Player Matchup

Bellona
Bellona
HiTyrPlat69
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,812 Elo+
Party 2
Charon
Charon
Namende
Charon
Level 159
God Stats
48W - 13L
1,841 SR
Queue Stats
450W - 165L
1,910 Elo+
Party 2
Ra
Ra
Schaef2
Ra
Level 118
God Stats
2W - 3L
1,285 SR
Queue Stats
16W - 13L
1,458 Elo+
Solo
Team Averages
Level 94
1,542 SR
1,727 Elo+

VS

Team Averages
Level 146
1,517 SR
1,520 Elo+
Freya
Freya
BugsInMySkin
Freya
Level 129
God Stats
4W - 5L
1,511 SR
Queue Stats
142W - 158L
1,484 Elo+
Solo
Chaac
Chaac
Im BDE
Chaac
Level 143
God Stats
0W - 5L
1,480 SR
Queue Stats
77W - 76L
1,538 Elo+
Party 1
Pele
Pele
Sha6ow
Pele
Level 165
God Stats
37W - 35L
1,560 SR
Queue Stats
496W - 508L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HiTyrPlat69
Bellona
13
5 / 2 / 8
10,954
913
12,008
15,148
17,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Namende
Charon
13
5 / 2 / 9
10,527
877
11,212
13,515
14,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 3 / 8
10,469
872
10,008
9,967
4,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 2
10,016
835
10,494
16,475
6,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Im BDE
Chaac
13
2 / 5 / 3
9,786
816
9,858
16,223
16,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
Sha6ow
Pele
8
0 / 3 / 2
7,721
643
4,774
5,602
2,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
14
Kills
7
7
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
Bellona
HiTyrPlat69
Bellona
5
2
8
4.5
L
Chaac
Im BDE
Chaac
2
5
3
0.7
W
Charon
Namende
Charon
5
2
9
4.75
W
4
3
8
2.67
L
Pele
Sha6ow
Pele
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,228
Damage
25,126
38,630
Taken
38,300
37,246
Mitigated
25,820
8,272
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,494
2,797
0
5,065
16,475
6,561
0
9,040
6,519
36,177
0
W
Bellona
HiTyrPlat69
Bellona
12,008
3,962
0
2,387
15,148
17,684
458
3,209
11,288
672
42,055
L
Chaac
Im BDE
Chaac
9,858
890
0
3,648
16,223
16,570
0
8,385
6,675
201
30,954
W
Charon
Namende
Charon
11,212
1,995
0
750
13,515
14,622
834
5,062
8,299
26,239
477
W
10,008
1,862
1,980
3,155
9,967
4,940
1,001
2,706
6,863
52,606
0
L
Pele
Sha6ow
Pele
4,774
1,578
0
907
5,602
2,689
0
3,039
2,134
0
14,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,950
Gold Earned
27,523
161
Minions Killed
106
0
Camps Cleared
0
660,060
Distance Traveled
537,869
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,016
835
51
4
0
195,781
0
W
Bellona
10,954
913
57
5
0
244,898
0
L
Chaac
9,786
816
38
3
0
231,146
4
W
Charon
10,527
877
29
2
0
209,825
0
W
Ra
10,469
872
75
6
0
205,337
0
L
Pele
7,721
643
17
1
0
110,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role