Player Matchup

Janus
Janus
MntGoon
Janus
Level 108
God Stats
20W - 27L
1,460 SR
Queue Stats
380W - 325L
1,587 Elo+
Party 1
Apollo
Apollo
Orezwoleb
Apollo
Level 65
God Stats
21W - 15L
1,616 SR
Queue Stats
134W - 114L
1,615 Elo+
Party 1
Ne Zha
Ne Zha
TacoDeCeviche
Ne Zha
Level 130
God Stats
1W - 3L
1,683 SR
Queue Stats
140W - 109L
1,598 Elo+
Solo
Sylvanus
Sylvanus
jer222
Sylvanus
Level 124
God Stats
4W - 0L
1,881 SR
Queue Stats
194W - 144L
1,666 Elo+
Solo
Bellona
Bellona
omarsaro
Bellona
Level 147
God Stats
12W - 15L
1,521 SR
Queue Stats
685W - 616L
1,530 Elo+
Solo
Team Averages
Level 115
1,632 SR
1,599 Elo+

VS

Team Averages
Level 143
1,681 SR
1,561 Elo+
Horus
Horus
Lucasurfs
Horus
Level 179
God Stats
5W - 14L
1,664 SR
Queue Stats
380W - 373L
1,608 Elo+
Party 2
Freya
Freya
Troll4Days
Freya
Level 80
God Stats
38W - 32L
1,658 SR
Queue Stats
215W - 194L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
Ventrellix
Cthulhu
Level 138
God Stats
6W - 4L
1,655 SR
Queue Stats
362W - 334L
1,622 Elo+
Solo
Chernobog
Chernobog
Zer0Actives
Chernobog
Level 188
God Stats
1W - 2L
1,667 SR
Queue Stats
129W - 130L
1,487 Elo+
Party 2
Cliodhna
Cliodhna
papaguap
Cliodhna
Level 129
God Stats
1W - 2L
1,760 SR
Queue Stats
209W - 218L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MntGoon
Janus
13
4 / 0 / 2
7,553
581
5,958
5,724
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Orezwoleb
Apollo
11
1 / 0 / 2
6,641
511
6,125
10,573
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 1
7,182
552
5,199
8,546
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
jer222
Sylvanus
11
1 / 1 / 7
6,945
534
5,249
13,240
9,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
omarsaro
Bellona
13
0 / 1 / 4
7,537
580
6,734
15,705
13,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Lucasurfs
Horus
9
0 / 3 / 1
5,407
416
7,176
11,059
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
10
0 / 3 / 0
6,334
487
5,890
9,162
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Ventrellix
Cthulhu
13
1 / 2 / 0
7,766
597
10,670
13,131
11,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
Zer0Actives
Chernobog
11
1 / 1 / 0
6,945
534
4,619
9,920
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
papaguap
Cliodhna
8
0 / 0 / 1
5,515
424
2,626
6,937
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
Lucasurfs
Horus
0
3
1
0.17
W
Janus
MntGoon
Janus
4
0
2
5
W
Apollo
Orezwoleb
Apollo
1
0
2
2
W
3
0
1
3.5
L
Freya
0
3
0
0
L
Cthulhu
Ventrellix
Cthulhu
1
2
0
0.5
L
Chernobog
Zer0Actives
Chernobog
1
1
0
1
W
Sylvanus
jer222
Sylvanus
1
1
7
4.5
W
Bellona
omarsaro
Bellona
0
1
4
2
L
Cliodhna
papaguap
Cliodhna
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,265
Damage
30,981
53,788
Taken
50,209
31,468
Mitigated
27,544
16,825
Healing
16,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Lucasurfs
Horus
7,176
2,559
496
2,422
11,059
8,154
0
3,266
7,699
0
20,240
W
Janus
MntGoon
Janus
5,958
319
0
270
5,724
1,695
0
422
5,179
61,400
0
W
Apollo
Orezwoleb
Apollo
6,125
3,439
0
2,397
10,573
3,694
560
2,902
7,216
0
51,183
W
5,199
1,356
0
936
8,546
3,013
518
315
8,109
0
64,670
L
Freya
5,890
1,553
0
2,439
9,162
3,103
550
2,276
6,694
41,058
372
L
Cthulhu
Ventrellix
Cthulhu
10,670
1,710
0
2,554
13,131
11,168
0
633
12,418
56,553
355
L
Chernobog
Zer0Actives
Chernobog
4,619
2,869
0
4,148
9,920
2,953
0
4,128
5,660
0
64,353
W
Sylvanus
jer222
Sylvanus
5,249
939
1,100
4,741
13,240
9,698
0
2,131
10,554
13,412
326
W
Bellona
omarsaro
Bellona
6,734
2,734
0
7,381
15,705
13,368
0
9,059
5,852
0
61,237
L
Cliodhna
papaguap
Cliodhna
2,626
406
0
4,246
6,937
2,166
0
80
6,857
0
38,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,858
Gold Earned
31,967
439
Minions Killed
392
0
Camps Cleared
0
1,342,416
Distance Traveled
1,164,462
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,407
416
21
2
0
266,839
0
W
Janus
7,553
581
134
10
0
281,486
0
W
Apollo
6,641
511
89
7
0
246,900
0
W
Ne Zha
7,182
552
85
7
0
327,324
0
L
Freya
6,334
487
79
6
0
237,636
0
L
Cthulhu
7,766
597
119
9
0
237,542
2
L
Chernobog
6,945
534
106
8
0
223,421
0
W
Sylvanus
6,945
534
17
1
0
258,617
2
W
Bellona
7,537
580
114
9
0
228,089
0
L
Cliodhna
5,515
424
67
5
0
199,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role