Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Drodeinkhavi
Nu Wa
Level 89
God Stats
5W - 3L
1,639 SR
Queue Stats
227W - 178L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
mirder
Cthulhu
Level 108
God Stats
0W - 1L
1,164 SR
Queue Stats
200W - 160L
1,548 Elo+
Party 1
Team Averages
Level 102
1,434 SR
1,524 Elo+

VS

Team Averages
Level 71
1,375 SR
1,455 Elo+
Nu Wa
Nu Wa
Nydyou57
Nu Wa
Level 31
God Stats
7W - 4L
1,500 SR
Queue Stats
246W - 267L
1,423 Elo+
Solo
Xing Tian
Xing Tian
greghwiggy
Xing Tian
Level 105
God Stats
12W - 10L
1,377 SR
Queue Stats
512W - 529L
1,436 Elo+
Solo
Pele
Pele
ines10
Pele
Level 76
God Stats
19W - 35L
1,249 SR
Queue Stats
575W - 582L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 0 / 1
6,323
632
676
2,674
1,000
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
2 / 0 / 2
7,664
766
7,241
4,260
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
mirder
Cthulhu
10
1 / 2 / 2
7,426
743
5,515
6,281
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nydyou57
Nu Wa
9
1 / 3 / 1
7,128
713
4,041
5,462
1,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
greghwiggy
Xing Tian
10
0 / 1 / 1
6,837
684
1,821
6,968
4,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
ines10
Pele
10
1 / 0 / 0
7,087
709
2,582
4,078
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
2
2
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
0
1
1.5
L
2
0
2
3
W
Nu Wa
Nydyou57
Nu Wa
1
3
1
0.5
W
Xing Tian
greghwiggy
Xing Tian
0
1
1
0.5
W
Pele
ines10
Pele
1
0
0
1
L
Cthulhu
mirder
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,432
Damage
8,444
13,215
Taken
16,508
8,099
Mitigated
7,081
1,120
Healing
2,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
676
453
0
240
2,674
1,000
0
1,260
1,340
0
6,489
L
7,241
3,139
0
793
4,260
1,556
128
2,390
1,784
37,766
0
W
Nu Wa
Nydyou57
Nu Wa
4,041
979
0
227
5,462
1,739
0
4,145
1,109
35,932
0
W
Xing Tian
greghwiggy
Xing Tian
1,821
87
0
682
6,968
4,161
0
5,075
1,631
16,049
0
W
Pele
ines10
Pele
2,582
661
0
1,365
4,078
1,181
0
3,149
761
0
27,788
L
Cthulhu
mirder
Cthulhu
5,515
141
87
0
6,281
5,543
0
2,344
3,863
23,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,413
Gold Earned
21,052
105
Minions Killed
121
0
Camps Cleared
0
441,901
Distance Traveled
496,029
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,323
632
12
1
0
81,213
0
L
Nu Wa
7,664
766
58
6
0
184,476
0
W
Nu Wa
7,128
713
55
6
0
146,953
6
W
Xing Tian
6,837
684
21
2
0
146,598
1
W
Pele
7,087
709
45
5
0
202,478
0
L
Cthulhu
7,426
743
35
4
0
176,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role