Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
PowerPANDA26
Ao Kuang
Level 115
God Stats
21W - 10L
1,604 SR
Queue Stats
225W - 211L
1,480 Elo+
Solo
Horus
Horus
Shibisu_
Horus
Level 154
God Stats
10W - 8L
1,540 SR
Queue Stats
349W - 384L
1,537 Elo+
Solo
Ah Puch
Ah Puch
ZLoss1
Ah Puch
Level 151
God Stats
1W - 1L
1,285 SR
Queue Stats
157W - 156L
1,512 Elo+
Party 1
Raijin
Raijin
Zebeard1
Raijin
Level 155
God Stats
1W - 2L
1,793 SR
Queue Stats
50W - 45L
1,541 Elo+
Party 1
Team Averages
Level 147
1,545 SR
1,514 Elo+

VS

Team Averages
Level 127
1,537 SR
1,526 Elo+
Raijin
Raijin
 
Raijin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ElkanSersito
Arachne
Level 130
God Stats
4W - 7L
1,420 SR
Queue Stats
92W - 88L
1,529 Elo+
Party 2
Ares
Ares
SmellMyMeatballs
Ares
Level 127
God Stats
1W - 2L
1,709 SR
Queue Stats
162W - 135L
1,559 Elo+
Solo
Hel
Hel
granojetecalor
Hel
Level 149
God Stats
18W - 14L
1,499 SR
Queue Stats
62W - 58L
1,579 Elo+
Party 2
Rama
Rama
ibai137
Rama
Level 143
God Stats
0W - 1L
1,555 SR
Queue Stats
4W - 7L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
1 / 0 / 1
3,867
645
4,232
4,362
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
PowerPANDA26
Ao Kuang
6
1 / 1 / 2
3,799
633
1,221
3,280
960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Shibisu_
Horus
6
2 / 0 / 1
4,182
697
2,014
4,329
1,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
ZLoss1
Ah Puch
7
0 / 0 / 0
3,888
648
2,182
2,144
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
Zebeard1
Raijin
8
2 / 1 / 1
4,787
798
3,700
3,839
1,228
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
1 / 0 / 0
4,492
749
1,967
3,060
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
ElkanSersito
Arachne
7
1 / 0 / 1
4,132
689
1,073
3,956
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

4
0 / 3 / 0
3,180
530
1,685
4,896
2,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
3,325
554
2,081
5,459
2,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
ibai137
Rama
5
0 / 1 / 0
3,521
587
2,940
5,356
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
1
1.5
L
Raijin
 
Raijin
1
0
0
1
L
Arachne
ElkanSersito
Arachne
1
0
1
1.5
W
Ao Kuang
PowerPANDA26
Ao Kuang
1
1
2
2
W
Horus
Shibisu_
Horus
2
0
1
2.5
L
0
3
0
0
W
Ah Puch
ZLoss1
Ah Puch
0
0
0
0
W
Raijin
Zebeard1
Raijin
2
1
1
2.5
L
0
2
0
0
L
Rama
ibai137
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,349
Damage
9,746
17,954
Taken
22,727
6,191
Mitigated
8,904
9,045
Healing
9,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,232
3,096
0
2,730
4,362
1,387
0
1,112
3,250
0
27,518
L
Raijin
 
Raijin
1,967
153
0
919
3,060
980
0
1,712
1,348
31,123
0
L
Arachne
ElkanSersito
Arachne
1,073
619
0
2,152
3,956
1,592
0
1,139
2,817
0
18,576
W
Ao Kuang
PowerPANDA26
Ao Kuang
1,221
256
0
547
3,280
960
0
675
2,605
15,951
0
W
Horus
Shibisu_
Horus
2,014
988
400
2,183
4,329
1,982
0
768
3,561
0
7,179
L
1,685
688
0
947
4,896
2,602
0
2,919
1,977
10,595
0
W
Ah Puch
ZLoss1
Ah Puch
2,182
133
0
1,556
2,144
634
0
1,292
852
26,007
0
W
Raijin
Zebeard1
Raijin
3,700
731
0
1,629
3,839
1,228
0
1,886
1,953
33,911
0
L
2,081
332
1,196
2,307
5,459
2,390
0
727
4,732
13,284
0
L
Rama
ibai137
Rama
2,940
2,684
0
1,773
5,356
1,340
0
606
4,750
0
18,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,523
Gold Earned
18,650
186
Minions Killed
180
0
Camps Cleared
0
593,688
Distance Traveled
594,161
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,867
645
52
9
0
112,704
0
L
Raijin
4,492
749
62
10
0
118,784
1
L
Arachne
4,132
689
47
8
0
155,902
0
W
Ao Kuang
3,799
633
34
6
0
143,502
0
W
Horus
4,182
697
7
1
0
121,061
0
L
Ares
3,180
530
21
4
0
79,639
0
W
Ah Puch
3,888
648
48
8
0
121,493
1
W
Raijin
4,787
798
45
8
0
94,928
0
L
Hel
3,325
554
12
2
0
128,895
0
L
Rama
3,521
587
38
6
0
110,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role