Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Senpai6104
Baron Samedi
Level 84
God Stats
25W - 33L
1,526 SR
Queue Stats
738W - 695L
1,502 Elo+
Solo
Anubis
Anubis
XxFrAnCo_SSJ
Anubis
Level 148
God Stats
46W - 42L
1,569 SR
Queue Stats
456W - 440L
1,510 Elo+
Solo
Nike
Nike
ZypherCodex
Nike
Level 99
God Stats
5W - 4L
1,851 SR
Queue Stats
222W - 192L
1,566 Elo+
Party 2
Arachne
Arachne
typulu
Arachne
Level 124
God Stats
24W - 15L
1,861 SR
Queue Stats
365W - 318L
1,583 Elo+
Party 2
Team Averages
Level 121
1,661 SR
1,532 Elo+

VS

Team Averages
Level 109
1,552 SR
1,493 Elo+
Athena
Athena
Mdonlan05
Athena
Level 145
God Stats
1W - 4L
1,502 SR
Queue Stats
180W - 173L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
ScrubbyButter
Zhong Kui
Level 119
God Stats
13W - 12L
1,652 SR
Queue Stats
564W - 532L
1,491 Elo+
Solo
Ares
Ares
ThiAgoBol1703
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Wigward
Fenrir
Level 143
God Stats
0W - 2L
1,564 SR
Queue Stats
57W - 71L
1,487 Elo+
Party 1
Susano
Susano
joesixtynine
Susano
Level 69
God Stats
13W - 10L
1,544 SR
Queue Stats
399W - 371L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
3 / 2 / 1
6,035
604
6,373
7,071
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Senpai6104
Baron Samedi
9
0 / 1 / 5
6,020
602
5,207
5,498
3,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
12
3 / 1 / 2
7,172
717
5,590
5,858
2,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 0
6,763
676
4,052
5,667
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
typulu
Arachne
11
3 / 0 / 2
6,939
694
8,163
9,471
3,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Mdonlan05
Athena
10
1 / 1 / 3
5,679
568
4,164
8,033
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ScrubbyButter
Zhong Kui
9
0 / 1 / 0
5,150
515
3,294
7,892
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 3 / 1
5,269
527
1,662
9,217
6,765
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Wigward
Fenrir
10
1 / 2 / 1
5,510
551
3,285
9,400
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
9
1 / 4 / 2
5,314
531
4,137
9,094
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
5
5
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
1
1.75
L
Athena
Mdonlan05
Athena
1
1
3
2.5
L
Zhong Kui
ScrubbyButter
Zhong Kui
0
1
0
0
W
Baron Samedi
Senpai6104
Baron Samedi
0
1
5
2.5
L
2
3
1
0.83
L
Fenrir
Wigward
Fenrir
1
2
1
0.75
W
Anubis
3
1
2
4
W
2
1
0
2
L
Susano
1
4
2
0.5
W
Arachne
typulu
Arachne
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,385
Damage
16,542
33,565
Taken
43,636
15,758
Mitigated
22,864
14,097
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,373
3,451
0
2,576
7,071
2,611
348
3,627
3,342
0
35,884
L
Athena
Mdonlan05
Athena
4,164
766
0
723
8,033
3,541
0
2,807
5,226
30,300
0
L
Zhong Kui
ScrubbyButter
Zhong Kui
3,294
411
0
3,502
7,892
5,553
312
1,750
6,142
38,004
0
W
Baron Samedi
Senpai6104
Baron Samedi
5,207
1,286
414
1,632
5,498
3,579
369
1,724
3,706
21,682
0
L
1,662
164
0
326
9,217
6,765
0
2,522
6,695
8,467
0
L
Fenrir
Wigward
Fenrir
3,285
661
0
2,248
9,400
4,160
0
854
8,546
0
29,058
W
Anubis
5,590
0
0
3,635
5,858
2,678
632
1,412
4,312
61,055
0
W
4,052
260
0
691
5,667
3,189
568
369
5,298
0
44,453
L
Susano
4,137
721
0
3,203
9,094
2,845
0
2,864
6,230
0
27,382
W
Arachne
typulu
Arachne
8,163
4,866
0
5,149
9,471
3,701
0
1,779
7,598
0
50,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,929
Gold Earned
26,922
324
Minions Killed
253
0
Camps Cleared
0
1,007,433
Distance Traveled
1,065,315
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,035
604
59
6
0
168,036
0
L
Athena
5,679
568
60
6
0
231,880
0
L
Zhong Kui
5,150
515
81
8
0
181,006
0
W
Baron Samedi
6,020
602
18
2
0
183,989
1
L
Ares
5,269
527
15
2
0
208,271
0
L
Fenrir
5,510
551
49
5
0
212,293
3
W
Anubis
7,172
717
101
10
0
198,063
0
W
Nike
6,763
676
70
7
0
190,432
0
L
Susano
5,314
531
48
5
0
231,865
0
W
Arachne
6,939
694
76
8
0
266,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role