Player Matchup

Ares
Ares
Crims0nACE
Ares
Level 159
God Stats
4W - 4L
1,399 SR
Queue Stats
172W - 176L
1,424 Elo+
Party 1
Izanami
Izanami
LouiezRage
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,500 Elo+
Party 1
Anubis
Anubis
NIKO2497
Anubis
Level 103
God Stats
15W - 9L
1,722 SR
Queue Stats
67W - 54L
1,368 Elo+
Solo
Zhong Kui
Zhong Kui
airesnetto
Zhong Kui
Level 159
God Stats
3W - 3L
1,447 SR
Queue Stats
709W - 696L
1,455 Elo+
Solo
Nemesis
Nemesis
enio_ed
Nemesis
Level 61
God Stats
14W - 8L
1,602 SR
Queue Stats
28W - 19L
1,508 Elo+
Solo
Team Averages
Level 98
1,534 SR
1,451 Elo+

VS

Team Averages
Level 84
1,619 SR
1,501 Elo+
Olorun
Olorun
CHECK2003
Olorun
Level 69
God Stats
3W - 1L
1,862 SR
Queue Stats
174W - 161L
1,498 Elo+
Solo
Chaac
Chaac
DMPERKYPOO
Chaac
Level 87
God Stats
62W - 41L
1,561 SR
Queue Stats
394W - 373L
1,422 Elo+
Solo
Freya
Freya
TK Valravn
Freya
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 192L
1,538 Elo+
Party 2
Shiva
Shiva
Taters n Steak
Shiva
Level 128
God Stats
34W - 26L
1,588 SR
Queue Stats
428W - 424L
1,524 Elo+
Solo
Janus
Janus
killerman21113
Janus
Level 36
God Stats
18W - 16L
1,582 SR
Queue Stats
190W - 174L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
8,510
567
9,438
14,539
15,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
LouiezRage
Izanami
13
2 / 3 / 5
7,891
526
5,897
10,383
4,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
NIKO2497
Anubis
14
5 / 5 / 6
8,880
592
10,134
13,432
7,265
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
airesnetto
Zhong Kui
16
1 / 0 / 2
9,178
612
11,482
16,994
17,160
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
enio_ed
Nemesis
14
6 / 3 / 3
8,903
594
8,230
11,522
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CHECK2003
Olorun
11
4 / 2 / 2
7,417
494
7,360
8,369
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
15
0 / 1 / 1
8,525
568
12,407
17,853
18,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
14
2 / 6 / 3
8,209
547
5,691
14,810
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 4
7,988
533
10,208
15,570
14,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 6 / 3
8,444
563
11,075
10,710
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
19
Kills
13
13
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
CHECK2003
Olorun
4
2
2
2.5
W
5
2
7
4.25
L
Chaac
0
1
1
0.5
W
Izanami
LouiezRage
Izanami
2
3
5
1.5
W
Anubis
NIKO2497
Anubis
5
5
6
1.6
L
Freya
2
6
3
0.58
L
3
4
4
1.25
W
Zhong Kui
airesnetto
Zhong Kui
1
0
2
2
W
Nemesis
enio_ed
Nemesis
6
3
3
2.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,181
Damage
46,741
66,870
Taken
67,312
48,771
Mitigated
44,353
18,547
Healing
18,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CHECK2003
Olorun
7,360
4,236
600
2,824
8,369
3,177
757
2,394
5,975
48,229
0
W
9,438
734
0
1,791
14,539
15,137
0
6,269
8,202
26,505
0
L
Chaac
12,407
2,620
0
8,464
17,853
18,093
0
10,670
7,183
0
73,278
W
Izanami
LouiezRage
Izanami
5,897
3,842
0
2,383
10,383
4,336
450
5,853
4,440
0
51,536
W
Anubis
NIKO2497
Anubis
10,134
930
0
4,849
13,432
7,265
462
7,999
5,055
59,330
0
L
Freya
5,691
1,764
0
3,112
14,810
5,503
209
5,983
8,827
59,772
3,752
L
10,208
1,507
270
2,137
15,570
14,177
0
5,704
9,866
0
54,039
W
Zhong Kui
airesnetto
Zhong Kui
11,482
1,274
0
9,289
16,994
17,160
0
553
16,441
79,027
214
W
Nemesis
enio_ed
Nemesis
8,230
3,300
0
235
11,522
4,873
805
2,778
8,630
0
56,270
L
11,075
739
0
1,000
10,710
3,403
478
6,089
4,621
62,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,362
Gold Earned
40,583
427
Minions Killed
462
0
Camps Cleared
0
1,420,032
Distance Traveled
1,418,080
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,417
494
77
5
0
199,189
0
W
Ares
8,510
567
20
1
0
318,739
2
L
Chaac
8,525
568
117
8
0
309,477
0
W
Izanami
7,891
526
87
6
0
270,130
2
W
Anubis
8,880
592
105
7
0
254,528
0
L
Freya
8,209
547
79
5
0
290,526
0
L
Shiva
7,988
533
73
5
0
312,209
0
W
Zhong Kui
9,178
612
141
9
0
266,538
0
W
Nemesis
8,903
594
74
5
0
310,097
0
L
Janus
8,444
563
116
8
0
306,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role