Player Matchup

Medusa
Medusa
Blackveon
Medusa
Level 106
God Stats
19W - 11L
1,478 SR
Queue Stats
231W - 240L
1,464 Elo+
Party 2
Janus
Janus
BlueJaden112
Janus
Level 26
God Stats
31W - 37L
1,411 SR
Queue Stats
139W - 151L
1,424 Elo+
Party 2
Mercury
Mercury
CrazyQuatum
Mercury
Level 108
God Stats
24W - 19L
1,567 SR
Queue Stats
299W - 274L
1,498 Elo+
Solo
Athena
Athena
Piggydestroyer0
Athena
Level 128
God Stats
6W - 6L
1,572 SR
Queue Stats
170W - 191L
1,486 Elo+
Solo
Hercules
Hercules
SackBoyShooter
Hercules
Level 95
God Stats
6W - 3L
1,776 SR
Queue Stats
159W - 161L
1,416 Elo+
Solo
Team Averages
Level 93
1,561 SR
1,458 Elo+

VS

Team Averages
Level 65
1,398 SR
1,488 Elo+
Chaac
Chaac
ChaacMain47
Chaac
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Hel
Hel
Justin8or
Hel
Level 69
God Stats
2W - 2L
1,380 SR
Queue Stats
178W - 156L
1,468 Elo+
Party 3
Poseidon
Poseidon
SpankBanker
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Merlin
Merlin
xKING_ROBBOx
Merlin
Level 125
God Stats
15W - 16L
1,403 SR
Queue Stats
852W - 935L
1,496 Elo+
Party 1
Olorun
Olorun
xLITTLE_JOELx
Olorun
Level 123
God Stats
2W - 4L
1,206 SR
Queue Stats
836W - 882L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blackveon
Medusa
9
0 / 1 / 0
5,232
523
5,411
6,069
2,406
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,802
580
2,095
5,223
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
CrazyQuatum
Mercury
11
3 / 1 / 0
6,135
614
3,353
8,916
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 0 / 0
5,153
515
2,571
8,685
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
9
0 / 2 / 1
5,253
525
3,439
9,459
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,489
749
8,400
7,010
4,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 1
5,874
587
2,900
5,096
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
SpankBanker
Poseidon
12
2 / 1 / 0
6,274
627
4,263
7,722
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
10
0 / 1 / 2
5,777
578
3,077
4,946
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 1
5,791
579
5,243
6,381
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
6
6
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Blackveon
Medusa
0
1
0
0
L
0
2
0
0
W
4
1
0
4
L
Mercury
CrazyQuatum
Mercury
3
1
0
3
W
0
0
1
0.5
L
0
0
0
0
L
Hercules
0
2
1
0.25
W
Poseidon
SpankBanker
Poseidon
2
1
0
2
W
Merlin
0
1
2
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,869
Damage
23,883
38,352
Taken
31,155
18,466
Mitigated
14,401
10,549
Healing
13,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Blackveon
Medusa
5,411
2,051
0
2,288
6,069
2,406
0
4,280
1,789
0
38,666
L
2,095
217
0
552
5,223
2,474
0
2,960
2,263
46,255
0
W
8,400
1,951
0
3,002
7,010
4,945
456
167
6,843
0
58,507
L
Mercury
CrazyQuatum
Mercury
3,353
1,900
0
610
8,916
3,233
0
2,652
6,264
0
44,839
W
2,900
730
2,487
3,710
5,096
2,913
0
1,013
4,059
28,084
0
L
2,571
566
0
2,452
8,685
5,537
0
5,591
3,094
13,908
0
L
Hercules
3,439
1,309
0
4,647
9,459
4,816
0
0
9,459
0
28,689
W
Poseidon
SpankBanker
Poseidon
4,263
1,060
0
1,234
7,722
2,485
0
703
6,923
59,999
0
W
Merlin
3,077
172
0
838
4,946
1,748
0
1,561
3,287
38,211
0
W
5,243
2,575
137
2,280
6,381
2,310
0
1,004
5,377
42,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,575
Gold Earned
31,205
283
Minions Killed
379
0
Camps Cleared
0
1,045,019
Distance Traveled
1,063,576
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,232
523
59
6
0
203,110
4
L
Janus
5,802
580
90
9
0
191,231
5
W
Chaac
7,489
749
98
10
0
213,796
0
L
Mercury
6,135
614
68
7
0
273,030
0
W
Hel
5,874
587
33
3
0
198,825
0
L
Athena
5,153
515
26
3
0
229,983
0
L
Hercules
5,253
525
40
4
0
147,665
0
W
Poseidon
6,274
627
103
10
0
246,401
0
W
Merlin
5,777
578
77
8
0
204,913
2
W
Olorun
5,791
579
68
7
0
199,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role