Player Matchup

Anubis
Anubis
Bananaa17
Anubis
Level 99
God Stats
5W - 1L
1,428 SR
Queue Stats
120W - 111L
1,423 Elo+
Party 1
Aphrodite
Aphrodite
Garouk-SG14
Aphrodite
Level 141
God Stats
15W - 12L
1,411 SR
Queue Stats
846W - 827L
1,491 Elo+
Solo
Da Ji
Da Ji
Knallkörper
Da Ji
Level 143
God Stats
6W - 9L
1,673 SR
Queue Stats
632W - 667L
1,427 Elo+
Solo
Cthulhu
Cthulhu
Riverïa
Cthulhu
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 87L
1,472 Elo+
Solo
Loki
Loki
caasperklk
Loki
Level 84
God Stats
2W - 1L
1,627 SR
Queue Stats
99W - 85L
1,469 Elo+
Party 1
Team Averages
Level 111
1,528 SR
1,456 Elo+

VS

Team Averages
Level 100
1,495 SR
1,433 Elo+
Bellona
Bellona
 
Bellona
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DontBeNoizy
Xbalanque
Level 103
God Stats
0W - 4L
1,345 SR
Queue Stats
50W - 69L
1,394 Elo+
Solo
Chernobog
Chernobog
JohanThePro
Chernobog
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,314 Elo+
Solo
Yemoja
Yemoja
UtmostIy
Yemoja
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,474 Elo+
Solo
Hera
Hera
saadoon22
Hera
Level 69
God Stats
6W - 3L
1,627 SR
Queue Stats
266W - 235L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bananaa17
Anubis
15
7 / 2 / 11
9,021
902
11,671
9,865
5,348
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Garouk-SG14
Aphrodite
16
4 / 2 / 14
9,259
926
6,995
11,704
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 11
7,859
786
7,818
9,854
6,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Riverïa
Cthulhu
16
4 / 3 / 15
9,866
987
10,732
13,847
14,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 2 / 7
8,881
888
6,185
7,624
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 7 / 7
8,154
815
8,142
12,957
7,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
DontBeNoizy
Xbalanque
15
6 / 6 / 4
8,737
874
14,783
12,799
6,079
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
JohanThePro
Chernobog
12
0 / 6 / 9
6,953
695
4,100
11,996
4,141
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
UtmostIy
Yemoja
14
2 / 2 / 10
7,671
767
5,215
10,751
6,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hera
11
1 / 3 / 3
6,823
682
7,924
5,010
1,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
24
Kills
13
14
Deaths
24
58
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
7
7
1.07
W
Anubis
Bananaa17
Anubis
7
2
11
6.25
L
Xbalanque
DontBeNoizy
Xbalanque
6
6
4
1.33
W
Aphrodite
Garouk-SG14
Aphrodite
4
2
14
5.5
L
Chernobog
JohanThePro
Chernobog
0
6
9
0.75
W
1
5
11
1.3
W
Cthulhu
Riverïa
Cthulhu
4
3
15
3.83
L
Yemoja
UtmostIy
Yemoja
2
2
10
3.5
W
8
2
7
5.75
L
Hera
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,401
Damage
40,164
52,894
Taken
53,513
36,230
Mitigated
25,854
24,223
Healing
13,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,142
2,790
392
703
12,957
7,333
0
5,712
7,245
0
12,561
W
Anubis
Bananaa17
Anubis
11,671
155
198
2,461
9,865
5,348
915
2,501
7,364
21,295
0
L
Xbalanque
DontBeNoizy
Xbalanque
14,783
7,959
0
1,226
12,799
6,079
388
7,705
5,094
0
21,015
W
Aphrodite
Garouk-SG14
Aphrodite
6,995
326
6,054
7,300
11,704
6,463
1,869
2,365
9,339
19,090
0
L
Chernobog
JohanThePro
Chernobog
4,100
2,264
78
1,032
11,996
4,141
136
6,746
5,250
0
14,394
W
7,818
719
553
467
9,854
6,067
165
2,014
7,840
0
11,121
W
Cthulhu
Riverïa
Cthulhu
10,732
411
2,490
3,378
13,847
14,569
450
4,364
9,483
23,415
0
L
Yemoja
UtmostIy
Yemoja
5,215
1,475
6,270
3,430
10,751
6,773
0
6,055
4,696
9,406
0
W
6,185
754
301
1,021
7,624
3,783
404
1,895
5,729
0
14,354
L
Hera
7,924
2,127
186
544
5,010
1,528
0
3,180
1,830
16,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,886
Gold Earned
38,338
107
Minions Killed
75
0
Camps Cleared
0
881,719
Distance Traveled
702,183
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,154
815
11
1
0
150,479
0
W
Anubis
9,021
902
20
2
0
168,064
0
L
Xbalanque
8,737
874
17
2
0
138,059
0
W
Aphrodite
9,259
926
39
4
0
181,710
0
L
Chernobog
6,953
695
16
2
0
151,585
0
W
Da Ji
7,859
786
6
1
0
157,278
0
W
Cthulhu
9,866
987
30
3
0
181,211
1
L
Yemoja
7,671
767
7
1
0
159,712
0
W
Loki
8,881
888
12
1
0
193,456
0
L
Hera
6,823
682
24
2
0
102,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role