Player Matchup

Cu Chulainn
Cu Chulainn
Crona16101
Cu Chulainn
Level 67
God Stats
13W - 6L
1,525 SR
Queue Stats
33W - 12L
1,558 Elo+
Solo
Cliodhna
Cliodhna
GruntledCavs
Cliodhna
Level 105
God Stats
7W - 7L
1,712 SR
Queue Stats
136W - 115L
1,379 Elo+
Solo
Sol
Sol
Nyto-games-YTB
Sol
Level 66
God Stats
15W - 18L
1,442 SR
Queue Stats
15W - 22L
1,281 Elo+
Party 2
Charon
Charon
chucky--del--34
Charon
Level 52
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 81L
1,329 Elo+
Party 2
Anubis
Anubis
drebrad
Anubis
Level 181
God Stats
22W - 21L
1,535 SR
Queue Stats
622W - 575L
1,457 Elo+
Solo
Team Averages
Level 94
1,543 SR
1,401 Elo+

VS

Team Averages
Level 59
1,398 SR
1,343 Elo+
Chaac
Chaac
Brianhoot
Chaac
Level 47
God Stats
2W - 2L
1,260 SR
Queue Stats
64W - 66L
1,397 Elo+
Solo
Xbalanque
Xbalanque
J-air08
Xbalanque
Level 32
God Stats
67W - 83L
1,299 SR
Queue Stats
75W - 105L
1,265 Elo+
Solo
Arachne
Arachne
LilHangryHippie
Arachne
Level 88
God Stats
18W - 22L
1,462 SR
Queue Stats
121W - 132L
1,370 Elo+
Party 1
Bacchus
Bacchus
RxChemist
Bacchus
Level 7
God Stats
0W - 1L
1,540 SR
Queue Stats
7W - 8L
1,194 Elo+
Party 1
Kukulkan
Kukulkan
warhawk101st
Kukulkan
Level 120
God Stats
5W - 5L
1,428 SR
Queue Stats
148W - 164L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crona16101
Cu Chulainn
9
0 / 0 / 0
5,354
595
3,673
7,829
6,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
GruntledCavs
Cliodhna
10
5 / 1 / 1
5,893
655
3,823
7,942
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 4
5,060
562
4,491
4,607
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
3 / 2 / 1
5,244
583
2,425
5,598
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
drebrad
Anubis
10
4 / 0 / 3
6,477
720
5,327
6,415
2,824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brianhoot
Chaac
9
0 / 1 / 0
5,389
599
4,431
7,038
4,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
J-air08
Xbalanque
7
0 / 4 / 0
4,006
445
2,740
6,811
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
2 / 3 / 0
5,347
594
3,268
8,502
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
RxChemist
Bacchus
7
0 / 1 / 2
4,601
511
3,868
6,153
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
warhawk101st
Kukulkan
7
0 / 3 / 0
4,157
462
2,914
3,419
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
2
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
Brianhoot
Chaac
0
1
0
0
W
Cu Chulainn
Crona16101
Cu Chulainn
0
0
0
0
W
Cliodhna
GruntledCavs
Cliodhna
5
1
1
5.5
L
Xbalanque
J-air08
Xbalanque
0
4
0
0
L
2
3
0
0.67
W
0
1
4
2
L
Bacchus
RxChemist
Bacchus
0
1
2
1
W
3
2
1
1.75
W
Anubis
drebrad
Anubis
4
0
3
5.5
L
Kukulkan
warhawk101st
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,739
Damage
17,221
32,391
Taken
31,923
15,554
Mitigated
15,399
14,562
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Brianhoot
Chaac
4,431
543
0
1,675
7,038
4,857
0
0
6,418
0
33,911
W
Cu Chulainn
Crona16101
Cu Chulainn
3,673
808
0
3,406
7,829
6,130
0
0
7,829
0
30,291
W
Cliodhna
GruntledCavs
Cliodhna
3,823
335
0
3,942
7,942
2,933
0
825
7,117
0
39,165
L
Xbalanque
J-air08
Xbalanque
2,740
1,263
0
925
6,811
2,005
0
3,858
2,953
0
18,421
L
3,268
2,400
91
2,172
8,502
2,670
0
1,874
6,628
0
34,199
W
4,491
2,196
0
2,230
4,607
1,374
690
1,349
3,258
34,208
0
L
Bacchus
RxChemist
Bacchus
3,868
385
0
809
6,153
5,102
0
4,261
1,892
15,599
0
W
2,425
738
37
977
5,598
2,293
145
2,049
3,549
16,003
0
W
Anubis
drebrad
Anubis
5,327
532
0
3,970
6,415
2,824
188
2,559
3,856
44,912
0
L
Kukulkan
warhawk101st
Kukulkan
2,914
647
0
430
3,419
765
0
2,250
1,169
17,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,028
Gold Earned
23,500
279
Minions Killed
194
0
Camps Cleared
0
940,759
Distance Traveled
880,952
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,389
599
62
7
0
189,934
0
W
Cu Chulainn
5,354
595
50
6
0
188,096
0
W
Cliodhna
5,893
655
73
8
0
208,915
0
L
Xbalanque
4,006
445
30
3
0
161,152
0
L
Arachne
5,347
594
64
7
0
212,743
0
W
Sol
5,060
562
58
6
0
186,281
0
L
Bacchus
4,601
511
8
1
0
196,037
0
W
Charon
5,244
583
24
3
0
196,996
4
W
Anubis
6,477
720
74
8
0
160,471
1
L
Kukulkan
4,157
462
30
3
0
121,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role