Player Matchup

King Arthur
King Arthur
KainOz
King Arthur
Level 136
God Stats
1W - 2L
1,399 SR
Queue Stats
9W - 8L
1,543 Elo+
Solo
Mercury
Mercury
Leotron1234
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,129 Elo+
Party 1
Nemesis
Nemesis
Meadows lol
Nemesis
Level 68
God Stats
14W - 8L
1,570 SR
Queue Stats
163W - 140L
1,378 Elo+
Party 1
Jormungandr
Jormungandr
RS Nixx
Jormungandr
Level 101
God Stats
2W - 6L
1,833 SR
Queue Stats
298W - 276L
1,348 Elo+
Party 1
Zeus
Zeus
eimoxx
Zeus
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 171L
1,392 Elo+
Solo
Team Averages
Level 82
1,560 SR
1,358 Elo+

VS

Team Averages
Level 81
1,498 SR
1,429 Elo+
Mulan
Mulan
EmranDYZ
Mulan
Level 85
God Stats
21W - 15L
1,509 SR
Queue Stats
162W - 162L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
HokariKanae
Nu Wa
Level 52
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 20L
1,446 Elo+
Solo
Anhur
Anhur
Jzilla1991
Anhur
Level 58
God Stats
3W - 2L
1,297 SR
Queue Stats
65W - 64L
1,405 Elo+
Solo
Hades
Hades
asfour-96
Hades
Level 140
God Stats
3W - 2L
1,895 SR
Queue Stats
95W - 89L
1,454 Elo+
Party 2
Ganesha
Ganesha
iTaAcHi974
Ganesha
Level 69
God Stats
4W - 2L
1,288 SR
Queue Stats
161W - 184L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KainOz
King Arthur
11
0 / 6 / 1
7,100
444
2,269
16,620
11,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Leotron1234
Mercury
10
1 / 7 / 1
6,381
399
2,681
13,666
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Meadows lol
Nemesis
13
1 / 6 / 5
8,054
503
9,325
13,060
4,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
RS Nixx
Jormungandr
12
7 / 3 / 0
8,228
514
10,215
10,312
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zeus
eimoxx
Zeus
13
2 / 4 / 1
7,953
497
6,642
8,007
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EmranDYZ
Mulan
13
9 / 3 / 6
8,873
555
11,000
12,619
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 5
8,080
505
7,292
6,771
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
14
7 / 4 / 6
8,792
550
7,831
11,662
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
asfour-96
Hades
15
7 / 2 / 5
9,462
591
12,032
14,866
8,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
iTaAcHi974
Ganesha
12
0 / 2 / 6
7,720
483
2,954
10,882
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
11
Kills
26
26
Deaths
12
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mulan
EmranDYZ
Mulan
9
3
6
4
W
3
1
5
5.5
W
Anhur
7
4
6
2.5
L
King Arthur
KainOz
King Arthur
0
6
1
0.08
L
Mercury
Leotron1234
Mercury
1
7
1
0.21
L
Nemesis
Meadows lol
Nemesis
1
6
5
0.58
L
Jormungandr
RS Nixx
Jormungandr
7
3
0
2.33
W
Hades
asfour-96
Hades
7
2
5
4.75
L
Zeus
eimoxx
Zeus
2
4
1
0.63
W
Ganesha
iTaAcHi974
Ganesha
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,132
Damage
41,109
61,665
Taken
56,800
25,384
Mitigated
27,673
3,842
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
EmranDYZ
Mulan
11,000
1,646
0
2,206
12,619
5,609
68
4,085
8,362
0
49,557
W
7,292
2,065
0
750
6,771
2,053
21
3,934
2,733
44,663
0
W
Anhur
7,831
3,805
0
1,786
11,662
3,806
1,628
3,677
7,603
0
39,761
L
King Arthur
KainOz
King Arthur
2,269
539
0
2,010
16,620
11,104
56
7,259
8,652
0
42,392
L
Mercury
Leotron1234
Mercury
2,681
327
0
334
13,666
3,893
0
4,207
9,365
0
33,847
L
Nemesis
Meadows lol
Nemesis
9,325
4,987
0
1,028
13,060
4,077
532
2,810
10,150
0
56,991
L
Jormungandr
RS Nixx
Jormungandr
10,215
1,512
0
0
10,312
4,313
217
4,609
5,652
40,628
0
W
Hades
asfour-96
Hades
12,032
1,751
338
9,711
14,866
8,090
100
784
14,025
74,086
0
L
Zeus
eimoxx
Zeus
6,642
1,057
0
470
8,007
1,997
0
2,439
5,568
55,955
0
W
Ganesha
iTaAcHi974
Ganesha
2,954
240
0
1,576
10,882
8,115
0
4,275
6,415
33,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,716
Gold Earned
42,927
330
Minions Killed
368
0
Camps Cleared
0
1,574,550
Distance Traveled
1,523,762
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,873
555
66
4
0
350,590
0
W
Nu Wa
8,080
505
73
5
0
291,112
0
W
Anhur
8,792
550
80
5
0
286,825
0
L
King Arthur
7,100
444
68
4
0
289,058
3
L
Mercury
6,381
399
39
2
0
357,996
0
L
Nemesis
8,054
503
72
5
0
321,896
0
L
Jormungandr
8,228
514
66
4
0
322,580
0
W
Hades
9,462
591
117
7
0
306,772
0
L
Zeus
7,953
497
85
5
0
283,020
6
W
Ganesha
7,720
483
32
2
0
288,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role