Player Matchup

Merlin
Merlin
BigRichTT
Merlin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
Raphalangello01
Gilgamesh
Level 43
God Stats
11W - 11L
1,597 SR
Queue Stats
126W - 137L
1,362 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SNDBYTE
Ah Muzen Cab
Level 82
God Stats
1W - 2L
1,719 SR
Queue Stats
76W - 71L
1,428 Elo+
Party 1
Ares
Ares
snowmanX72X
Ares
Level 47
God Stats
4W - 4L
1,761 SR
Queue Stats
21W - 34L
1,305 Elo+
Solo
Arachne
Arachne
thatkidrese
Arachne
Level 13
God Stats
10W - 15L
1,542 SR
Queue Stats
24W - 35L
1,405 Elo+
Party 1
Team Averages
Level 53
1,624 SR
1,372 Elo+

VS

Team Averages
Level 66
1,560 SR
1,503 Elo+
Awilix
Awilix
 
Awilix
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Globoy_vonta
Nu Wa
Level 49
God Stats
1W - 0L
1,726 SR
Queue Stats
18W - 14L
1,375 Elo+
Solo
Raijin
Raijin
Il-Nightmxre-II
Raijin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 86L
1,513 Elo+
Solo
Mercury
Mercury
OGSlatGang
Mercury
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 25L
1,741 Elo+
Solo
Sun Wukong
Sun Wukong
parmage10
Sun Wukong
Level 108
God Stats
67W - 54L
1,575 SR
Queue Stats
150W - 145L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigRichTT
Merlin
13
0 / 0 / 0
7,084
708
0
880
321
Gilgamesh
Raphalangello01
Gilgamesh
16
0 / 9 / 1
10,364
1,036
7,322
24,751
26,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
SNDBYTE
Ah Muzen Cab
14
0 / 9 / 2
9,415
942
15,095
15,955
7,062
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 8 / 2
9,742
974
8,837
23,789
24,946
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
thatkidrese
Arachne
15
2 / 6 / 0
9,985
999
7,697
14,285
8,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

79

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
5 / 2 / 18
11,624
1,162
12,161
12,802
6,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 0 / 12
10,736
1,074
12,142
4,463
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 0 / 12
12,393
1,239
12,013
6,655
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Mercury
OGSlatGang
Mercury
19
14 / 0 / 14
13,455
1,346
34,144
13,133
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
parmage10
Sun Wukong
17
0 / 0 / 8
10,209
1,021
3,570
9,723
13,271
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
96
2
Kills
32
32
Deaths
2
5
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
2
18
7
L
Merlin
BigRichTT
Merlin
0
0
0
0
W
3
0
12
9
W
10
0
12
16
W
Mercury
OGSlatGang
Mercury
14
0
14
21
L
Gilgamesh
Raphalangello01
Gilgamesh
0
9
1
0.06
L
Ah Muzen Cab
SNDBYTE
Ah Muzen Cab
0
9
2
0.11
W
Sun Wukong
parmage10
Sun Wukong
0
0
8
4
L
0
8
2
0.13
L
Arachne
thatkidrese
Arachne
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,951
Damage
74,030
79,660
Taken
46,776
67,787
Mitigated
34,732
3,626
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,161
6,038
0
604
12,802
6,287
0
3,663
8,913
0
19,297
L
Merlin
BigRichTT
Merlin
0
0
0
0
880
321
0
880
0
0
0
W
12,142
4,579
0
502
4,463
2,096
0
679
3,592
23,046
0
W
12,013
1,540
0
1,352
6,655
5,768
0
790
5,724
30,617
0
W
Mercury
OGSlatGang
Mercury
34,144
21,830
0
1,368
13,133
7,310
0
2,345
10,175
0
65,581
L
Gilgamesh
Raphalangello01
Gilgamesh
7,322
1,198
0
1,058
24,751
26,574
0
7,768
16,683
0
53,019
L
Ah Muzen Cab
SNDBYTE
Ah Muzen Cab
15,095
9,004
0
55
15,955
7,062
0
4,245
11,710
0
34,675
W
Sun Wukong
parmage10
Sun Wukong
3,570
813
0
1,766
9,723
13,271
0
2,563
6,670
580
20,660
L
8,837
2,045
0
286
23,789
24,946
0
5,479
18,160
24,752
0
L
Arachne
thatkidrese
Arachne
7,697
5,724
0
2,227
14,285
8,884
0
5,748
8,237
0
20,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,590
Gold Earned
58,417
210
Minions Killed
295
7
Camps Cleared
8
707,009
Distance Traveled
992,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,624
1,162
24
2
3
219,495
0
L
Merlin
7,084
708
0
0
0
0
0
W
Nu Wa
10,736
1,074
34
3
0
147,379
0
W
Raijin
12,393
1,239
59
6
1
180,492
0
W
Mercury
13,455
1,346
136
14
3
255,418
0
L
Gilgamesh
10,364
1,036
98
10
0
183,766
0
L
Ah Muzen Cab
9,415
942
37
4
1
164,317
0
W
Sun Wukong
10,209
1,021
42
4
1
189,405
0
L
Ares
9,742
974
37
4
2
170,653
0
L
Arachne
9,985
999
38
4
4
188,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role