Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Gcses
Achilles
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Thanatos
Thanatos
Jecc95
Thanatos
Level 155
God Stats
0W - 1L
1,650 SR
Queue Stats
7W - 7L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
Skulldwin
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,443 Elo+
Party 1
Neith
Neith
blizzard250
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,173 Elo+
Party 1
Team Averages
Level 59
1,530 SR
1,430 Elo+

VS

Team Averages
Level 87
1,569 SR
1,434 Elo+
Janus
Janus
Ankills
Janus
Level 133
God Stats
4W - 6L
1,480 SR
Queue Stats
462W - 485L
1,484 Elo+
Solo
Ullr
Ullr
GianSora
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 108L
1,477 Elo+
Party 2
Ganesha
Ganesha
GoldenJeans27
Ganesha
Level 48
God Stats
10W - 6L
1,516 SR
Queue Stats
12W - 17L
1,326 Elo+
Solo
Surtr
Surtr
KileenPax
Surtr
Level 119
God Stats
4W - 6L
1,602 SR
Queue Stats
131W - 119L
1,481 Elo+
Party 2
Skadi
Skadi
sherif_tarek96
Skadi
Level 105
God Stats
2W - 1L
1,746 SR
Queue Stats
276W - 387L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 4 / 6
8,608
453
9,963
11,892
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Gcses
Achilles
14
4 / 3 / 0
8,396
442
7,810
15,453
16,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Jecc95
Thanatos
14
8 / 6 / 0
9,185
483
13,505
19,672
8,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Skulldwin
Sylvanus
11
0 / 4 / 1
7,405
390
5,526
20,296
16,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 4 / 1
6,222
327
3,234
7,795
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ankills
Janus
15
8 / 4 / 7
10,714
564
13,808
10,212
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
16
2 / 2 / 8
10,232
539
10,243
18,206
6,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
13
0 / 4 / 16
9,579
504
4,473
16,605
15,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
KileenPax
Surtr
17
7 / 0 / 6
11,822
622
13,854
16,802
14,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 3 / 10
10,461
551
11,735
11,152
4,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
13
Kills
21
21
Deaths
13
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
6
1
W
Janus
Ankills
Janus
8
4
7
2.88
L
Achilles
Gcses
Achilles
4
3
0
1.33
W
Ullr
2
2
8
3
W
Ganesha
0
4
16
2
L
Thanatos
Jecc95
Thanatos
8
6
0
1.33
W
Surtr
KileenPax
Surtr
7
0
6
10
L
Sylvanus
Skulldwin
Sylvanus
0
4
1
0.13
L
0
4
1
0.13
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,038
Damage
54,113
75,108
Taken
72,977
47,907
Mitigated
43,487
17,977
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,963
2,553
0
375
11,892
3,805
0
3,738
7,950
50,599
0
W
Janus
Ankills
Janus
13,808
1,494
0
453
10,212
3,123
1,296
2,312
7,900
70,091
0
L
Achilles
Gcses
Achilles
7,810
1,564
0
1,035
15,453
16,762
104
2,376
13,037
0
45,203
W
Ullr
10,243
4,441
0
7,940
18,206
6,876
884
3,199
15,007
0
81,601
W
Ganesha
4,473
213
0
1,128
16,605
15,119
234
4,158
12,447
24,780
0
L
Thanatos
Jecc95
Thanatos
13,505
2,588
0
10,463
19,672
8,343
0
4,803
14,681
0
58,349
W
Surtr
KileenPax
Surtr
13,854
4,839
0
5,318
16,802
14,067
3,042
4,129
12,673
2,714
97,416
L
Sylvanus
Skulldwin
Sylvanus
5,526
1,627
2,368
3,402
20,296
16,849
0
4,255
15,975
25,533
0
L
3,234
796
0
334
7,795
2,148
0
3,194
4,503
0
15,106
W
11,735
6,006
0
1,485
11,152
4,302
2,820
1,807
9,345
0
76,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,816
Gold Earned
52,808
264
Minions Killed
507
0
Camps Cleared
0
1,601,334
Distance Traveled
1,886,318
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,608
453
63
3
0
348,336
0
W
Janus
10,714
564
117
6
0
345,004
0
L
Achilles
8,396
442
54
3
0
323,211
0
W
Ullr
10,232
539
116
6
0
421,913
0
W
Ganesha
9,579
504
8
0
0
369,020
9
L
Thanatos
9,185
483
86
5
0
375,728
2
W
Surtr
11,822
622
135
7
0
395,014
0
L
Sylvanus
7,405
390
30
2
0
314,253
0
L
Neith
6,222
327
31
2
0
239,806
0
W
Skadi
10,461
551
131
7
0
355,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role