Player Matchup

Achilles
Achilles
Astronauta-PT
Achilles
Level 129
God Stats
422W - 443L
1,549 SR
Queue Stats
446W - 465L
1,529 Elo+
Party 3
Olorun
Olorun
DoctorFlux
Olorun
Level 52
God Stats
26W - 24L
1,500 SR
Queue Stats
307W - 325L
1,414 Elo+
Party 2
Ullr
Ullr
Ixsus4
Ullr
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 100L
1,486 Elo+
Solo
Arachne
Arachne
Syldara2nd
Arachne
Level 81
God Stats
1W - 3L
1,697 SR
Queue Stats
518W - 517L
1,531 Elo+
Party 2
Chronos
Chronos
fernicoques
Chronos
Level 116
God Stats
14W - 12L
1,609 SR
Queue Stats
215W - 190L
1,545 Elo+
Party 3
Team Averages
Level 101
1,571 SR
1,501 Elo+

VS

Team Averages
Level 82
1,480 SR
1,448 Elo+
Surtr
Surtr
Brandon23075
Surtr
Level 33
God Stats
2W - 2L
1,367 SR
Queue Stats
20W - 31L
1,415 Elo+
Party 4
Janus
Janus
CaptainLoad1729
Janus
Level 129
God Stats
7W - 6L
1,527 SR
Queue Stats
145W - 137L
1,477 Elo+
Party 4
Neith
Neith
DazBooth
Neith
Level 68
God Stats
3W - 5L
1,485 SR
Queue Stats
69W - 71L
1,433 Elo+
Party 1
Ne Zha
Ne Zha
LowEloAbuser
Ne Zha
Level 142
God Stats
8W - 10L
1,518 SR
Queue Stats
64W - 72L
1,483 Elo+
Party 4
Atlas
Atlas
Xedrat
Atlas
Level 38
God Stats
7W - 3L
1,500 SR
Queue Stats
50W - 51L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astronauta-PT
Achilles
11
3 / 1 / 5
7,851
491
7,084
13,704
11,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
DoctorFlux
Olorun
10
0 / 5 / 7
7,064
442
5,143
11,141
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Ixsus4
Ullr
13
2 / 3 / 4
8,031
502
8,590
13,091
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Syldara2nd
Arachne
12
2 / 4 / 4
7,592
475
9,241
18,452
6,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
fernicoques
Chronos
15
3 / 6 / 0
9,285
580
8,463
17,031
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,420
589
12,447
12,741
8,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
3 / 1 / 8
8,810
551
14,141
7,261
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
DazBooth
Neith
14
2 / 2 / 2
8,100
506
5,636
8,245
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ne Zha
16
9 / 2 / 3
9,977
624
14,471
16,578
7,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
Xedrat
Atlas
11
0 / 4 / 6
7,644
478
6,060
14,323
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
10
Kills
19
19
Deaths
10
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
Astronauta-PT
Achilles
3
1
5
5.5
W
5
1
2
6
W
3
1
8
7
W
Neith
DazBooth
Neith
2
2
2
1.5
L
Olorun
DoctorFlux
Olorun
0
5
7
0.7
L
Ullr
Ixsus4
Ullr
2
3
4
1.33
W
Ne Zha
9
2
3
5.25
L
Arachne
Syldara2nd
Arachne
2
4
4
1
W
Atlas
Xedrat
Atlas
0
4
6
0.75
L
Chronos
fernicoques
Chronos
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,521
Damage
52,755
73,419
Taken
59,148
34,457
Mitigated
35,489
16,091
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Astronauta-PT
Achilles
7,084
1,204
0
2,468
13,704
11,768
0
4,453
9,021
0
21,940
W
12,447
5,040
0
3,584
12,741
8,941
36
7,177
5,564
611
61,229
W
14,141
844
0
2,120
7,261
3,049
0
804
6,457
63,489
0
W
Neith
DazBooth
Neith
5,636
2,253
0
2,667
8,245
4,353
646
1,725
6,520
0
68,089
L
Olorun
DoctorFlux
Olorun
5,143
2,044
420
2,100
11,141
3,792
0
4,808
6,237
35,277
1,475
L
Ullr
Ixsus4
Ullr
8,590
3,610
0
2,542
13,091
5,055
0
4,023
8,822
0
69,638
W
Ne Zha
14,471
4,345
0
4,800
16,578
7,742
18
1,260
15,318
0
89,595
L
Arachne
Syldara2nd
Arachne
9,241
5,728
0
5,329
18,452
6,674
0
5,136
13,158
0
61,964
W
Atlas
Xedrat
Atlas
6,060
2,279
0
3,908
14,323
11,404
148
2,503
11,820
22,979
0
L
Chronos
fernicoques
Chronos
8,463
2,028
0
3,232
17,031
7,168
222
1,373
15,588
66,450
4,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,823
Gold Earned
43,951
427
Minions Killed
455
0
Camps Cleared
0
1,651,167
Distance Traveled
1,545,130
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,851
491
21
1
0
367,500
4
W
Surtr
9,420
589
94
6
0
293,735
0
W
Janus
8,810
551
106
7
0
279,150
0
W
Neith
8,100
506
106
7
0
273,348
0
L
Olorun
7,064
442
62
4
0
308,667
4
L
Ullr
8,031
502
111
7
0
296,730
0
W
Ne Zha
9,977
624
120
8
0
383,156
0
L
Arachne
7,592
475
82
5
0
384,005
5
W
Atlas
7,644
478
29
2
0
315,741
0
L
Chronos
9,285
580
151
9
0
294,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role