Player Matchup

Bacchus
Bacchus
DidiacXD
Bacchus
Level 100
God Stats
1W - 2L
1,687 SR
Queue Stats
12W - 11L
1,403 Elo+
Party 2
Poseidon
Poseidon
TommyDGaming
Poseidon
Level 116
God Stats
7W - 10L
1,257 SR
Queue Stats
11W - 21L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
miota05
Sun Wukong
Level 144
God Stats
1W - 0L
1,644 SR
Queue Stats
10W - 6L
1,591 Elo+
Party 2
Heimdallr
Heimdallr
omarsantcliment
Heimdallr
Level 66
God Stats
6W - 5L
1,571 SR
Queue Stats
10W - 9L
1,323 Elo+
Party 2
Thanatos
Thanatos
terminator246801
Thanatos
Level 106
God Stats
1W - 0L
1,191 SR
Queue Stats
9W - 4L
1,759 Elo+
Party 2
Team Averages
Level 106
1,470 SR
1,493 Elo+

VS

Team Averages
Level 89
1,548 SR
1,462 Elo+
Sun Wukong
Sun Wukong
K6I9N
Sun Wukong
Level 159
God Stats
2W - 2L
1,380 SR
Queue Stats
183W - 183L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
KPOT_B_TPYCUKAX
Ao Kuang
Level 40
God Stats
3W - 9L
1,269 SR
Queue Stats
106W - 126L
1,424 Elo+
Party 1
Artemis
Artemis
Meeyss
Artemis
Level 108
God Stats
1W - 1L
1,701 SR
Queue Stats
18W - 15L
1,480 Elo+
Solo
Raijin
Raijin
aggelos090807
Raijin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 238L
1,468 Elo+
Party 1
Zhong Kui
Zhong Kui
sashcochertovec
Zhong Kui
Level 57
God Stats
16W - 12L
1,891 SR
Queue Stats
302W - 345L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DidiacXD
Bacchus
12
2 / 3 / 6
8,416
468
7,090
14,591
15,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
TommyDGaming
Poseidon
18
14 / 3 / 4
12,214
679
20,227
10,229
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
miota05
Sun Wukong
17
2 / 2 / 5
10,427
579
14,477
20,763
17,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
omarsantcliment
Heimdallr
12
2 / 4 / 8
8,514
473
10,077
14,014
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
7 / 5 / 6
9,811
545
8,170
18,442
7,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
K6I9N
Sun Wukong
19
5 / 0 / 3
12,462
692
13,552
19,196
20,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ao Kuang
16
7 / 9 / 1
9,872
548
8,681
21,165
8,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Meeyss
Artemis
13
2 / 3 / 3
8,377
465
9,152
11,829
4,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

14
1 / 8 / 5
8,770
487
7,456
14,258
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
sashcochertovec
Zhong Kui
13
2 / 7 / 5
8,495
472
14,979
17,243
11,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
27
Kills
17
17
Deaths
27
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DidiacXD
Bacchus
2
3
6
1.67
L
Sun Wukong
K6I9N
Sun Wukong
5
0
3
6.5
L
Ao Kuang
7
9
1
0.83
L
Artemis
Meeyss
Artemis
2
3
3
1.17
W
Poseidon
TommyDGaming
Poseidon
14
3
4
5.33
L
1
8
5
0.44
W
Sun Wukong
miota05
Sun Wukong
2
2
5
2.25
W
Heimdallr
omarsantcliment
Heimdallr
2
4
8
1.5
L
Zhong Kui
sashcochertovec
Zhong Kui
2
7
5
0.64
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,041
Damage
53,820
78,039
Taken
83,691
51,313
Mitigated
51,305
19,927
Healing
23,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DidiacXD
Bacchus
7,090
654
0
1,566
14,591
15,474
0
6,460
8,131
17,341
0
L
Sun Wukong
K6I9N
Sun Wukong
13,552
1,717
0
8,736
19,196
20,944
0
1,277
17,857
1,249
108,962
L
Ao Kuang
8,681
1,757
0
3,728
21,165
8,848
520
10,682
10,109
78,907
0
L
Artemis
Meeyss
Artemis
9,152
3,800
0
4,387
11,829
4,444
1,161
4,868
6,865
0
44,790
W
Poseidon
TommyDGaming
Poseidon
20,227
2,719
0
250
10,229
4,324
589
5,312
4,917
96,659
0
L
7,456
534
0
360
14,258
5,098
233
4,135
9,923
58,565
0
W
Sun Wukong
miota05
Sun Wukong
14,477
2,331
0
5,781
20,763
17,616
513
4,426
16,337
0
101,415
W
Heimdallr
omarsantcliment
Heimdallr
10,077
5,031
157
3,713
14,014
6,464
426
7,637
6,377
0
54,299
L
Zhong Kui
sashcochertovec
Zhong Kui
14,979
80
217
5,960
17,243
11,971
301
5,489
11,620
60,604
0
W
8,170
1,651
0
8,460
18,442
7,435
0
8,669
9,773
0
69,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,382
Gold Earned
47,976
502
Minions Killed
542
0
Camps Cleared
0
1,864,976
Distance Traveled
1,712,938
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,416
468
8
0
0
380,006
4
L
Sun Wukong
12,462
692
197
11
0
363,000
2
L
Ao Kuang
9,872
548
89
5
0
357,324
0
L
Artemis
8,377
465
69
4
0
316,009
0
W
Poseidon
12,214
679
146
8
0
383,427
0
L
Raijin
8,770
487
96
5
0
331,501
0
W
Sun Wukong
10,427
579
172
10
0
366,702
0
W
Heimdallr
8,514
473
92
5
0
355,685
0
L
Zhong Kui
8,495
472
91
5
0
345,104
2
W
Thanatos
9,811
545
84
5
0
379,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role