Player Matchup

Ravana
Ravana
JeyRoo
Ravana
Level 119
God Stats
42W - 32L
1,597 SR
Queue Stats
408W - 390L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
JoBeRTuS-_
Gilgamesh
Level 127
God Stats
11W - 9L
1,481 SR
Queue Stats
76W - 69L
1,475 Elo+
Party 1
Ares
Ares
Senpai_Daxter
Ares
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,436 Elo+
Party 1
Izanami
Izanami
cNevar
Izanami
Level 85
God Stats
5W - 2L
1,694 SR
Queue Stats
65W - 54L
1,552 Elo+
Party 1
Chang'e
Chang'e
guenole
Chang'e
Level 109
God Stats
22W - 15L
1,676 SR
Queue Stats
189W - 173L
1,546 Elo+
Solo
Team Averages
Level 104
1,590 SR
1,495 Elo+

VS

Team Averages
Level 112
1,413 SR
1,489 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
HokariKanae
Ishtar
Level 52
God Stats
1W - 5L
1,372 SR
Queue Stats
26W - 20L
1,460 Elo+
Solo
Maui
Maui
JimP920
Maui
Level 119
God Stats
3W - 12L
1,209 SR
Queue Stats
230W - 242L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
hollowsun
Cthulhu
Level 107
God Stats
18W - 16L
1,484 SR
Queue Stats
166W - 153L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JeyRoo
Ravana
12
2 / 2 / 1
7,508
683
6,323
6,308
3,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
JoBeRTuS-_
Gilgamesh
10
0 / 1 / 6
5,978
543
4,816
7,913
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 0 / 7
6,133
558
2,246
7,145
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
cNevar
Izanami
11
7 / 0 / 0
7,190
654
9,049
7,487
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
guenole
Chang'e
13
4 / 0 / 1
7,550
686
7,603
7,079
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 0 / 0
5,846
531
7,579
10,530
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
 
Janus
10
0 / 4 / 0
5,819
529
1,602
6,352
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
8
0 / 4 / 0
4,558
414
5,646
7,275
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
JimP920
Maui
7
0 / 2 / 0
4,903
446
2,235
8,304
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
hollowsun
Cthulhu
11
0 / 3 / 2
6,231
566
1,777
10,185
8,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
2
3
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
0
0
2
L
Janus
 
Janus
0
4
0
0
L
Ishtar
0
4
0
0
W
Ravana
JeyRoo
Ravana
2
2
1
1.25
L
Maui
JimP920
Maui
0
2
0
0
W
Gilgamesh
JoBeRTuS-_
Gilgamesh
0
1
6
3
W
0
0
7
3.5
W
Izanami
cNevar
Izanami
7
0
0
7
W
Chang'e
guenole
Chang'e
4
0
1
4.5
L
Cthulhu
hollowsun
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,037
Damage
18,839
35,932
Taken
42,646
17,550
Mitigated
23,142
16,074
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,579
881
0
3,516
10,530
3,828
0
2,729
7,801
0
44,550
L
Janus
 
Janus
1,602
479
0
563
6,352
2,531
550
4,217
2,135
43,341
0
L
Ishtar
5,646
3,646
0
1,275
7,275
2,544
0
856
6,419
0
28,363
W
Ravana
JeyRoo
Ravana
6,323
1,453
0
1,990
6,308
3,532
0
1,617
4,691
0
47,950
L
Maui
JimP920
Maui
2,235
305
124
1,356
8,304
6,037
0
1,304
7,000
9,734
0
W
Gilgamesh
JoBeRTuS-_
Gilgamesh
4,816
1,249
0
2,800
7,913
3,251
0
822
7,029
0
37,269
W
2,246
213
269
2,800
7,145
5,591
0
948
6,197
12,178
0
W
Izanami
cNevar
Izanami
9,049
5,802
0
3,700
7,487
2,892
756
1,611
5,834
0
60,815
W
Chang'e
guenole
Chang'e
7,603
170
480
4,035
7,079
2,284
787
492
6,567
60,347
0
L
Cthulhu
hollowsun
Cthulhu
1,777
502
64
3,192
10,185
8,202
0
743
8,668
41,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,359
Gold Earned
27,357
368
Minions Killed
289
0
Camps Cleared
0
1,132,689
Distance Traveled
1,119,828
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,846
531
70
6
0
283,744
2
L
Janus
5,819
529
96
9
0
208,181
0
L
Ishtar
4,558
414
34
3
0
208,561
0
W
Ravana
7,508
683
97
9
0
204,630
0
L
Maui
4,903
446
11
1
0
211,240
2
W
Gilgamesh
5,978
543
52
5
0
249,405
0
W
Ares
6,133
558
17
2
0
241,831
2
W
Izanami
7,190
654
104
9
0
206,133
0
W
Chang'e
7,550
686
98
9
0
230,690
0
L
Cthulhu
6,231
566
78
7
0
208,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role