Player Matchup

Izanami
Izanami
Duhjayy_
Izanami
Level 155
God Stats
62W - 62L
1,592 SR
Queue Stats
1,477W - 1,327L
1,527 Elo+
Solo
Anubis
Anubis
Marghost13
Anubis
Level 67
God Stats
86W - 58L
1,555 SR
Queue Stats
156W - 143L
1,415 Elo+
Solo
Ix Chel
Ix Chel
TimmyTwoStep
Ix Chel
Level 147
God Stats
10W - 4L
1,596 SR
Queue Stats
214W - 179L
1,484 Elo+
Party 1
Thanatos
Thanatos
UfedUp
Thanatos
Level 15
God Stats
3W - 1L
1,590 SR
Queue Stats
4W - 5L
1,362 Elo+
Party 1
Ah Puch
Ah Puch
Viriathusfam
Ah Puch
Level 94
God Stats
5W - 0L
1,714 SR
Queue Stats
49W - 44L
1,467 Elo+
Party 1
Team Averages
Level 96
1,610 SR
1,451 Elo+

VS

Team Averages
Level 134
1,381 SR
1,477 Elo+
Aphrodite
Aphrodite
Arisiaxx
Aphrodite
Level 155
God Stats
3W - 2L
983 SR
Queue Stats
266W - 241L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
DarkAether7782
Baron Samedi
Level 89
God Stats
32W - 20L
1,598 SR
Queue Stats
425W - 361L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hectoru98
Cu Chulainn
Level 146
God Stats
5W - 8L
1,459 SR
Queue Stats
385W - 360L
1,512 Elo+
Solo
Cernunnos
Cernunnos
LonelyFlash
Cernunnos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,589 Elo+
Solo
Janus
Janus
workojoe
Janus
Level 157
God Stats
3W - 7L
1,363 SR
Queue Stats
446W - 437L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Duhjayy_
Izanami
20
3 / 4 / 1
12,516
626
9,562
13,202
5,847
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Marghost13
Anubis
18
6 / 1 / 4
11,701
585
10,572
11,558
6,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
TimmyTwoStep
Ix Chel
16
2 / 2 / 9
10,845
542
8,708
16,565
13,368
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
UfedUp
Thanatos
18
5 / 1 / 4
11,249
562
9,287
19,351
8,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Viriathusfam
Ah Puch
17
4 / 3 / 5
11,141
557
14,873
20,329
18,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arisiaxx
Aphrodite
12
1 / 2 / 0
8,069
403
3,559
8,391
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
DarkAether7782
Baron Samedi
12
1 / 4 / 0
8,549
427
4,466
14,589
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Hectoru98
Cu Chulainn
16
3 / 6 / 2
10,008
500
16,133
23,971
20,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
LonelyFlash
Cernunnos
18
4 / 3 / 2
10,792
540
14,511
18,248
7,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
workojoe
Janus
15
1 / 5 / 2
9,451
473
10,053
13,881
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
20
Kills
10
11
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Arisiaxx
Aphrodite
1
2
0
0.5
L
Baron Samedi
DarkAether7782
Baron Samedi
1
4
0
0.25
W
Izanami
Duhjayy_
Izanami
3
4
1
0.88
L
Cu Chulainn
Hectoru98
Cu Chulainn
3
6
2
0.67
L
Cernunnos
LonelyFlash
Cernunnos
4
3
2
1.67
W
Anubis
Marghost13
Anubis
6
1
4
8
W
Ix Chel
TimmyTwoStep
Ix Chel
2
2
9
3.25
W
Thanatos
UfedUp
Thanatos
5
1
4
7
W
Ah Puch
Viriathusfam
Ah Puch
4
3
5
2.17
L
Janus
workojoe
Janus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,002
Damage
48,722
81,005
Taken
79,080
52,869
Mitigated
48,090
39,417
Healing
24,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Arisiaxx
Aphrodite
3,559
518
1,580
5,094
8,391
2,782
0
4,964
3,427
39,309
0
L
Baron Samedi
DarkAether7782
Baron Samedi
4,466
738
260
3,032
14,589
11,684
342
6,282
8,228
39,336
0
W
Izanami
Duhjayy_
Izanami
9,562
7,407
0
2,928
13,202
5,847
3,495
671
12,531
0
122,758
L
Cu Chulainn
Hectoru98
Cu Chulainn
16,133
2,390
0
3,402
23,971
20,764
23
9,879
11,735
799
75,579
L
Cernunnos
LonelyFlash
Cernunnos
14,511
6,859
0
7,588
18,248
7,910
323
3,427
14,682
0
101,384
W
Anubis
Marghost13
Anubis
10,572
176
0
5,210
11,558
6,516
477
6,295
5,131
103,524
0
W
Ix Chel
TimmyTwoStep
Ix Chel
8,708
1,711
1,886
5,090
16,565
13,368
273
3,601
12,917
33,647
0
W
Thanatos
UfedUp
Thanatos
9,287
2,233
0
14,007
19,351
8,888
768
5,261
13,992
0
101,074
W
Ah Puch
Viriathusfam
Ah Puch
14,873
1,025
0
10,296
20,329
18,250
404
2,880
17,449
86,791
0
L
Janus
workojoe
Janus
10,053
757
0
3,620
13,881
4,950
78
6,567
6,855
78,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,452
Gold Earned
46,869
691
Minions Killed
547
0
Camps Cleared
0
1,946,708
Distance Traveled
1,703,761
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,069
403
86
4
0
249,724
0
L
Baron Samedi
8,549
427
66
3
0
293,561
0
W
Izanami
12,516
626
213
11
0
366,769
7
L
Cu Chulainn
10,008
500
133
7
0
370,755
8
L
Cernunnos
10,792
540
149
7
0
366,464
0
W
Anubis
11,701
585
147
7
0
383,781
6
W
Ix Chel
10,845
542
46
2
0
384,899
9
W
Thanatos
11,249
562
144
7
0
467,280
0
W
Ah Puch
11,141
557
141
7
0
343,979
1
L
Janus
9,451
473
113
6
0
423,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role