Player Matchup

Freya
Freya
IVARLEBRAKMAR
Freya
Level 14
God Stats
3W - 1L
1,597 SR
Queue Stats
8W - 8L
1,429 Elo+
Party 2
Raijin
Raijin
KPOT_B_TPYCUKAX
Raijin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 126L
1,411 Elo+
Party 1
Bacchus
Bacchus
Shymik
Bacchus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,429 Elo+
Party 2
Erlang Shen
Erlang Shen
aggelos090807
Erlang Shen
Level 79
God Stats
2W - 1L
1,315 SR
Queue Stats
225W - 238L
1,457 Elo+
Party 1
Pele
Pele
sashcochertovec
Pele
Level 56
God Stats
8W - 13L
1,325 SR
Queue Stats
302W - 345L
1,426 Elo+
Party 1
Team Averages
Level 47
1,447 SR
1,430 Elo+

VS

Team Averages
Level 97
1,581 SR
1,466 Elo+
Bakasura
Bakasura
BowserBaby1
Bakasura
Level 122
God Stats
5W - 5L
1,821 SR
Queue Stats
167W - 169L
1,422 Elo+
Party 3
Jormungandr
Jormungandr
DoomDemise
Jormungandr
Level 127
God Stats
6W - 7L
1,457 SR
Queue Stats
345W - 388L
1,480 Elo+
Party 3
Hel
Hel
Raven_Darkness_7
Hel
Level 115
God Stats
7W - 6L
1,498 SR
Queue Stats
420W - 416L
1,459 Elo+
Solo
Izanami
Izanami
immer_offline_22
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,439 Elo+
Party 3
Geb
Geb
orestis58
Geb
Level 107
God Stats
4W - 2L
1,631 SR
Queue Stats
15W - 12L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 2
6,213
565
8,074
5,272
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 3 / 3
5,640
513
7,077
8,173
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Shymik
Bacchus
9
0 / 1 / 6
5,694
518
3,657
6,758
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
aggelos090807
Erlang Shen
10
0 / 4 / 2
5,333
485
4,931
11,268
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 1 / 0
6,392
581
6,646
8,913
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BowserBaby1
Bakasura
11
5 / 2 / 1
6,604
600
6,182
12,742
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
DoomDemise
Jormungandr
12
3 / 0 / 1
7,405
673
6,739
8,613
6,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 2
5,440
495
4,907
8,140
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 6 / 2
4,477
407
1,225
8,164
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 1 / 4
5,924
539
4,735
8,176
5,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
12
Kills
10
10
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BowserBaby1
Bakasura
5
2
1
2.75
L
Jormungandr
DoomDemise
Jormungandr
3
0
1
3.5
W
5
1
2
6
W
3
3
3
1.5
L
1
3
2
0.67
W
Bacchus
Shymik
Bacchus
0
1
6
3
W
Erlang Shen
aggelos090807
Erlang Shen
0
4
2
0.25
L
0
6
2
0.17
L
1
1
4
3
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,385
Damage
23,788
40,384
Taken
45,835
20,020
Mitigated
22,976
8,947
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BowserBaby1
Bakasura
6,182
4,654
0
4,877
12,742
5,392
0
2,578
10,080
0
41,367
L
Jormungandr
DoomDemise
Jormungandr
6,739
2,163
0
2,941
8,613
6,538
0
0
8,613
54,067
0
W
8,074
2,413
0
2,131
5,272
1,964
584
1,813
3,274
38,753
0
W
7,077
1,048
0
500
8,173
2,986
0
4,984
3,029
35,833
0
L
4,907
74
629
3,813
8,140
3,308
0
5,630
2,436
36,454
0
W
Bacchus
Shymik
Bacchus
3,657
563
0
1,924
6,758
5,682
231
1,874
4,836
17,118
0
W
Erlang Shen
aggelos090807
Erlang Shen
4,931
3,262
0
3,227
11,268
6,334
0
6,135
5,075
0
33,458
L
1,225
390
0
438
8,164
2,607
0
5,079
2,905
0
14,444
L
4,735
1,148
1,285
1,782
8,176
5,131
0
5,065
2,993
15,302
0
W
6,646
1,524
0
1,165
8,913
3,054
0
1,575
6,687
0
57,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
29,850
280
Minions Killed
277
0
Camps Cleared
0
1,060,074
Distance Traveled
1,052,990
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,604
600
78
7
0
267,655
0
L
Jormungandr
7,405
673
99
9
0
183,796
0
W
Freya
6,213
565
72
7
0
221,694
0
W
Raijin
5,640
513
52
5
0
176,014
0
L
Hel
5,440
495
71
6
0
207,533
1
W
Bacchus
5,694
518
31
3
0
219,893
0
W
Erlang Shen
5,333
485
44
4
0
206,713
0
L
Izanami
4,477
407
21
2
0
184,846
1
L
Geb
5,924
539
8
1
0
209,160
2
W
Pele
6,392
581
81
7
0
235,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role