Player Matchup

Tyr
Tyr
Gold III
ChesTris
Tyr
Gold III
Level 141
God Stats
4W - 4L
1,579 SR
Queue Stats
46W - 46L
1,507 MMR
Solo
Martichoras
Martichoras
Gold III
Divonic
Martichoras
Gold III
Level 158
God Stats
6W - 5L
1,580 SR
Queue Stats
68W - 72L
1,532 MMR
Solo
Thoth
Thoth
Gold IV
UncleBobbyBe
Thoth
Gold IV
Level 109
God Stats
0W - 2L
1,456 SR
Queue Stats
15W - 9L
1,585 MMR
Party 1
Ganesha
Ganesha
Silver III
bomion
Ganesha
Silver III
Level 89
God Stats
2W - 2L
1,710 SR
Queue Stats
23W - 21L
1,474 MMR
Party 1
Fenrir
Fenrir
Gold IV
what snowy
Fenrir
Gold IV
Level 122
God Stats
69W - 51L
1,591 SR
Queue Stats
365W - 384L
1,524 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,583 SR
1,524 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,596 SR
1,553 MMR
Geb
Geb
Silver II
Anthony_S2303
Geb
Silver II
Level 89
God Stats
2W - 1L
1,560 SR
Queue Stats
27W - 27L
1,507 MMR
Solo
Thor
Thor
Gold III
ChloricSayad
Thor
Gold III
Level 166
God Stats
26W - 18L
1,775 SR
Queue Stats
138W - 129L
1,531 MMR
Solo
Cupid
Cupid
Gold II
Keima26
Cupid
Gold II
Level 109
God Stats
2W - 1L
1,644 SR
Queue Stats
116W - 113L
1,518 MMR
Solo
Raijin
Raijin
Gold IV
OneEyedWillyz
Raijin
Gold IV
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 39L
1,668 MMR
Party 2
Baba Yaga
Baba Yaga
Gold II
Txgs
Baba Yaga
Gold II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 103L
1,540 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,892
589
2,200
6,995
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Martichoras
Divonic
Martichoras
8
0 / 2 / 1
4,825
483
4,106
5,401
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 1 / 0
5,628
563
1,911
2,661
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
bomion
Ganesha
7
0 / 2 / 1
4,953
495
3,850
7,928
4,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
what snowy
Fenrir
10
1 / 2 / 0
5,311
531
2,103
7,608
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AthenaAresArachne

VS

Bans
Ao KuangThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
5,048
505
2,211
6,143
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 1
6,011
601
3,370
7,289
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Keima26
Cupid
10
1 / 0 / 2
5,431
543
5,127
4,965
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 0 / 2
6,007
601
3,221
4,933
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Txgs
Baba Yaga
10
1 / 0 / 0
5,792
579
3,539
5,215
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
8
8
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
0
1
0
0
W
3
1
1
3.5
L
Martichoras
Divonic
Martichoras
0
2
1
0.25
W
Cupid
Keima26
Cupid
1
0
2
2
W
3
0
2
4
W
Baba Yaga
Txgs
Baba Yaga
1
0
0
1
L
0
1
0
0
L
Ganesha
bomion
Ganesha
0
2
1
0.25
L
Fenrir
what snowy
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,170
Damage
17,468
30,593
Taken
28,545
14,647
Mitigated
11,463
9,120
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,211
423
0
2,459
6,143
3,770
0
2,003
4,140
13,286
0
L
2,200
74
0
3,283
6,995
3,832
0
3,436
3,559
0
41,991
W
3,370
1,015
0
735
7,289
2,612
0
1,391
5,898
0
48,626
L
Martichoras
Divonic
Martichoras
4,106
1,480
0
778
5,401
2,108
0
879
4,474
0
29,785
W
Cupid
Keima26
Cupid
5,127
3,642
136
2,371
4,965
1,624
0
1,103
3,862
0
37,856
W
3,221
310
0
750
4,933
1,571
0
1,264
3,669
36,326
0
W
Baba Yaga
Txgs
Baba Yaga
3,539
1,234
0
1,092
5,215
1,886
0
0
5,215
43,679
0
L
1,911
218
0
819
2,661
753
0
931
1,636
45,641
0
L
Ganesha
bomion
Ganesha
3,850
205
968
1,855
7,928
4,981
0
2,304
5,600
18,838
0
L
Fenrir
what snowy
Fenrir
2,103
429
0
1,417
7,608
2,973
0
1,151
6,353
0
37,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,609
Gold Earned
28,289
311
Minions Killed
304
0
Camps Cleared
0
956,854
Distance Traveled
982,177
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,048
505
7
1
0
215,476
3
L
Tyr
5,892
589
80
8
0
202,374
4
W
Thor
6,011
601
70
7
0
200,858
0
L
Martichoras
4,825
483
70
7
0
148,310
1
W
Cupid
5,431
543
69
7
0
187,880
1
W
Raijin
6,007
601
82
8
0
184,314
3
W
Baba Yaga
5,792
579
76
8
0
193,649
1
L
Thoth
5,628
563
106
11
0
200,135
1
L
Ganesha
4,953
495
3
0
0
197,391
1
L
Fenrir
5,311
531
52
5
0
208,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role