Player Matchup

He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BlackZero796
Nemesis
Level 54
God Stats
46W - 50L
1,524 SR
Queue Stats
94W - 109L
1,512 Elo+
Party 1
Chang'e
Chang'e
Stiggy2309
Chang'e
Level 123
God Stats
9W - 5L
1,612 SR
Queue Stats
279W - 261L
1,575 Elo+
Party 1
Persephone
Persephone
Vulture Nest
Persephone
Level 180
God Stats
7W - 10L
1,418 SR
Queue Stats
349W - 323L
1,545 Elo+
Party 1
Cernunnos
Cernunnos
YBANANASY
Cernunnos
Level 125
God Stats
5W - 5L
1,473 SR
Queue Stats
287W - 287L
1,450 Elo+
Solo
Team Averages
Level 126
1,505 SR
1,516 Elo+

VS

Team Averages
Level 140
1,453 SR
1,510 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Frowzy
Hel
Level 159
God Stats
5W - 14L
1,501 SR
Queue Stats
245W - 218L
1,562 Elo+
Solo
Tyr
Tyr
Josky5620
Tyr
Level 128
God Stats
18W - 24L
1,441 SR
Queue Stats
72W - 74L
1,460 Elo+
Solo
Ares
Ares
Lek Doido
Ares
Level 159
God Stats
3W - 6L
1,325 SR
Queue Stats
766W - 735L
1,509 Elo+
Solo
Chiron
Chiron
WindupWendigo
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
3 / 0 / 0
6,814
619
7,855
5,271
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
BlackZero796
Nemesis
12
5 / 3 / 2
6,220
565
4,844
10,660
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Stiggy2309
Chang'e
10
2 / 0 / 5
5,815
529
5,742
8,164
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Vulture Nest
Persephone
12
1 / 0 / 3
6,447
586
5,889
5,988
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
YBANANASY
Cernunnos
10
1 / 1 / 2
6,142
558
5,465
6,836
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 0 / 0
5,822
529
3,609
8,637
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hel
Frowzy
Hel
10
0 / 3 / 1
5,820
529
6,526
8,108
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,625
511
2,799
11,479
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
8
0 / 4 / 3
5,394
490
3,780
11,610
9,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 2
5,684
517
3,084
7,209
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
4
4
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
0
0
3
L
Achilles
 
Achilles
3
0
0
3
W
Nemesis
BlackZero796
Nemesis
5
3
2
2
L
Hel
Frowzy
Hel
0
3
1
0.17
L
0
3
0
0
L
Ares
0
4
3
0.38
W
Chang'e
Stiggy2309
Chang'e
2
0
5
4.5
W
Persephone
Vulture Nest
Persephone
1
0
3
2.5
L
1
2
2
1
W
Cernunnos
YBANANASY
Cernunnos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,795
Damage
19,798
36,919
Taken
47,043
14,588
Mitigated
25,406
14,497
Healing
17,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,855
380
0
1,784
5,271
1,553
0
0
5,271
47,683
0
L
Achilles
 
Achilles
3,609
642
0
4,188
8,637
3,615
0
1,204
7,351
0
37,629
W
Nemesis
BlackZero796
Nemesis
4,844
2,297
0
2,654
10,660
3,859
0
1,863
8,797
0
47,297
L
Hel
Frowzy
Hel
6,526
527
1,655
3,590
8,108
3,567
120
4,016
3,894
46,298
0
L
2,799
569
0
3,563
11,479
5,736
0
7,379
3,624
0
42,671
L
Ares
3,780
355
0
2,703
11,610
9,717
73
5,137
6,343
19,512
0
W
Chang'e
Stiggy2309
Chang'e
5,742
453
935
4,144
8,164
4,460
0
3,582
4,582
31,124
0
W
Persephone
Vulture Nest
Persephone
5,889
605
0
2,168
5,988
2,189
0
3,514
2,474
48,632
0
L
3,084
1,622
109
1,901
7,209
2,771
0
864
6,304
0
33,206
W
Cernunnos
YBANANASY
Cernunnos
5,465
3,138
0
2,812
6,836
2,527
438
1,347
5,489
0
36,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,438
Gold Earned
28,345
352
Minions Killed
282
0
Camps Cleared
0
1,084,496
Distance Traveled
1,078,930
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,814
619
83
8
0
215,257
0
L
Achilles
5,822
529
62
6
0
258,936
0
W
Nemesis
6,220
565
68
6
0
220,818
0
L
Hel
5,820
529
93
8
0
190,198
1
L
Tyr
5,625
511
59
5
0
221,162
2
L
Ares
5,394
490
11
1
0
212,394
0
W
Chang'e
5,815
529
55
5
0
230,555
1
W
Persephone
6,447
586
84
8
0
224,998
1
L
Chiron
5,684
517
57
5
0
196,240
0
W
Cernunnos
6,142
558
62
6
0
192,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role