Player Matchup

Chronos
Chronos
Anaftasiy
Chronos
Level 113
God Stats
2W - 3L
1,441 SR
Queue Stats
50W - 51L
1,495 Elo+
Party 1
Atlas
Atlas
BrokenQuarry
Atlas
Level 40
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 6L
1,091 Elo+
Party 3
Danzaburou
Danzaburou
Kalle_1232
Danzaburou
Level 28
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 5L
1,129 Elo+
Party 3
Chang'e
Chang'e
KettleAndCactus
Chang'e
Level 115
God Stats
4W - 2L
1,711 SR
Queue Stats
50W - 50L
1,502 Elo+
Party 1
Rama
Rama
leonNight67
Rama
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,166 Elo+
Solo
Team Averages
Level 88
1,467 SR
1,277 Elo+

VS

Team Averages
Level 55
1,558 SR
1,386 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JanuzAudron
Cthulhu
Level 52
God Stats
5W - 4L
1,523 SR
Queue Stats
179W - 234L
1,363 Elo+
Party 2
Pele
Pele
Resonanka
Pele
Level 59
God Stats
4W - 1L
1,784 SR
Queue Stats
65W - 74L
1,392 Elo+
Party 4
Cupid
Cupid
Valhide
Cupid
Level 31
God Stats
1W - 0L
1,685 SR
Queue Stats
80W - 100L
1,393 Elo+
Party 4
Ra
Ra
xDarkMagier
Ra
Level 26
God Stats
11W - 17L
1,297 SR
Queue Stats
26W - 48L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Anaftasiy
Chronos
15
2 / 4 / 3
7,998
800
5,822
10,042
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 2
7,615
762
6,399
10,508
7,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Kalle_1232
Danzaburou
13
1 / 4 / 1
7,135
714
3,847
9,077
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 5 / 3
7,048
705
6,662
10,343
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
0 / 2 / 1
6,918
692
1,632
5,594
2,263
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 0 / 7
8,483
848
8,396
4,313
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
JanuzAudron
Cthulhu
15
2 / 0 / 6
7,989
799
7,351
6,848
5,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
16
6 / 2 / 7
8,986
899
11,171
10,428
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
Valhide
Cupid
14
2 / 2 / 6
7,849
785
10,078
9,186
3,795
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
3 / 2 / 2
7,783
778
4,802
6,867
3,153
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
5
Kills
16
16
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
7
6.5
L
Chronos
Anaftasiy
Chronos
2
4
3
0.88
L
2
1
2
3
W
Cthulhu
JanuzAudron
Cthulhu
2
0
6
5
L
Danzaburou
Kalle_1232
Danzaburou
1
4
1
0.38
L
0
5
3
0.3
W
Pele
6
2
7
4.75
W
Cupid
Valhide
Cupid
2
2
6
2.5
L
0
2
1
0.25
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,362
Damage
41,798
45,564
Taken
37,642
20,795
Mitigated
18,433
8,036
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,396
2,778
0
2,582
4,313
1,760
2,766
1,651
2,622
33,528
652
L
Chronos
Anaftasiy
Chronos
5,822
867
0
1,011
10,042
4,051
753
2,873
7,109
27,571
0
L
6,399
2,638
0
572
10,508
7,658
0
6,376
4,132
14,079
0
W
Cthulhu
JanuzAudron
Cthulhu
7,351
0
172
1,849
6,848
5,203
78
4,196
2,588
21,681
0
L
Danzaburou
Kalle_1232
Danzaburou
3,847
1,486
0
1,401
9,077
3,265
364
4,991
3,998
0
15,155
L
6,662
836
1,951
1,968
10,343
3,558
0
3,165
7,098
20,333
0
W
Pele
11,171
1,925
0
1,581
10,428
4,522
1,100
5,769
4,487
0
31,063
W
Cupid
Valhide
Cupid
10,078
4,319
1,798
3,085
9,186
3,795
288
4,666
4,440
0
21,291
L
1,632
1,574
0
1,133
5,594
2,263
288
2,879
2,715
0
13,990
W
4,802
0
1,540
1,834
6,867
3,153
126
2,165
4,622
20,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,714
Gold Earned
41,090
174
Minions Killed
210
0
Camps Cleared
0
930,142
Distance Traveled
1,091,949
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,483
848
65
7
0
231,269
0
L
Chronos
7,998
800
73
7
0
179,478
2
L
Atlas
7,615
762
10
1
0
209,748
0
W
Cthulhu
7,989
799
33
3
0
224,315
0
L
Danzaburou
7,135
714
30
3
0
180,084
0
L
Chang'e
7,048
705
33
3
0
195,675
4
W
Pele
8,986
899
40
4
0
211,343
1
W
Cupid
7,849
785
33
3
0
230,735
0
L
Rama
6,918
692
28
3
0
165,157
1
W
Ra
7,783
778
39
4
0
194,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role