Player Matchup

Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DuhLlama
Da Ji
Level 99
God Stats
35W - 22L
1,519 SR
Queue Stats
459W - 332L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
scarface7_7_
Morgan Le Fay
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 69L
1,414 Elo+
Solo
Team Averages
Level 84
1,506 SR
1,467 Elo+

VS

Team Averages
Level 90
1,608 SR
1,463 Elo+
Agni
Agni
Big Bad Wook
Agni
Level 142
God Stats
10W - 4L
1,647 SR
Queue Stats
67W - 66L
1,530 Elo+
Solo
Bastet
Bastet
Precision_TW1Gz
Bastet
Level 89
God Stats
9W - 3L
1,644 SR
Queue Stats
91W - 94L
1,431 Elo+
Solo
Hercules
Hercules
Prodigy cld
Hercules
Level 38
God Stats
2W - 4L
1,533 SR
Queue Stats
187W - 186L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 7
9,086
909
4,666
6,107
5,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
DuhLlama
Da Ji
12
7 / 0 / 2
9,665
967
7,191
8,422
4,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
scarface7_7_
Morgan Le Fay
10
0 / 5 / 6
8,010
801
6,855
7,739
2,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
8,016
802
6,674
10,654
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
3 / 2 / 1
7,483
748
4,238
8,054
2,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Prodigy cld
Hercules
6
0 / 1 / 2
6,469
647
763
3,357
1,125
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
6
6
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
7
5.5
L
3
6
1
0.58
W
Da Ji
DuhLlama
Da Ji
7
0
2
8
L
3
2
1
1.75
L
Hercules
Prodigy cld
Hercules
0
1
2
1
W
Morgan Le Fay
scarface7_7_
Morgan Le Fay
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,712
Damage
11,675
22,268
Taken
22,065
13,046
Mitigated
6,349
5,556
Healing
1,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,666
1,387
0
2,977
6,107
5,783
947
1,585
4,522
0
33,196
L
6,674
113
21
664
10,654
2,663
0
1,527
8,537
28,207
0
W
Da Ji
DuhLlama
Da Ji
7,191
1,143
0
1,777
8,422
4,536
702
2,894
5,528
0
29,145
L
4,238
1,095
0
754
8,054
2,561
0
3,041
4,628
0
15,124
L
Hercules
Prodigy cld
Hercules
763
351
0
37
3,357
1,125
0
2,343
976
0
5,245
W
Morgan Le Fay
scarface7_7_
Morgan Le Fay
6,855
667
0
802
7,739
2,727
809
3,311
4,428
36,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,761
Gold Earned
21,968
137
Minions Killed
64
0
Camps Cleared
0
595,150
Distance Traveled
338,544
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,086
909
53
5
0
207,226
0
L
Agni
8,016
802
41
4
0
146,626
0
W
Da Ji
9,665
967
42
4
0
204,510
0
L
Bastet
7,483
748
17
2
0
130,436
0
L
Hercules
6,469
647
6
1
0
61,482
0
W
Morgan Le Fay
8,010
801
42
4
0
183,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role