Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Djam4tik
Ah Muzen Cab
Level 78
God Stats
2W - 5L
1,462 SR
Queue Stats
36W - 47L
1,367 Elo+
Solo
Kukulkan
Kukulkan
EZPZ195
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 177L
1,511 Elo+
Party 1
Ares
Ares
X_Dreaded_Sensei
Ares
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 73L
1,495 Elo+
Party 1
Team Averages
Level 75
1,487 SR
1,458 Elo+

VS

Team Averages
Level 145
1,595 SR
1,472 Elo+
Chaac
Chaac
Hero__The
Chaac
Level 149
God Stats
5W - 3L
1,713 SR
Queue Stats
249W - 252L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Luminous_God77
Ah Muzen Cab
Level 127
God Stats
70W - 57L
1,518 SR
Queue Stats
1,488W - 1,563L
1,420 Elo+
Solo
The Morrigan
The Morrigan
Quantum-Quill
The Morrigan
Level 158
God Stats
3W - 1L
1,555 SR
Queue Stats
63W - 67L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Djam4tik
Ah Muzen Cab
10
1 / 2 / 1
7,123
712
6,704
7,102
2,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
EZPZ195
Kukulkan
10
1 / 4 / 2
7,537
754
4,532
6,920
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 0
6,967
697
5,936
9,735
9,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hero__The
Chaac
11
4 / 0 / 4
8,182
818
5,715
9,551
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Luminous_God77
Ah Muzen Cab
12
3 / 1 / 5
8,651
865
8,871
9,087
3,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Quantum-Quill
The Morrigan
10
1 / 2 / 7
7,856
786
6,544
6,223
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
8
8
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Djam4tik
Ah Muzen Cab
1
2
1
0.75
L
Kukulkan
EZPZ195
Kukulkan
1
4
2
0.5
W
Chaac
Hero__The
Chaac
4
0
4
6
W
Ah Muzen Cab
Luminous_God77
Ah Muzen Cab
3
1
5
5.5
W
The Morrigan
Quantum-Quill
The Morrigan
1
2
7
2.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,172
Damage
21,130
23,757
Taken
24,861
15,452
Mitigated
14,293
1,372
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Djam4tik
Ah Muzen Cab
6,704
2,303
0
402
7,102
2,910
0
1,961
4,595
0
21,975
L
Kukulkan
EZPZ195
Kukulkan
4,532
338
0
353
6,920
3,026
0
1,739
4,635
37,052
0
W
Chaac
Hero__The
Chaac
5,715
607
0
4,060
9,551
7,923
272
2,531
6,878
0
18,818
W
Ah Muzen Cab
Luminous_God77
Ah Muzen Cab
8,871
4,023
0
929
9,087
3,773
663
4,765
4,112
0
41,524
W
The Morrigan
Quantum-Quill
The Morrigan
6,544
706
0
2,193
6,223
2,597
681
3,249
2,916
18,690
1,765
L
5,936
110
0
617
9,735
9,516
0
2,385
7,001
13,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,627
Gold Earned
24,689
116
Minions Killed
146
0
Camps Cleared
0
579,730
Distance Traveled
618,988
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,123
712
34
3
0
201,125
2
L
Kukulkan
7,537
754
68
7
0
186,220
0
W
Chaac
8,182
818
21
2
0
236,069
0
W
Ah Muzen Cab
8,651
865
74
7
0
196,807
3
W
The Morrigan
7,856
786
51
5
0
186,112
3
L
Ares
6,967
697
14
1
0
192,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role