Player Matchup

Apollo
Apollo
CashAurelius
Apollo
Level 129
God Stats
21W - 15L
1,724 SR
Queue Stats
434W - 426L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
DragonKingZaio
Sun Wukong
Level 115
God Stats
23W - 25L
1,510 SR
Queue Stats
427W - 389L
1,527 Elo+
Solo
Set
Set
HoneyDDonut
Set
Level 87
God Stats
2W - 3L
1,523 SR
Queue Stats
81W - 59L
1,598 Elo+
Party 3
Yemoja
Yemoja
THE DEMON DOGS1
Yemoja
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 32L
1,655 Elo+
Party 3
Poseidon
Poseidon
honestlyWWJD
Poseidon
Level 126
God Stats
6W - 3L
1,253 SR
Queue Stats
190W - 219L
1,518 Elo+
Party 2
Team Averages
Level 116
1,502 SR
1,564 Elo+

VS

Team Averages
Level 116
1,662 SR
1,542 Elo+
Ishtar
Ishtar
Flare2gTtv
Ishtar
Level 155
God Stats
13W - 4L
1,790 SR
Queue Stats
878W - 898L
1,623 Elo+
Solo
Ix Chel
Ix Chel
LightBeige
Ix Chel
Level 144
God Stats
8W - 4L
1,467 SR
Queue Stats
197W - 181L
1,538 Elo+
Party 1
Hachiman
Hachiman
MNE_Zay
Hachiman
Level 103
God Stats
8W - 7L
1,673 SR
Queue Stats
360W - 337L
1,501 Elo+
Solo
Nox
Nox
MSGSTONE
Nox
Level 109
God Stats
26W - 17L
1,644 SR
Queue Stats
356W - 311L
1,530 Elo+
Solo
Pele
Pele
TeamLeader69
Pele
Level 68
God Stats
2W - 0L
1,735 SR
Queue Stats
11W - 11L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 4 / 1
7,013
501
3,855
10,598
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
DragonKingZaio
Sun Wukong
13
0 / 1 / 2
7,885
563
6,808
13,739
10,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 2
6,673
477
4,845
11,666
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 3
6,239
446
2,280
15,294
12,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
honestlyWWJD
Poseidon
12
2 / 4 / 1
7,789
556
7,300
10,152
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Flare2gTtv
Ishtar
15
5 / 1 / 3
8,872
634
10,147
9,890
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
LightBeige
Ix Chel
13
4 / 2 / 7
8,591
614
10,338
12,123
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
MNE_Zay
Hachiman
14
0 / 0 / 1
7,571
541
7,546
8,164
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 3
7,455
533
10,427
5,923
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 0 / 2
7,965
569
6,642
9,358
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
3
Kills
14
14
Deaths
3
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
4
1
0.38
L
Sun Wukong
DragonKingZaio
Sun Wukong
0
1
2
1
W
Ishtar
Flare2gTtv
Ishtar
5
1
3
6.5
L
0
1
2
1
W
Ix Chel
LightBeige
Ix Chel
4
2
7
3.75
W
Hachiman
MNE_Zay
Hachiman
0
0
1
0.5
W
2
0
3
3.5
L
0
4
3
0.38
W
3
0
2
4
L
Poseidon
honestlyWWJD
Poseidon
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,088
Damage
45,100
61,449
Taken
45,458
36,109
Mitigated
24,495
17,590
Healing
18,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,855
2,571
0
1,663
10,598
3,934
0
1,937
8,661
0
50,210
L
Sun Wukong
DragonKingZaio
Sun Wukong
6,808
1,130
0
3,935
13,739
10,606
0
599
13,140
0
67,812
W
Ishtar
Flare2gTtv
Ishtar
10,147
6,613
0
5,444
9,890
4,352
0
1,153
8,729
0
81,900
L
4,845
1,160
0
5,010
11,666
5,088
0
3,701
7,965
0
51,314
W
Ix Chel
LightBeige
Ix Chel
10,338
2,345
1,328
3,403
12,123
10,225
41
3,783
8,168
38,569
0
W
Hachiman
MNE_Zay
Hachiman
7,546
4,190
0
4,348
8,164
3,715
318
0
8,164
0
69,517
W
10,427
343
0
761
5,923
2,488
0
2,790
2,996
60,600
0
L
2,280
668
1,781
4,432
15,294
12,274
0
7,568
7,726
11,898
0
W
6,642
1,036
0
3,420
9,358
3,715
870
1,451
7,821
0
72,815
L
Poseidon
honestlyWWJD
Poseidon
7,300
1,454
0
769
10,152
4,207
0
6,960
3,192
56,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,599
Gold Earned
40,454
402
Minions Killed
508
0
Camps Cleared
0
1,430,718
Distance Traveled
1,486,467
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,013
501
87
6
0
289,190
6
L
Sun Wukong
7,885
563
106
8
0
293,625
2
W
Ishtar
8,872
634
147
11
0
274,020
5
L
Set
6,673
477
89
6
0
316,648
3
W
Ix Chel
8,591
614
37
3
0
286,822
0
W
Hachiman
7,571
541
104
7
0
251,830
1
W
Nox
7,455
533
109
8
0
307,438
0
L
Yemoja
6,239
446
8
1
0
261,886
0
W
Pele
7,965
569
111
8
0
366,357
0
L
Poseidon
7,789
556
112
8
0
269,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role