Player Matchup

Ares
Ares
Gaguster
Ares
Level 109
God Stats
19W - 9L
1,687 SR
Queue Stats
313W - 275L
1,533 Elo+
Party 2
Anubis
Anubis
Hurryforcurry619
Anubis
Level 66
God Stats
30W - 24L
1,634 SR
Queue Stats
238W - 219L
1,537 Elo+
Party 2
Zeus
Zeus
PundiMobile
Zeus
Level 53
God Stats
95W - 75L
1,574 SR
Queue Stats
267W - 252L
1,538 Elo+
Party 2
Mulan
Mulan
SaamanSniper
Mulan
Level 29
God Stats
22W - 15L
1,606 SR
Queue Stats
236W - 221L
1,509 Elo+
Party 2
Medusa
Medusa
Wazzouf
Medusa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,921 Elo+
Solo
Team Averages
Level 83
1,600 SR
1,608 Elo+

VS

Team Averages
Level 127
1,594 SR
1,492 Elo+
Ares
Ares
McguckelKnuckle
Ares
Level 69
God Stats
4W - 2L
1,753 SR
Queue Stats
145W - 113L
1,460 Elo+
Solo
Bellona
Bellona
OpkNC
Bellona
Level 158
God Stats
4W - 3L
1,586 SR
Queue Stats
42W - 47L
1,519 Elo+
Solo
Nox
Nox
ShawnTheTailor
Nox
Level 121
God Stats
32W - 29L
1,554 SR
Queue Stats
650W - 652L
1,516 Elo+
Solo
Awilix
Awilix
TheInfamousSpade
Awilix
Level 151
God Stats
2W - 5L
1,376 SR
Queue Stats
134W - 133L
1,503 Elo+
Party 1
Neith
Neith
blessedbean
Neith
Level 137
God Stats
3W - 1L
1,703 SR
Queue Stats
99W - 101L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 0 / 7
9,138
831
7,072
8,680
9,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 2 / 5
8,549
777
8,917
6,247
3,734
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 3
8,015
729
6,629
6,437
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 1 / 6
8,552
777
6,113
9,415
9,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Wazzouf
Medusa
17
2 / 0 / 4
8,957
814
10,272
8,798
4,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,889
717
4,782
14,886
14,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
OpkNC
Bellona
15
2 / 2 / 3
8,081
735
5,466
10,679
11,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 2
7,860
715
5,924
7,740
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 4 / 2
7,992
727
8,068
10,846
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 1 / 0
7,745
704
5,383
7,536
3,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
5
5
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
3
0
7
6.5
W
4
2
5
3.25
L
0
5
1
0.1
L
Bellona
OpkNC
Bellona
2
2
3
1.75
W
2
2
3
1.75
W
4
1
6
7
L
0
3
2
0.33
L
3
4
2
1
W
Medusa
Wazzouf
Medusa
2
0
4
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,003
Damage
29,623
39,577
Taken
51,687
28,363
Mitigated
38,082
5,284
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,072
270
0
1,325
8,680
9,088
0
2,721
5,859
15,733
0
W
8,917
483
0
2,353
6,247
3,734
77
1,936
4,213
35,219
0
L
4,782
0
92
896
14,886
14,957
318
7,731
7,155
16,809
0
L
Bellona
OpkNC
Bellona
5,466
495
0
1,581
10,679
11,042
15
3,728
6,951
0
19,311
W
6,629
723
60
571
6,437
2,231
0
1,795
4,607
29,738
0
W
6,113
975
0
212
9,415
9,053
55
2,524
6,597
0
19,122
L
5,924
283
0
628
7,740
3,455
372
4,662
3,078
29,350
0
L
8,068
2,527
0
32
10,846
4,906
0
5,242
5,604
0
23,790
W
Medusa
Wazzouf
Medusa
10,272
4,716
0
763
8,798
4,257
3,309
1,730
6,895
0
46,059
L
5,383
1,857
0
2,979
7,536
3,722
0
1,255
6,281
0
34,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,211
Gold Earned
39,567
234
Minions Killed
222
0
Camps Cleared
0
1,130,045
Distance Traveled
1,169,994
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,138
831
17
2
0
269,077
0
W
Anubis
8,549
777
49
4
0
197,421
0
L
Ares
7,889
717
21
2
0
213,622
2
L
Bellona
8,081
735
23
2
0
244,718
3
W
Zeus
8,015
729
43
4
0
206,337
0
W
Mulan
8,552
777
33
3
0
233,298
0
L
Nox
7,860
715
61
6
0
238,399
5
L
Awilix
7,992
727
38
3
0
245,103
0
W
Medusa
8,957
814
92
8
0
223,912
0
L
Neith
7,745
704
79
7
0
228,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role