Player Matchup

Anubis
Anubis
EkohAqua
Anubis
Level 108
God Stats
65W - 46L
1,623 SR
Queue Stats
154W - 147L
1,550 Elo+
Party 3
Nike
Nike
Gabeltch
Nike
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,402 Elo+
Solo
Anhur
Anhur
Toraus
Anhur
Level 173
God Stats
21W - 20L
1,706 SR
Queue Stats
322W - 286L
1,572 Elo+
Party 1
Arachne
Arachne
YvngGhost
Arachne
Level 44
God Stats
6W - 3L
1,610 SR
Queue Stats
95W - 79L
1,535 Elo+
Party 3
Janus
Janus
jramos823
Janus
Level 144
God Stats
9W - 12L
1,595 SR
Queue Stats
70W - 60L
1,610 Elo+
Party 1
Team Averages
Level 118
1,607 SR
1,534 Elo+

VS

Team Averages
Level 108
1,767 SR
1,538 Elo+
Atlas
Atlas
IronDesert78576
Atlas
Level 109
God Stats
0W - 1L
1,819 SR
Queue Stats
292W - 254L
1,592 Elo+
Solo
Apollo
Apollo
atkocska
Apollo
Level 126
God Stats
141W - 136L
1,621 SR
Queue Stats
550W - 526L
1,566 Elo+
Solo
Bastet
Bastet
sIkE L3GeNdZ
Bastet
Level 109
God Stats
2W - 1L
1,772 SR
Queue Stats
98W - 123L
1,471 Elo+
Party 2
Raijin
Raijin
xBreezyKiD
Raijin
Level 90
God Stats
7W - 3L
1,875 SR
Queue Stats
73W - 75L
1,558 Elo+
Party 2
Amaterasu
Amaterasu
yaboizatch773
Amaterasu
Level 107
God Stats
3W - 4L
1,749 SR
Queue Stats
192W - 153L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EkohAqua
Anubis
13
4 / 4 / 1
8,308
593
10,341
11,033
5,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
14
3 / 3 / 0
8,194
585
10,010
13,607
12,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Toraus
Anhur
16
3 / 0 / 2
8,977
641
7,403
11,960
4,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
YvngGhost
Arachne
13
2 / 3 / 5
7,576
541
6,671
16,418
6,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
jramos823
Janus
11
3 / 1 / 2
7,683
549
6,480
10,766
7,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,537
538
7,582
11,092
8,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
atkocska
Apollo
8
0 / 3 / 0
5,322
380
3,137
5,695
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
12
2 / 3 / 6
7,277
520
12,622
13,675
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
xBreezyKiD
Raijin
14
3 / 5 / 3
8,169
584
6,054
10,414
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
yaboizatch773
Amaterasu
14
3 / 2 / 3
9,033
645
10,191
19,398
18,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
15
Kills
11
11
Deaths
15
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
EkohAqua
Anubis
4
4
1
1.13
W
Nike
3
3
0
1
L
3
2
3
2.25
W
Anhur
Toraus
Anhur
3
0
2
4
W
Arachne
YvngGhost
Arachne
2
3
5
1.5
L
Apollo
atkocska
Apollo
0
3
0
0
W
Janus
jramos823
Janus
3
1
2
4
L
Bastet
2
3
6
1.67
L
Raijin
xBreezyKiD
Raijin
3
5
3
0.9
L
Amaterasu
yaboizatch773
Amaterasu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,905
Damage
39,586
63,784
Taken
60,274
35,780
Mitigated
36,596
20,284
Healing
17,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
EkohAqua
Anubis
10,341
327
0
4,304
11,033
5,285
0
5,625
5,408
72,794
0
W
Nike
10,010
1,957
0
1,202
13,607
12,616
163
0
13,607
0
65,853
L
7,582
3,314
1,681
1,315
11,092
8,314
0
5,354
5,738
20,167
0
W
Anhur
Toraus
Anhur
7,403
5,727
0
6,216
11,960
4,452
630
2,333
9,627
0
86,599
W
Arachne
YvngGhost
Arachne
6,671
4,208
0
5,842
16,418
6,295
0
1,893
14,525
0
50,454
L
Apollo
atkocska
Apollo
3,137
2,392
0
1,314
5,695
1,460
0
1,208
4,487
0
25,149
W
Janus
jramos823
Janus
6,480
1,001
0
2,720
10,766
7,132
371
3,785
6,981
32,628
0
L
Bastet
12,622
4,413
0
3,663
13,675
5,115
0
3,744
9,931
0
53,950
L
Raijin
xBreezyKiD
Raijin
6,054
633
0
939
10,414
3,383
0
5,766
4,648
72,617
0
L
Amaterasu
yaboizatch773
Amaterasu
10,191
5,641
0
8,682
19,398
18,324
0
749
18,649
0
80,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,738
Gold Earned
37,338
469
Minions Killed
407
0
Camps Cleared
0
1,399,007
Distance Traveled
1,283,827
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,308
593
112
8
0
245,089
0
W
Nike
8,194
585
106
8
0
288,342
3
L
Atlas
7,537
538
21
2
0
274,030
0
W
Anhur
8,977
641
135
10
0
265,362
2
W
Arachne
7,576
541
68
5
0
323,163
1
L
Apollo
5,322
380
35
3
0
134,665
1
W
Janus
7,683
549
48
3
0
277,051
0
L
Bastet
7,277
520
76
5
0
322,447
0
L
Raijin
8,169
584
132
9
0
258,784
2
L
Amaterasu
9,033
645
143
10
0
293,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role