Player Matchup

Cliodhna
Cliodhna
Bøuliah
Cliodhna
Level 79
God Stats
19W - 5L
1,734 SR
Queue Stats
378W - 378L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
El1teZ
Kuzenbo
Level 62
God Stats
33W - 21L
1,628 SR
Queue Stats
44W - 40L
1,568 Elo+
Party 1
Thanatos
Thanatos
TwariBehNiPudhi
Thanatos
Level 87
God Stats
2W - 1L
1,502 SR
Queue Stats
201W - 175L
1,555 Elo+
Solo
Izanami
Izanami
Unschlauer
Izanami
Level 47
God Stats
37W - 17L
1,732 SR
Queue Stats
47W - 32L
1,622 Elo+
Party 1
Nu Wa
Nu Wa
warfishthereal1
Nu Wa
Level 55
God Stats
6W - 5L
1,603 SR
Queue Stats
85W - 76L
1,544 Elo+
Party 1
Team Averages
Level 66
1,640 SR
1,559 Elo+

VS

Team Averages
Level 46
1,604 SR
1,676 Elo+
Thanatos
Thanatos
AnybisRUS
Thanatos
Level 104
God Stats
6W - 6L
1,636 SR
Queue Stats
175W - 158L
1,572 Elo+
Solo
Bellona
Bellona
FischerJ
Bellona
Level 9
God Stats
2W - 3L
1,740 SR
Queue Stats
2W - 3L
1,702 Elo+
Party 2
Xbalanque
Xbalanque
TheMyth69
Xbalanque
Level 27
God Stats
0W - 1L
1,553 SR
Queue Stats
1W - 3L
1,702 Elo+
Party 2
Anubis
Anubis
raalie
Anubis
Level 26
God Stats
2W - 3L
1,507 SR
Queue Stats
2W - 3L
1,702 Elo+
Party 2
Bacchus
Bacchus
zeekz1337
Bacchus
Level 63
God Stats
2W - 2L
1,584 SR
Queue Stats
2W - 3L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bøuliah
Cliodhna
17
13 / 2 / 4
11,659
729
16,149
17,500
7,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
El1teZ
Kuzenbo
12
4 / 2 / 6
8,685
543
4,051
14,401
13,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Thanatos
15
5 / 7 / 9
9,782
611
9,326
17,691
6,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Unschlauer
Izanami
18
4 / 0 / 1
11,269
704
7,673
8,062
3,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 11
8,672
542
12,024
9,684
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AnybisRUS
Thanatos
13
6 / 3 / 4
8,306
519
8,827
14,486
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
FischerJ
Bellona
12
5 / 6 / 2
7,838
490
8,284
17,535
15,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
TheMyth69
Xbalanque
10
0 / 7 / 2
6,687
418
5,887
11,517
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
raalie
Anubis
14
5 / 7 / 3
8,294
518
10,044
17,238
7,406
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
zeekz1337
Bacchus
10
0 / 3 / 2
6,371
398
2,432
10,181
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
26
Kills
16
16
Deaths
26
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AnybisRUS
Thanatos
6
3
4
2.67
W
Cliodhna
Bøuliah
Cliodhna
13
2
4
7.5
W
Kuzenbo
El1teZ
Kuzenbo
4
2
6
3.5
L
Bellona
FischerJ
Bellona
5
6
2
1
L
Xbalanque
TheMyth69
Xbalanque
0
7
2
0.14
W
Thanatos
5
7
9
1.36
W
Izanami
Unschlauer
Izanami
4
0
1
4.5
L
Anubis
raalie
Anubis
5
7
3
0.93
W
0
5
11
1.1
L
Bacchus
zeekz1337
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,223
Damage
35,474
67,338
Taken
70,957
33,291
Mitigated
39,769
28,386
Healing
22,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AnybisRUS
Thanatos
8,827
1,325
0
9,214
14,486
5,729
0
2,302
12,024
0
52,397
W
Cliodhna
Bøuliah
Cliodhna
16,149
3,215
0
9,905
17,500
7,697
691
1,646
15,854
0
101,125
W
Kuzenbo
El1teZ
Kuzenbo
4,051
1,826
0
2,499
14,401
13,319
0
6,263
8,138
17,014
0
L
Bellona
FischerJ
Bellona
8,284
3,065
0
4,073
17,535
15,126
0
4,217
13,150
0
47,484
L
Xbalanque
TheMyth69
Xbalanque
5,887
3,359
0
1,370
11,517
2,892
1,047
804
10,683
0
34,933
W
Thanatos
9,326
3,799
0
9,966
17,691
6,468
0
3,999
13,692
0
63,960
W
Izanami
Unschlauer
Izanami
7,673
6,069
0
4,524
8,062
3,310
2,937
948
7,114
0
117,668
L
Anubis
raalie
Anubis
10,044
1,090
0
7,253
17,238
7,406
360
6,095
10,713
76,451
0
W
12,024
2,725
0
1,492
9,684
2,497
0
3,502
6,182
57,659
0
L
Bacchus
zeekz1337
Bacchus
2,432
580
0
546
10,181
8,616
0
1,761
8,312
16,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,067
Gold Earned
37,496
503
Minions Killed
333
0
Camps Cleared
0
1,573,096
Distance Traveled
1,541,589
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,306
519
67
4
0
346,253
0
W
Cliodhna
11,659
729
131
8
0
343,993
2
W
Kuzenbo
8,685
543
15
1
0
347,243
2
L
Bellona
7,838
490
67
4
0
305,111
0
L
Xbalanque
6,687
418
59
4
0
292,736
0
W
Thanatos
9,782
611
78
5
0
341,489
0
W
Izanami
11,269
704
194
12
0
268,113
0
L
Anubis
8,294
518
111
7
0
260,226
0
W
Nu Wa
8,672
542
85
5
0
272,258
2
L
Bacchus
6,371
398
29
2
0
337,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role