Player Matchup

Freya
Freya
BreakingCereal
Freya
Level 137
God Stats
139W - 113L
1,554 SR
Queue Stats
590W - 552L
1,475 Elo+
Solo
Pele
Pele
Mander_02
Pele
Level 117
God Stats
4W - 6L
1,411 SR
Queue Stats
260W - 288L
1,458 Elo+
Party 1
Chaac
Chaac
NobleXMassacre
Chaac
Level 115
God Stats
4W - 3L
1,842 SR
Queue Stats
137W - 124L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
Xx_Sran_xX
Zhong Kui
Level 119
God Stats
105W - 114L
1,528 SR
Queue Stats
440W - 448L
1,486 Elo+
Party 1
Horus
Horus
payable_pickle76
Horus
Level 28
God Stats
44W - 31L
1,653 SR
Queue Stats
116W - 128L
1,457 Elo+
Party 1
Team Averages
Level 103
1,598 SR
1,475 Elo+

VS

Team Averages
Level 113
1,594 SR
1,479 Elo+
Surtr
Surtr
Decoded Mist
Surtr
Level 128
God Stats
7W - 10L
1,470 SR
Queue Stats
250W - 234L
1,542 Elo+
Solo
Da Ji
Da Ji
MAICONIGHT89
Da Ji
Level 199
God Stats
6W - 7L
1,736 SR
Queue Stats
1,564W - 1,526L
1,468 Elo+
Solo
Tiamat
Tiamat
PRIMORDIAL1855
Tiamat
Level 123
God Stats
4W - 5L
1,462 SR
Queue Stats
63W - 78L
1,433 Elo+
Solo
Hachiman
Hachiman
XM ORANGE PUMA
Hachiman
Level 48
God Stats
142W - 149L
1,469 SR
Queue Stats
216W - 258L
1,398 Elo+
Solo
Cthulhu
Cthulhu
minatocm14
Cthulhu
Level 69
God Stats
5W - 2L
1,831 SR
Queue Stats
144W - 118L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
5,369
671
4,943
5,907
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
11
5 / 1 / 1
6,551
819
3,380
5,572
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 0 / 1
5,740
718
4,097
8,070
6,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Zhong Kui
Xx_Sran_xX
Zhong Kui
7
1 / 0 / 2
4,786
598
1,824
2,486
1,689
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 1 / 3
5,133
642
1,296
6,297
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,877
610
4,929
6,795
4,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 2 / 1
5,448
681
2,723
7,399
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
1 / 2 / 0
3,884
486
1,708
2,479
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
7
1 / 1 / 1
4,169
521
4,128
4,187
1,372
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
minatocm14
Cthulhu
6
0 / 2 / 2
3,788
474
2,601
4,882
2,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
4
4
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
0
3
0
0
L
2
2
1
1.25
W
Pele
5
1
1
5.5
W
2
0
1
2.5
L
1
2
0
0.5
L
Hachiman
1
1
1
1.5
W
Zhong Kui
Xx_Sran_xX
Zhong Kui
1
0
2
2
L
Cthulhu
minatocm14
Cthulhu
0
2
2
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,540
Damage
16,089
28,332
Taken
25,742
15,685
Mitigated
12,567
12,709
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,943
1,845
0
2,730
5,907
2,199
441
1,454
4,453
34,364
799
L
4,929
2,718
0
2,297
6,795
4,522
0
0
6,795
255
34,196
L
2,723
416
0
3,250
7,399
2,661
0
801
6,598
0
35,355
W
Pele
3,380
905
0
2,515
5,572
1,833
108
960
4,612
0
41,849
W
4,097
1,090
0
3,328
8,070
6,383
0
151
7,919
0
36,531
L
1,708
128
0
525
2,479
1,160
0
1,230
1,249
10,933
0
L
Hachiman
4,128
2,213
0
1,025
4,187
1,372
0
1,993
2,194
0
18,397
W
Zhong Kui
Xx_Sran_xX
Zhong Kui
1,824
177
0
1,320
2,486
1,689
96
785
1,701
20,015
0
L
Cthulhu
minatocm14
Cthulhu
2,601
247
52
1,466
4,882
2,852
0
2,727
2,155
12,017
0
W
1,296
716
573
2,243
6,297
3,581
120
1,147
5,150
0
9,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,579
Gold Earned
22,166
244
Minions Killed
180
0
Camps Cleared
0
783,609
Distance Traveled
629,602
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,369
671
48
6
0
140,691
0
L
Surtr
4,877
610
54
7
0
139,083
0
L
Da Ji
5,448
681
68
9
0
183,917
0
W
Pele
6,551
819
76
10
0
181,924
0
W
Chaac
5,740
718
71
9
0
163,416
0
L
Tiamat
3,884
486
21
3
0
72,910
0
L
Hachiman
4,169
521
22
3
0
137,571
1
W
Zhong Kui
4,786
598
38
5
0
105,954
0
L
Cthulhu
3,788
474
15
2
0
96,121
0
W
Horus
5,133
642
11
1
0
191,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role