Player Matchup

Merlin
Merlin
 
Merlin
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Aha_ha_Biggums
Kumbhakarna
Level 45
God Stats
4W - 6L
1,434 SR
Queue Stats
140W - 138L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
DrClutch437
Cu Chulainn
Level 123
God Stats
4W - 3L
1,714 SR
Queue Stats
167W - 163L
1,503 Elo+
Solo
Medusa
Medusa
MonkeyID223
Medusa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,466 Elo+
Solo
Bastet
Bastet
adybich71
Bastet
Level 78
God Stats
11W - 6L
1,705 SR
Queue Stats
268W - 227L
1,598 Elo+
Solo
Team Averages
Level 80
1,570 SR
1,492 Elo+

VS

Team Averages
Level 102
1,572 SR
1,478 Elo+
Ymir
Ymir
 
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
El Hugomon
Thor
Level 69
God Stats
3W - 5L
1,525 SR
Queue Stats
257W - 266L
1,468 Elo+
Solo
Tiamat
Tiamat
Krisalz_ALvez
Tiamat
Level 89
God Stats
2W - 3L
1,637 SR
Queue Stats
48W - 64L
1,430 Elo+
Solo
Skadi
Skadi
Swampstalker50
Skadi
Level 140
God Stats
39W - 34L
1,643 SR
Queue Stats
337W - 337L
1,540 Elo+
Solo
Bakasura
Bakasura
Vova7751
Bakasura
Level 72
God Stats
319W - 301L
1,555 SR
Queue Stats
422W - 420L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 1 / 3
6,772
616
3,830
3,866
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Aha_ha_Biggums
Kumbhakarna
9
2 / 1 / 4
6,015
547
3,334
9,646
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
DrClutch437
Cu Chulainn
11
2 / 1 / 1
6,738
613
7,569
9,751
6,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
10
4 / 1 / 4
6,508
592
9,060
7,630
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
adybich71
Bastet
12
6 / 1 / 5
7,048
641
6,644
8,132
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 2
5,365
488
3,770
11,851
6,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 0
5,998
545
3,905
12,211
8,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 3 / 1
5,587
508
2,558
7,672
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 4 / 1
5,601
509
7,218
8,265
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Vova7751
Bakasura
10
1 / 5 / 1
5,765
524
3,905
10,213
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
5
5
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
3
3.5
L
Ymir
 
Ymir
0
2
2
0.5
W
Kumbhakarna
Aha_ha_Biggums
Kumbhakarna
2
1
4
4
W
Cu Chulainn
DrClutch437
Cu Chulainn
2
1
1
2.5
L
1
2
0
0.5
L
1
3
1
0.5
W
Medusa
4
1
4
6
L
2
4
1
0.63
L
Bakasura
Vova7751
Bakasura
1
5
1
0.3
W
Bastet
adybich71
Bastet
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,437
Damage
21,356
39,025
Taken
50,212
20,959
Mitigated
24,876
11,017
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,830
304
0
815
3,866
1,564
0
1,840
1,969
43,497
0
L
Ymir
 
Ymir
3,770
965
96
4,412
11,851
6,766
0
2,819
8,910
16,675
0
W
Kumbhakarna
Aha_ha_Biggums
Kumbhakarna
3,334
1,081
0
2,998
9,646
7,415
294
1,500
7,981
16,852
0
W
Cu Chulainn
DrClutch437
Cu Chulainn
7,569
1,194
0
2,497
9,751
6,526
233
0
9,586
4,533
46,715
L
3,905
561
0
1,864
12,211
8,284
0
624
11,587
0
41,500
L
2,558
176
0
2,487
7,672
3,446
0
1,641
5,896
28,171
0
W
Medusa
9,060
5,099
0
2,757
7,630
2,641
530
1,438
6,082
0
42,820
L
7,218
3,577
0
370
8,265
2,542
0
1,187
7,078
0
32,357
L
Bakasura
Vova7751
Bakasura
3,905
3,015
0
1,345
10,213
3,838
106
1,315
8,799
0
30,222
W
Bastet
adybich71
Bastet
6,644
2,175
0
1,950
8,132
2,813
538
1,550
6,429
0
42,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,081
Gold Earned
28,316
309
Minions Killed
261
0
Camps Cleared
0
1,068,006
Distance Traveled
963,701
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,772
616
77
7
0
209,033
0
L
Ymir
5,365
488
9
1
0
188,587
0
W
Kumbhakarna
6,015
547
21
2
0
205,457
0
W
Cu Chulainn
6,738
613
85
8
0
217,114
0
L
Thor
5,998
545
68
6
0
185,955
1
L
Tiamat
5,587
508
52
5
0
194,694
1
W
Medusa
6,508
592
66
6
0
199,650
0
L
Skadi
5,601
509
51
5
0
193,785
1
L
Bakasura
5,765
524
81
7
0
200,680
0
W
Bastet
7,048
641
60
5
0
236,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role