Player Matchup

Chernobog
Chernobog
Gold II
 
Chernobog
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
Facttual
Thanatos
Gold III
Level 109
God Stats
5W - 5L
1,339 SR
Queue Stats
30W - 26L
1,621 MMR
Party 1
Fafnir
Fafnir
Gold IV
Mnky Bauman
Fafnir
Gold IV
Level 144
God Stats
8W - 6L
1,382 SR
Queue Stats
62W - 59L
1,372 MMR
Party 1
Thoth
Thoth
Gold IV
drian28
Thoth
Gold IV
Level 159
God Stats
7W - 9L
1,538 SR
Queue Stats
67W - 58L
1,502 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,452 SR
1,499 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,452 SR
1,498 MMR
Persephone
Persephone
Silver II
 
Persephone
Silver II
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
A11ahuAkbar
King Arthur
Bronze III
Level 76
God Stats
0W - 2L
1,571 SR
Queue Stats
5W - 6L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
BigBank_1011
Ymir
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Bastet
Bastet
Bronze III
SkrinklyBrinkly
Bastet
Bronze III
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,491 MMR
Solo
Skadi
Skadi
Bronze III
TheWeekender759
Skadi
Bronze III
Level 86
God Stats
0W - 2L
1,190 SR
Queue Stats
4W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
4 / 0 / 4
9,323
622
9,363
9,386
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
 
Achilles
14
4 / 2 / 2
8,721
581
9,951
13,366
16,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Facttual
Thanatos
14
4 / 3 / 5
8,422
561
8,805
14,902
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
13
1 / 0 / 5
8,790
586
3,857
8,980
10,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
drian28
Thoth
14
3 / 1 / 5
8,594
573
6,475
5,219
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
PeleOsirisSun Wukong

VS

Bans
ArachneMedusaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 3 / 1
7,535
502
4,431
8,986
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
A11ahuAkbar
King Arthur
11
1 / 5 / 1
7,437
496
6,928
16,908
12,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 2 / 0
5,540
369
1,628
7,572
5,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 3 / 0
8,473
565
9,971
15,856
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 0
6,379
425
5,014
8,436
2,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
6
6
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
0
4
6
W
Achilles
 
Achilles
4
2
2
2.5
L
Persephone
 
Persephone
0
3
1
0.17
L
King Arthur
A11ahuAkbar
King Arthur
1
5
1
0.3
L
0
2
0
0
W
Thanatos
Facttual
Thanatos
4
3
5
2.17
W
Fafnir
1
0
5
3.5
L
5
3
0
1.67
L
0
3
0
0
W
Thoth
drian28
Thoth
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,451
Damage
27,972
51,853
Taken
57,758
37,964
Mitigated
29,973
18,822
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,363
6,948
0
4,012
9,386
3,968
1,857
2,117
7,269
0
86,715
W
Achilles
 
Achilles
9,951
2,102
0
2,955
13,366
16,075
183
0
13,366
0
53,982
L
Persephone
 
Persephone
4,431
169
0
1,412
8,986
3,115
0
5,565
3,413
52,190
0
L
King Arthur
A11ahuAkbar
King Arthur
6,928
974
0
1,243
16,908
12,747
312
1,063
15,845
0
44,161
L
1,628
216
174
1,100
7,572
5,481
0
883
6,689
10,001
0
W
Thanatos
Facttual
Thanatos
8,805
3,370
0
9,196
14,902
5,950
0
743
14,159
0
73,538
W
Fafnir
3,857
897
0
2,159
8,980
10,303
180
2,181
6,799
22,211
0
L
9,971
2,728
0
8,953
15,856
6,130
0
1,676
14,180
0
75,989
L
5,014
2,332
0
1,005
8,436
2,500
69
1,141
7,295
0
44,814
W
Thoth
drian28
Thoth
6,475
229
0
500
5,219
1,668
0
2,229
2,990
79,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,850
Gold Earned
35,364
466
Minions Killed
344
0
Camps Cleared
0
1,540,095
Distance Traveled
1,310,289
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,323
622
131
9
0
290,122
3
W
Achilles
8,721
581
79
5
0
315,886
2
L
Persephone
7,535
502
101
7
0
255,403
0
L
King Arthur
7,437
496
64
4
0
291,724
0
L
Ymir
5,540
369
9
1
0
170,015
6
W
Thanatos
8,422
561
87
6
0
339,128
3
W
Fafnir
8,790
586
28
2
0
299,128
3
L
Bastet
8,473
565
100
7
0
353,150
1
L
Skadi
6,379
425
70
5
0
239,997
1
W
Thoth
8,594
573
141
9
0
295,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role