Player Matchup

Charybdis
Charybdis
LuCidDReAmS1160
Charybdis
Level 78
God Stats
6W - 9L
1,553 SR
Queue Stats
220W - 301L
1,424 Elo+
Solo
Fafnir
Fafnir
auronguardian
Fafnir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 177L
1,517 Elo+
Solo
Skadi
Skadi
kestrelstroud
Skadi
Level 127
God Stats
1W - 6L
1,372 SR
Queue Stats
129W - 156L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
maanmochlir
Baron Samedi
Level 143
God Stats
4W - 2L
1,538 SR
Queue Stats
716W - 700L
1,504 Elo+
Solo
King Arthur
King Arthur
shadowmask09865
King Arthur
Level 126
God Stats
1W - 0L
1,573 SR
Queue Stats
61W - 54L
1,564 Elo+
Solo
Team Averages
Level 116
1,507 SR
1,480 Elo+

VS

Team Averages
Level 85
1,603 SR
1,492 Elo+
Baron Samedi
Baron Samedi
Eneas2077
Baron Samedi
Level 84
God Stats
6W - 1L
1,937 SR
Queue Stats
568W - 564L
1,525 Elo+
Solo
Bacchus
Bacchus
PeterNoob
Bacchus
Level 140
God Stats
5W - 2L
1,607 SR
Queue Stats
331W - 331L
1,428 Elo+
Solo
Merlin
Merlin
PurpleHaZe-1312
Merlin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,611 Elo+
Party 1
Hercules
Hercules
ert1157
Hercules
Level 56
God Stats
3W - 2L
1,660 SR
Queue Stats
403W - 374L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
mYaaaa66
Zhong Kui
Level 27
God Stats
0W - 2L
1,313 SR
Queue Stats
21W - 36L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LuCidDReAmS1160
Charybdis
20
9 / 5 / 17
13,931
733
19,153
17,182
9,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 4 / 21
12,861
677
8,289
23,526
40,165
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 10 / 16
12,033
633
12,943
20,703
10,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
maanmochlir
Baron Samedi
20
10 / 4 / 18
14,475
762
27,180
20,745
11,860
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
shadowmask09865
King Arthur
20
6 / 5 / 20
14,510
764
22,066
27,794
41,235
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eneas2077
Baron Samedi
20
6 / 4 / 9
12,687
668
19,731
17,022
11,390
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
PeterNoob
Bacchus
17
2 / 10 / 14
11,193
589
8,064
23,095
36,644
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 3 / 13
14,844
781
28,391
13,636
8,753
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
ert1157
Hercules
20
6 / 4 / 14
13,205
695
18,472
26,978
34,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
mYaaaa66
Zhong Kui
19
4 / 10 / 15
12,310
648
17,826
26,666
22,775
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
93
31
Kills
28
28
Deaths
31
92
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Eneas2077
Baron Samedi
6
4
9
2.63
W
Charybdis
LuCidDReAmS1160
Charybdis
9
5
17
3.5
L
Bacchus
PeterNoob
Bacchus
2
10
14
0.9
L
10
3
13
5.5
W
3
4
21
3.38
L
Hercules
ert1157
Hercules
6
4
14
3.25
W
3
10
16
1.1
L
Zhong Kui
mYaaaa66
Zhong Kui
4
10
15
1.15
W
Baron Samedi
maanmochlir
Baron Samedi
10
4
18
4.75
W
King Arthur
shadowmask09865
King Arthur
6
5
20
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,631
Damage
92,484
109,950
Taken
107,397
113,080
Mitigated
113,639
40,540
Healing
36,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Eneas2077
Baron Samedi
19,731
787
6,729
6,659
17,022
11,390
636
6,273
10,749
37,796
0
W
Charybdis
LuCidDReAmS1160
Charybdis
19,153
7,358
1,459
2,246
17,182
9,344
3,086
13,426
3,756
0
48,756
L
Bacchus
PeterNoob
Bacchus
8,064
859
866
2,460
23,095
36,644
199
8,085
15,010
14,131
0
L
28,391
873
1,556
2,715
13,636
8,753
1,445
3,868
9,768
69,915
0
W
8,289
3,038
2,215
5,829
23,526
40,165
1,014
14,926
8,600
16,589
0
L
Hercules
ert1157
Hercules
18,472
5,093
1,852
6,886
26,978
34,077
981
8,559
18,419
0
32,881
W
12,943
5,736
1,002
1,175
20,703
10,476
1,129
14,811
5,892
0
36,628
L
Zhong Kui
mYaaaa66
Zhong Kui
17,826
2,381
626
5,682
26,666
22,775
899
8,684
17,982
29,761
0
W
Baron Samedi
maanmochlir
Baron Samedi
27,180
2,183
10,368
8,161
20,745
11,860
1,912
15,714
5,031
52,569
0
W
King Arthur
shadowmask09865
King Arthur
22,066
1,223
2,066
6,019
27,794
41,235
204
15,135
12,659
0
39,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,810
Gold Earned
64,239
207
Minions Killed
189
0
Camps Cleared
0
1,597,230
Distance Traveled
1,573,730
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,687
668
49
3
0
315,126
0
W
Charybdis
13,931
733
65
3
0
324,903
0
L
Bacchus
11,193
589
6
0
0
302,449
1
L
Merlin
14,844
781
80
4
0
327,221
0
W
Fafnir
12,861
677
21
1
0
343,356
0
L
Hercules
13,205
695
21
1
0
352,785
0
W
Skadi
12,033
633
46
2
0
228,955
0
L
Zhong Kui
12,310
648
33
2
0
276,149
0
W
Baron Samedi
14,475
762
55
3
0
344,346
0
W
King Arthur
14,510
764
20
1
0
355,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role