Player Matchup

Ymir
Ymir
Silver I
MrOliveTree2
Ymir
Silver I
Level 128
God Stats
5W - 2L
1,653 SR
Queue Stats
118W - 121L
1,615 MMR
Party 1
Ix Chel
Ix Chel
Silver I
SaboDayBow
Ix Chel
Silver I
Level 93
God Stats
1W - 0L
1,875 SR
Queue Stats
26W - 24L
1,571 MMR
Solo
Heimdallr
Heimdallr
Gold V
TheQuirkyGiraffe
Heimdallr
Gold V
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 3L
1,597 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,676 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,477 SR
1,592 MMR
Scylla
Scylla
Gold I
GIORDANOM27
Scylla
Gold I
Level 91
God Stats
12W - 16L
1,467 SR
Queue Stats
412W - 444L
1,630 MMR
Solo
Ravana
Ravana
Gold II
Nalashadow
Ravana
Gold II
Level 149
God Stats
0W - 3L
1,469 SR
Queue Stats
86W - 97L
1,526 MMR
Solo
Ganesha
Ganesha
Gold III
TheElephantGod
Ganesha
Gold III
Level 159
God Stats
118W - 136L
1,497 SR
Queue Stats
435W - 482L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
9,335
778
4,775
11,426
11,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ix Chel
SaboDayBow
Ix Chel
13
3 / 0 / 6
10,101
842
8,858
3,970
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
13
4 / 1 / 5
9,797
816
18,790
11,024
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AgniMartichorasAchillesCharonNe Zha

VS

Bans
AtlasChironXbalanqueArtemisCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 3 / 0
8,307
692
7,824
9,789
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Nalashadow
Ravana
10
0 / 4 / 1
7,962
664
4,203
13,432
8,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 1
7,762
647
6,342
12,960
11,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
3
0
0.33
W
2
0
7
5.5
L
Ravana
Nalashadow
Ravana
0
4
1
0.13
W
Ix Chel
SaboDayBow
Ix Chel
3
0
6
6
L
0
2
1
0.25
W
Heimdallr
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,423
Damage
18,369
26,420
Taken
36,181
17,648
Mitigated
23,114
9,928
Healing
4,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,824
1,047
0
370
9,789
3,394
0
3,458
6,331
37,268
0
W
4,775
986
0
949
11,426
11,730
541
4,429
6,396
12,972
0
L
Ravana
Nalashadow
Ravana
4,203
471
0
1,531
13,432
8,184
0
4,848
8,584
0
25,642
W
Ix Chel
SaboDayBow
Ix Chel
8,858
328
3,953
1,847
3,970
1,546
1,238
2,792
1,007
47,675
0
L
6,342
210
0
2,647
12,960
11,536
0
5,423
7,537
13,772
243
W
Heimdallr
18,790
12,046
0
3,179
11,024
4,372
964
6,014
4,456
0
69,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,233
Gold Earned
24,031
168
Minions Killed
113
0
Camps Cleared
0
693,987
Distance Traveled
750,588
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,307
692
65
5
0
198,560
0
W
Ymir
9,335
778
14
1
0
244,366
1
L
Ravana
7,962
664
46
4
0
313,016
0
W
Ix Chel
10,101
842
76
6
0
248,299
0
L
Ganesha
7,762
647
2
0
0
239,012
1
W
Heimdallr
9,797
816
78
7
0
201,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role