Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Clx_66
Atlas
Level 89
God Stats
10W - 3L
1,559 SR
Queue Stats
369W - 367L
1,467 Elo+
Solo
Hercules
Hercules
DauerfeuerGandi
Hercules
Level 117
God Stats
5W - 2L
1,641 SR
Queue Stats
74W - 184L
1,287 Elo+
Solo
Chiron
Chiron
IILevi-00
Chiron
Level 66
God Stats
4W - 1L
1,708 SR
Queue Stats
168W - 151L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Khuann
Danzaburou
Level 84
God Stats
1W - 0L
1,245 SR
Queue Stats
5W - 2L
1,556 Elo+
Solo
Team Averages
Level 96
1,531 SR
1,442 Elo+

VS

Team Averages
Level 63
1,531 SR
1,450 Elo+
Merlin
Merlin
Der_B0BBY91
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,331 Elo+
Party 2
Nox
Nox
Gebmoves
Nox
Level 47
God Stats
15W - 7L
1,431 SR
Queue Stats
448W - 466L
1,385 Elo+
Party 1
Lancelot
Lancelot
Juckemeister
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,674 Elo+
Solo
Medusa
Medusa
LIQUIDSONn
Medusa
Level 111
God Stats
6W - 8L
1,722 SR
Queue Stats
361W - 368L
1,428 Elo+
Party 1
Pele
Pele
Roxas2606
Pele
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
6 / 8 / 18
11,514
720
13,278
19,252
10,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Clx_66
Atlas
20
5 / 1 / 20
13,018
814
12,091
18,439
15,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
20
7 / 2 / 27
12,610
788
13,326
30,507
33,036
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
IILevi-00
Chiron
20
11 / 2 / 23
12,619
789
20,911
15,822
10,054
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Khuann
Danzaburou
20
10 / 3 / 20
13,344
834
25,232
17,643
10,413
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 8 / 5
10,276
642
18,489
16,771
12,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 5 / 8
11,916
745
16,185
14,408
7,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Juckemeister
Lancelot
12
0 / 12 / 4
8,247
515
870
17,559
7,096
Medusa
LIQUIDSONn
Medusa
19
4 / 6 / 7
10,711
669
23,175
18,134
8,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
18
2 / 8 / 5
11,133
696
15,253
23,992
16,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
45
39
Kills
16
16
Deaths
39
108
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
8
18
1.88
W
Atlas
Clx_66
Atlas
5
1
20
15
W
Hercules
7
2
27
10.25
L
Merlin
4
8
5
0.81
L
6
5
8
2
W
Chiron
IILevi-00
Chiron
11
2
23
11.25
L
Lancelot
Juckemeister
Lancelot
0
12
4
0.17
W
Danzaburou
Khuann
Danzaburou
10
3
20
6.67
L
Medusa
LIQUIDSONn
Medusa
4
6
7
1.25
L
Pele
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,838
Damage
73,972
101,663
Taken
90,864
79,825
Mitigated
52,835
40,157
Healing
19,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
13,278
984
1,019
1,891
19,252
10,328
700
5,772
13,480
0
20,457
W
Atlas
Clx_66
Atlas
12,091
4,735
5,945
7,767
18,439
15,994
266
3,780
14,659
34,354
0
W
Hercules
13,326
2,843
2,021
11,483
30,507
33,036
803
12,049
18,458
0
23,293
L
Merlin
18,489
2,805
367
2,522
16,771
12,702
0
2,253
14,518
32,072
0
L
16,185
108
653
2,774
14,408
7,576
0
3,296
11,112
32,537
0
W
Chiron
IILevi-00
Chiron
20,911
8,715
3,336
2,768
15,822
10,054
2,864
4,947
10,875
0
36,978
L
Lancelot
Juckemeister
Lancelot
870
870
0
0
17,559
7,096
0
1,050
16,509
0
1,449
W
Danzaburou
Khuann
Danzaburou
25,232
15,854
1,232
2,695
17,643
10,413
3,191
8,126
9,517
0
59,944
L
Medusa
LIQUIDSONn
Medusa
23,175
6,597
724
4,393
18,134
8,830
214
2,077
16,057
0
39,804
L
Pele
15,253
3,647
716
7,440
23,992
16,631
0
3,415
20,577
0
36,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,105
Gold Earned
52,283
184
Minions Killed
151
0
Camps Cleared
0
1,473,789
Distance Traveled
1,200,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,514
720
19
1
0
271,760
0
W
Atlas
13,018
814
37
2
0
323,629
0
W
Hercules
12,610
788
25
2
0
342,731
0
L
Merlin
10,276
642
32
2
0
220,629
0
L
Nox
11,916
745
37
2
0
258,123
0
W
Chiron
12,619
789
36
2
0
282,747
0
L
Lancelot
8,247
515
1
0
0
163,129
0
W
Danzaburou
13,344
834
67
4
0
252,922
0
L
Medusa
10,711
669
40
3
0
298,895
0
L
Pele
11,133
696
41
3
0
259,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role