Player Matchup

Serqet
Serqet
DjBurritoBandit
Serqet
Level 136
God Stats
2W - 2L
1,391 SR
Queue Stats
331W - 341L
1,527 Elo+
Party 1
Raijin
Raijin
MOTD_Leader
Raijin
Level 147
God Stats
14W - 12L
1,562 SR
Queue Stats
403W - 414L
1,543 Elo+
Party 1
Charon
Charon
MOTD_VOLTAGE
Charon
Level 87
God Stats
3W - 8L
1,185 SR
Queue Stats
41W - 39L
1,550 Elo+
Party 1
Team Averages
Level 123
1,379 SR
1,540 Elo+

VS

Team Averages
Level 127
1,495 SR
1,466 Elo+
Olorun
Olorun
ChampionOfZorn
Olorun
Level 177
God Stats
4W - 6L
1,342 SR
Queue Stats
125W - 115L
1,447 Elo+
Solo
Ullr
Ullr
iSurvivedJessica
Ullr
Level 63
God Stats
8W - 14L
1,594 SR
Queue Stats
17W - 29L
1,438 Elo+
Solo
Khepri
Khepri
scoobthedude502
Khepri
Level 140
God Stats
10W - 11L
1,549 SR
Queue Stats
715W - 715L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 3
9,553
868
10,570
7,344
4,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
11
4 / 0 / 3
8,816
801
11,720
4,951
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
12
0 / 1 / 10
8,600
782
7,464
9,062
6,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,547
686
5,200
10,524
4,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 1
7,744
704
3,362
10,018
4,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 4 / 1
8,036
731
4,718
12,965
11,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
1
2
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
7
1
3
8.5
W
Raijin
4
0
3
5.5
W
Charon
0
1
10
5
L
0
2
1
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,754
Damage
13,280
21,357
Taken
33,507
13,157
Mitigated
20,588
250
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,200
1,996
612
2,263
10,524
4,523
0
6,533
3,739
29,129
0
W
10,570
3,103
0
0
7,344
4,112
761
3,761
3,583
0
24,118
W
Raijin
11,720
717
0
250
4,951
2,134
470
3,372
1,579
37,508
0
W
Charon
7,464
667
0
0
9,062
6,911
369
3,332
5,730
25,428
338
L
3,362
2,321
0
813
10,018
4,251
0
6,527
3,429
0
31,703
L
4,718
453
0
1,872
12,965
11,814
0
6,055
6,346
18,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,969
Gold Earned
23,327
106
Minions Killed
120
0
Camps Cleared
0
604,258
Distance Traveled
600,709
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,547
686
47
4
0
174,975
0
W
Serqet
9,553
868
27
2
0
246,602
3
W
Raijin
8,816
801
58
5
0
138,282
0
W
Charon
8,600
782
21
2
0
219,374
0
L
Ullr
7,744
704
46
4
0
216,274
0
L
Khepri
8,036
731
27
2
0
209,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role