Player Matchup

Raijin
Raijin
Genet1k33
Raijin
Level 158
God Stats
3W - 3L
1,514 SR
Queue Stats
332W - 346L
1,472 Elo+
Party 3
Kuzenbo
Kuzenbo
Raclettedu59
Kuzenbo
Level 63
God Stats
16W - 11L
1,636 SR
Queue Stats
159W - 196L
1,459 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sarukami
Morgan Le Fay
Level 148
God Stats
2W - 2L
1,362 SR
Queue Stats
242W - 197L
1,521 Elo+
Party 1
Anhur
Anhur
Shadeh
Anhur
Level 127
God Stats
3W - 3L
1,433 SR
Queue Stats
215W - 181L
1,521 Elo+
Party 1
Serqet
Serqet
andr1
Serqet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,650 Elo+
Solo
Team Averages
Level 129
1,489 SR
1,525 Elo+

VS

Team Averages
Level 148
1,525 SR
1,501 Elo+
Maui
Maui
 
Maui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DrowsyPants
Merlin
Level 179
God Stats
4W - 4L
1,508 SR
Queue Stats
56W - 64L
1,515 Elo+
Solo
Fenrir
Fenrir
NOTironG3M1N1
Fenrir
Level 107
God Stats
16W - 12L
1,618 SR
Queue Stats
114W - 107L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Genet1k33
Raijin
7
1 / 0 / 2
4,299
860
2,187
2,750
1,044
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kuzenbo
Raclettedu59
Kuzenbo
5
0 / 1 / 0
3,253
651
1,583
4,840
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Sarukami
Morgan Le Fay
7
0 / 0 / 1
4,039
808
540
1,203
353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Anhur
Shadeh
Anhur
4
0 / 2 / 1
2,990
598
965
2,945
530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
andr1
Serqet
6
3 / 0 / 0
4,007
801
1,889
2,980
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
5
0 / 0 / 3
3,726
745
1,230
4,159
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
 
Anhur
5
3 / 0 / 0
3,535
707
3,568
3,576
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
 
Hades
5
0 / 2 / 0
3,212
642
1,097
3,739
1,195
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
1
0 / 0 / 0
2,433
487
0
0
0
6
0 / 2 / 0
3,430
686
1,732
4,551
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
3
3
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
3
1.5
L
Anhur
 
Anhur
3
0
0
3
L
Hades
 
Hades
0
2
0
0
L
Merlin
0
0
0
0
W
Raijin
Genet1k33
Raijin
1
0
2
2
L
0
2
0
0
W
Kuzenbo
Raclettedu59
Kuzenbo
0
1
0
0
W
Morgan Le Fay
Sarukami
Morgan Le Fay
0
0
1
0.5
W
Anhur
Shadeh
Anhur
0
2
1
0.25
W
Serqet
andr1
Serqet
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,164
Damage
7,627
14,718
Taken
16,025
6,040
Mitigated
5,375
6,165
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,230
292
0
1,576
4,159
1,823
0
779
3,380
9,219
0
L
Anhur
 
Anhur
3,568
2,251
0
2,180
3,576
859
0
804
2,632
0
20,630
L
Hades
 
Hades
1,097
261
35
1,756
3,739
1,195
0
1,794
1,945
15,616
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
Genet1k33
Raijin
2,187
300
0
1,171
2,750
1,044
0
937
1,813
27,349
0
L
1,732
1,120
0
846
4,551
1,498
0
875
3,618
0
15,281
W
Kuzenbo
Raclettedu59
Kuzenbo
1,583
689
0
2,195
4,840
3,290
0
791
4,049
6,043
0
W
Morgan Le Fay
Sarukami
Morgan Le Fay
540
0
0
487
1,203
353
0
0
1,203
24,530
0
W
Anhur
Shadeh
Anhur
965
585
0
570
2,945
530
0
439
2,506
0
8,810
W
Serqet
andr1
Serqet
1,889
759
0
1,742
2,980
823
0
160
2,820
0
13,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,588
Gold Earned
16,336
147
Minions Killed
109
0
Camps Cleared
0
539,840
Distance Traveled
353,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,726
745
16
3
0
92,047
0
L
Anhur
3,535
707
30
6
0
82,317
0
L
Hades
3,212
642
30
6
0
70,364
0
L
Merlin
2,433
487
0
0
0
0
0
W
Raijin
4,299
860
44
9
0
83,645
0
L
Fenrir
3,430
686
33
7
0
108,816
0
W
Kuzenbo
3,253
651
5
1
0
118,712
0
W
Morgan Le Fay
4,039
808
53
11
0
105,745
0
W
Anhur
2,990
598
18
4
0
108,609
0
W
Serqet
4,007
801
27
5
0
123,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role