUSST
Osiris
8,056
3,330
0
4,764
15,260
13,124
0
5,741
9,420
0
50,421
L
12,654
1,552
0
500
9,546
3,887
0
3,740
5,806
60,731
0
W
8,512
2,852
0
2,698
8,764
2,663
806
779
7,976
56,418
845
W
Ymir
Osphen
Ymir
3,945
853
0
1,414
12,290
10,118
56
3,885
8,286
19,976
0
L
Hercules
dveg__o
Hercules
6,206
1,087
0
4,460
12,702
11,791
0
5,675
7,027
0
26,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,178
Gold Earned
38,657
381
Minions Killed
418
0
Camps Cleared
0
1,467,738
Distance Traveled
1,347,133
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,349
490
72
5
0
262,442
1
W
Awilix
9,155
610
92
6
0
366,394
0
L
Thanatos
9,691
646
150
10
0
344,023
0
L
Cabrakan
6,713
448
71
5
0
175,533
1
W
Hades
8,959
597
83
6
0
289,897
6
W
Osiris
7,709
514
86
6
0
263,549
5
L
Janus
8,465
564
94
6
0
274,103
0
W
Nu Wa
8,099
540
93
6
0
278,696
2
W
Ymir
7,256
484
27
2
0
269,202
0
L
Hercules
6,439
429
31
2
0
291,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role