Player Matchup

Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BreadnBubba
Freya
Level 68
God Stats
1W - 2L
1,303 SR
Queue Stats
203W - 217L
1,444 Elo+
Party 1
Jormungandr
Jormungandr
DerekRedbird2
Jormungandr
Level 184
God Stats
7W - 11L
1,431 SR
Queue Stats
18W - 24L
1,425 Elo+
Party 1
Mulan
Mulan
L-A-R-K-O-
Mulan
Level 173
God Stats
0W - 1L
1,177 SR
Queue Stats
72W - 67L
1,447 Elo+
Party 1
Eset
Eset
YT-iConic_LoKo
Eset
Level 127
God Stats
0W - 1L
1,294 SR
Queue Stats
9W - 7L
1,568 Elo+
Party 1
Team Averages
Level 139
1,341 SR
1,477 Elo+

VS

Team Averages
Level 113
1,444 SR
1,446 Elo+
Chernobog
Chernobog
 
Chernobog
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Dopewhale
Terra
Level 124
God Stats
24W - 20L
1,506 SR
Queue Stats
513W - 481L
1,422 Elo+
Solo
Hades
Hades
GenistaSouji
Hades
Level 148
God Stats
3W - 1L
1,491 SR
Queue Stats
144W - 144L
1,402 Elo+
Solo
Agni
Agni
Magic20925
Agni
Level 89
God Stats
19W - 17L
1,285 SR
Queue Stats
481W - 450L
1,412 Elo+
Solo
Bastet
Bastet
Mr_TouchyFingers
Bastet
Level 100
God Stats
13W - 15L
1,436 SR
Queue Stats
25W - 25L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 1 / 0
7,083
644
5,322
8,830
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 2 / 1
5,879
534
4,846
6,656
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
DerekRedbird2
Jormungandr
11
1 / 0 / 1
6,140
558
4,422
8,453
5,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
8
0 / 4 / 2
5,320
484
4,319
9,394
5,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 0
5,541
504
1,529
8,273
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
3 / 1 / 0
6,702
609
6,201
6,192
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Dopewhale
Terra
9
1 / 2 / 4
5,925
539
2,309
8,859
3,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
5,987
544
6,125
7,703
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 1 / 3
6,953
632
4,210
4,510
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 0
6,499
591
8,473
7,368
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
12
12
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
1
0
3
W
Chernobog
 
Chernobog
3
1
0
3
L
2
2
1
1.25
L
Jormungandr
DerekRedbird2
Jormungandr
1
0
1
1.5
W
Terra
Dopewhale
Terra
1
2
4
1.5
W
0
2
1
0.25
L
Mulan
0
4
2
0.25
W
3
1
3
4.5
W
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,438
Damage
27,318
41,606
Taken
34,632
18,605
Mitigated
13,358
9,652
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,322
1,709
0
1,627
8,830
3,195
0
1,221
7,609
0
74,624
W
Chernobog
 
Chernobog
6,201
4,148
0
1,870
6,192
2,187
641
2,173
3,813
0
47,782
L
4,846
1,499
0
2,028
6,656
2,411
0
905
5,751
35,142
0
L
Jormungandr
DerekRedbird2
Jormungandr
4,422
1,564
0
1,682
8,453
5,270
0
5,081
3,372
46,014
0
W
Terra
Dopewhale
Terra
2,309
631
1,107
1,725
8,859
3,999
0
2,329
6,392
12,035
0
W
6,125
1,084
35
2,664
7,703
3,466
0
3,976
3,727
42,928
0
L
Mulan
4,319
379
0
2,477
9,394
5,240
0
2,267
7,127
0
14,465
W
4,210
400
0
865
4,510
1,290
0
650
3,860
42,395
0
W
8,473
2,354
84
2,470
7,368
2,416
0
1,325
6,043
0
37,718
L
1,529
135
0
1,838
8,273
2,489
0
3,170
5,103
39,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
32,066
361
Minions Killed
303
0
Camps Cleared
0
1,119,144
Distance Traveled
1,148,934
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,083
644
116
11
0
268,013
0
W
Chernobog
6,702
609
87
8
0
226,734
0
L
Freya
5,879
534
58
5
0
222,983
3
L
Jormungandr
6,140
558
83
8
0
210,875
4
W
Terra
5,925
539
17
2
0
250,914
4
W
Hades
5,987
544
66
6
0
196,607
2
L
Mulan
5,320
484
36
3
0
218,652
0
W
Agni
6,953
632
83
8
0
212,680
1
W
Bastet
6,499
591
50
5
0
261,999
0
L
Eset
5,541
504
68
6
0
198,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role