Player Matchup

Gilgamesh
Gilgamesh
Halo71646
Gilgamesh
Level 46
God Stats
2W - 1L
1,572 SR
Queue Stats
96W - 93L
1,507 Elo+
Party 2
Hou Yi
Hou Yi
XxFallenZ3eusxX
Hou Yi
Level 16
God Stats
3W - 1L
1,715 SR
Queue Stats
12W - 15L
1,400 Elo+
Solo
Tyr
Tyr
samyf456
Tyr
Level 29
God Stats
16W - 18L
1,517 SR
Queue Stats
65W - 75L
1,444 Elo+
Party 2
Arachne
Arachne
shinkxmi
Arachne
Level 26
God Stats
19W - 2L
1,860 SR
Queue Stats
97W - 49L
1,600 Elo+
Party 1
Hel
Hel
xThrillzZo
Hel
Level 119
God Stats
28W - 27L
1,509 SR
Queue Stats
328W - 310L
1,536 Elo+
Party 1
Team Averages
Level 47
1,635 SR
1,497 Elo+

VS

Team Averages
Level 15
1,493 SR
1,399 Elo+
Surtr
Surtr
Endrend
Surtr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,203 Elo+
Solo
Yu Huang
Yu Huang
Punkwannabe13
Yu Huang
Level 14
God Stats
3W - 5L
1,451 SR
Queue Stats
26W - 27L
1,462 Elo+
Solo
Bellona
Bellona
TheDarlingOfGod
Bellona
Level 16
God Stats
0W - 2L
1,219 SR
Queue Stats
1W - 6L
1,151 Elo+
Solo
Chaac
Chaac
TrashPointGuard
Chaac
Level 2
God Stats
1W - 1L
1,797 SR
Queue Stats
1W - 3L
1,734 Elo+
Solo
Kukulkan
Kukulkan
winter044
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Halo71646
Gilgamesh
14
2 / 0 / 10
7,580
758
12,452
14,506
10,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 2 / 5
7,774
777
3,348
7,647
2,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 6
7,492
749
6,983
10,418
9,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
shinkxmi
Arachne
15
5 / 1 / 5
8,484
848
8,045
10,211
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 0 / 6
8,651
865
9,538
7,126
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Endrend
Surtr
12
0 / 5 / 0
6,574
657
7,494
15,134
12,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
Punkwannabe13
Yu Huang
15
2 / 1 / 1
8,040
804
11,423
5,834
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 0
6,449
645
5,113
11,207
12,924
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 0
6,674
667
8,231
11,844
9,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
winter044
Kukulkan
13
1 / 3 / 2
7,167
717
6,192
5,534
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
17
Kills
3
3
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
Endrend
Surtr
0
5
0
0
W
Gilgamesh
Halo71646
Gilgamesh
2
0
10
7
L
Yu Huang
Punkwannabe13
Yu Huang
2
1
1
2.5
L
0
5
0
0
L
0
3
0
0
W
2
2
5
2.25
W
3
0
6
6
W
Arachne
shinkxmi
Arachne
5
1
5
7.5
L
Kukulkan
winter044
Kukulkan
1
3
2
0.67
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,366
Damage
38,453
49,908
Taken
49,553
31,714
Mitigated
40,208
16,048
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Endrend
Surtr
7,494
2,945
0
4,239
15,134
12,626
0
2,254
12,251
515
16,609
W
Gilgamesh
Halo71646
Gilgamesh
12,452
3,881
0
2,138
14,506
10,948
312
3,776
10,305
0
25,051
L
Yu Huang
Punkwannabe13
Yu Huang
11,423
979
0
943
5,834
2,666
0
1,945
3,696
40,270
0
L
5,113
1,587
0
242
11,207
12,924
0
853
10,170
0
13,409
L
8,231
1,622
0
2,239
11,844
9,389
0
3,485
7,826
0
24,008
W
3,348
1,199
0
751
7,647
2,901
868
5,605
1,994
0
18,768
W
6,983
981
0
1,106
10,418
9,315
0
2,585
7,541
54
19,076
W
Arachne
shinkxmi
Arachne
8,045
5,812
0
2,946
10,211
5,348
638
2,485
7,653
0
38,752
L
Kukulkan
winter044
Kukulkan
6,192
422
0
500
5,534
2,603
0
384
4,940
24,579
0
W
9,538
581
4,494
4,613
7,126
3,202
480
3,427
3,699
37,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,981
Gold Earned
34,904
249
Minions Killed
211
0
Camps Cleared
0
1,047,642
Distance Traveled
940,822
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,574
657
25
3
0
175,171
0
W
Gilgamesh
7,580
758
32
3
0
202,967
0
L
Yu Huang
8,040
804
70
7
0
205,663
3
L
Bellona
6,449
645
32
3
0
176,176
0
L
Chaac
6,674
667
37
4
0
194,257
0
W
Hou Yi
7,774
777
52
5
0
174,914
0
W
Tyr
7,492
749
32
3
0
222,926
0
W
Arachne
8,484
848
64
6
0
240,616
0
L
Kukulkan
7,167
717
47
5
0
189,555
0
W
Hel
8,651
865
69
7
0
206,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role