Player Matchup

Cernunnos
Cernunnos
Amorzi
Cernunnos
Level 56
God Stats
5W - 6L
1,447 SR
Queue Stats
82W - 96L
1,150 Elo+
Party 2
Hachiman
Hachiman
SNO Bxkdoe
Hachiman
Level 7
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 5L
1,177 Elo+
Party 1
Kali
Kali
gåsp
Kali
Level 130
God Stats
2W - 1L
1,466 SR
Queue Stats
32W - 36L
1,697 Elo+
Party 2
Baba Yaga
Baba Yaga
imeiden20
Baba Yaga
Level 148
God Stats
5W - 5L
1,527 SR
Queue Stats
384W - 375L
1,525 Elo+
Party 1
Terra
Terra
pkuh
Terra
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 130L
1,418 Elo+
Party 2
Team Averages
Level 82
1,454 SR
1,393 Elo+

VS

Team Averages
Level 93
1,467 SR
1,472 Elo+
Thanatos
Thanatos
 
Thanatos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
EmeraldKnave
Yemoja
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 26L
1,436 Elo+
Party 3
Danzaburou
Danzaburou
Herobrineem2144
Danzaburou
Level 41
God Stats
23W - 15L
1,602 SR
Queue Stats
202W - 197L
1,454 Elo+
Party 4
Cthulhu
Cthulhu
Mush53
Cthulhu
Level 28
God Stats
1W - 0L
1,296 SR
Queue Stats
7W - 9L
1,479 Elo+
Party 3
Janus
Janus
Purp13P3ngw1n
Janus
Level 157
God Stats
4W - 5L
1,439 SR
Queue Stats
110W - 112L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Amorzi
Cernunnos
9
1 / 3 / 0
5,622
432
5,902
9,389
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
SNO Bxkdoe
Hachiman
10
1 / 7 / 0
6,170
475
5,836
10,119
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kali
gåsp
Kali
10
0 / 3 / 0
6,067
467
3,455
12,021
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
imeiden20
Baba Yaga
10
0 / 7 / 0
6,155
473
7,553
10,187
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
pkuh
Terra
7
0 / 4 / 1
5,502
423
3,281
14,150
6,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
9 / 0 / 5
8,091
622
12,401
12,056
5,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
10
2 / 0 / 8
7,389
568
3,943
9,640
6,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Herobrineem2144
Danzaburou
10
0 / 2 / 4
6,056
466
7,557
12,810
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Mush53
Cthulhu
12
5 / 1 / 2
7,404
570
7,322
10,473
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
8 / 0 / 2
8,359
643
7,161
7,584
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
24
24
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
0
5
11.5
L
Cernunnos
Amorzi
Cernunnos
1
3
0
0.33
W
Yemoja
2
0
8
6
W
Danzaburou
Herobrineem2144
Danzaburou
0
2
4
1
W
Cthulhu
Mush53
Cthulhu
5
1
2
6
W
8
0
2
9
L
Hachiman
SNO Bxkdoe
Hachiman
1
7
0
0.14
L
Kali
gåsp
Kali
0
3
0
0
L
Baba Yaga
imeiden20
Baba Yaga
0
7
0
0
L
Terra
pkuh
Terra
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,027
Damage
38,384
55,866
Taken
52,563
21,092
Mitigated
26,156
9,351
Healing
24,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,401
4,047
0
10,184
12,056
5,403
0
2,487
9,453
0
57,896
L
Cernunnos
Amorzi
Cernunnos
5,902
2,524
0
1,963
9,389
2,557
0
3,002
6,325
0
29,867
W
Yemoja
3,943
1,527
3,440
3,521
9,640
6,868
252
2,519
7,059
19,925
0
W
Danzaburou
Herobrineem2144
Danzaburou
7,557
3,752
0
4,421
12,810
4,675
856
1,451
11,359
0
41,383
W
Cthulhu
Mush53
Cthulhu
7,322
898
0
1,672
10,473
6,072
0
148
10,319
28,636
0
W
7,161
619
0
1,480
7,584
3,138
0
3,707
3,539
66,686
0
L
Hachiman
SNO Bxkdoe
Hachiman
5,836
3,949
0
1,105
10,119
3,383
0
6,590
2,891
0
20,848
L
Kali
gåsp
Kali
3,455
1,361
0
2,094
12,021
4,214
0
1,790
10,185
0
43,793
L
Baba Yaga
imeiden20
Baba Yaga
7,553
287
0
1,171
10,187
3,968
116
3,453
6,426
43,855
0
L
Terra
pkuh
Terra
3,281
651
1,137
1,881
14,150
6,970
0
2,519
11,613
13,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,516
Gold Earned
37,299
228
Minions Killed
317
0
Camps Cleared
0
1,221,583
Distance Traveled
1,324,420
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,091
622
80
6
0
317,558
1
L
Cernunnos
5,622
432
49
4
0
222,335
0
W
Yemoja
7,389
568
30
2
0
226,353
4
W
Danzaburou
6,056
466
56
4
0
228,726
0
W
Cthulhu
7,404
570
42
3
0
256,840
4
W
Janus
8,359
643
109
8
0
294,943
2
L
Hachiman
6,170
475
31
2
0
219,567
0
L
Kali
6,067
467
72
6
0
283,385
0
L
Baba Yaga
6,155
473
60
5
0
237,865
4
L
Terra
5,502
423
16
1
0
258,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role