Player Matchup

Nox
Nox
Gold IV
B055M4N1218
Nox
Gold IV
Level 122
God Stats
3W - 6L
1,232 SR
Queue Stats
63W - 65L
1,246 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
eDDieBDB
Kuzenbo
Silver II
Level 186
God Stats
22W - 32L
1,432 SR
Queue Stats
187W - 224L
1,050 MMR
Solo
Danzaburou
Danzaburou
Gold IV
killermind
Danzaburou
Gold IV
Level 158
God Stats
9W - 5L
1,559 SR
Queue Stats
69W - 68L
1,325 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 155
1,408 SR
1,207 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,510 SR
1,209 MMR
Heimdallr
Heimdallr
Silver I
BLACKBRANCHH
Heimdallr
Silver I
Level 77
God Stats
0W - 2L
1,287 SR
Queue Stats
30W - 32L
1,300 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
GOLWINDpc
Morgan Le Fay
Silver I
Level 147
God Stats
4W - 7L
1,522 SR
Queue Stats
53W - 62L
1,163 MMR
Party 2
Chaac
Chaac
Gold V
valteradv2
Chaac
Gold V
Level 154
God Stats
8W - 7L
1,720 SR
Queue Stats
107W - 135L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 15
12,334
726
7,355
13,189
5,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
eDDieBDB
Kuzenbo
15
3 / 2 / 11
12,389
729
5,260
15,626
22,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
killermind
Danzaburou
18
14 / 0 / 6
15,160
892
27,743
18,702
8,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BacchusAphroditeAh Muzen CabCharonPersephone

VS

Bans
AchillesHeraAresDiscordiaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BLACKBRANCHH
Heimdallr
14
3 / 9 / 1
11,717
689
12,891
17,658
7,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
GOLWINDpc
Morgan Le Fay
14
3 / 6 / 1
11,866
698
13,090
13,060
5,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
13
0 / 5 / 3
11,175
657
12,028
18,994
14,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
6
6
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
4
15
2.38
L
Heimdallr
BLACKBRANCHH
Heimdallr
3
9
1
0.39
L
Morgan Le Fay
GOLWINDpc
Morgan Le Fay
3
6
1
0.58
W
Kuzenbo
eDDieBDB
Kuzenbo
3
2
11
4.25
W
Danzaburou
killermind
Danzaburou
14
0
6
17
L
Chaac
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,358
Damage
38,009
47,517
Taken
49,712
37,007
Mitigated
26,239
8,292
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,355
266
498
589
13,189
5,480
460
4,704
8,293
26,203
0
L
Heimdallr
BLACKBRANCHH
Heimdallr
12,891
4,548
0
280
17,658
7,015
566
4,771
12,887
0
37,992
L
Morgan Le Fay
GOLWINDpc
Morgan Le Fay
13,090
385
0
345
13,060
5,161
119
3,943
9,117
62,157
0
W
Kuzenbo
eDDieBDB
Kuzenbo
5,260
1,995
0
1,304
15,626
22,898
282
5,784
9,505
23,058
0
W
Danzaburou
killermind
Danzaburou
27,743
15,557
0
5,901
18,702
8,629
2,485
3,315
15,187
0
99,965
L
Chaac
12,028
1,091
171
4,057
18,994
14,063
149
4,240
14,754
1,988
42,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,883
Gold Earned
34,758
165
Minions Killed
212
0
Camps Cleared
0
987,176
Distance Traveled
811,520
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,334
726
34
2
0
301,315
0
L
Heimdallr
11,717
689
49
3
0
259,455
0
L
Morgan Le Fay
11,866
698
98
6
0
250,841
3
W
Kuzenbo
12,389
729
22
1
0
337,848
2
W
Danzaburou
15,160
892
109
6
0
348,013
0
L
Chaac
11,175
657
65
4
0
301,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role