Player Matchup

Anubis
Anubis
Flamin Bacon856
Anubis
Level 106
God Stats
31W - 19L
1,602 SR
Queue Stats
238W - 238L
1,407 Elo+
Solo
Ymir
Ymir
Mateorg__
Ymir
Level 83
God Stats
2W - 1L
1,819 SR
Queue Stats
128W - 103L
1,527 Elo+
Party 1
Pele
Pele
OzDragon
Pele
Level 148
God Stats
9W - 8L
1,437 SR
Queue Stats
602W - 571L
1,521 Elo+
Solo
Mercury
Mercury
Vantroiirk
Mercury
Level 69
God Stats
2W - 7L
1,316 SR
Queue Stats
38W - 43L
1,462 Elo+
Party 1
Ishtar
Ishtar
mexican fear
Ishtar
Level 129
God Stats
40W - 22L
1,601 SR
Queue Stats
223W - 236L
1,423 Elo+
Solo
Team Averages
Level 107
1,555 SR
1,468 Elo+

VS

Team Averages
Level 110
1,493 SR
1,468 Elo+
Hades
Hades
AwesomeLoki34
Hades
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
158W - 139L
1,441 Elo+
Party 2
Neith
Neith
Ayee KILtit
Neith
Level 137
God Stats
24W - 29L
1,426 SR
Queue Stats
323W - 289L
1,436 Elo+
Solo
Anubis
Anubis
DomBowler
Anubis
Level 96
God Stats
65W - 43L
1,587 SR
Queue Stats
198W - 180L
1,511 Elo+
Solo
Nemesis
Nemesis
W8ing4Change
Nemesis
Level 123
God Stats
6W - 6L
1,408 SR
Queue Stats
167W - 139L
1,477 Elo+
Party 2
Yemoja
Yemoja
YouattC
Yemoja
Level 114
God Stats
5W - 3L
1,543 SR
Queue Stats
551W - 551L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,730
455
0
620
98
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
6
0 / 3 / 0
3,707
618
2,229
6,806
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
8
1 / 1 / 0
4,468
745
2,495
5,250
2,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Vantroiirk
Mercury
7
1 / 3 / 0
3,995
666
1,337
5,552
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ishtar
6
0 / 0 / 0
3,668
611
2,321
4,060
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,437
740
2,064
4,760
1,685
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 2
4,089
682
2,518
2,107
564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
DomBowler
Anubis
8
4 / 1 / 2
5,379
897
5,559
3,887
1,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
W8ing4Change
Nemesis
7
1 / 0 / 0
4,091
682
1,134
3,283
1,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
YouattC
Yemoja
6
0 / 0 / 3
4,384
731
2,760
4,829
2,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
7
8
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
1
0
2
2
W
Anubis
DomBowler
Anubis
4
1
2
5
L
0
1
0
0
L
Ymir
0
3
0
0
L
Pele
1
1
0
1
L
Mercury
Vantroiirk
Mercury
1
3
0
0.33
W
Nemesis
W8ing4Change
Nemesis
1
0
0
1
W
Yemoja
YouattC
Yemoja
0
0
3
1.5
L
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,382
Damage
14,035
22,288
Taken
18,866
9,724
Mitigated
7,190
6,735
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,064
546
33
2,232
4,760
1,685
0
0
4,760
20,872
0
W
2,518
793
0
495
2,107
564
0
448
1,659
0
21,515
W
Anubis
DomBowler
Anubis
5,559
76
0
1,768
3,887
1,669
0
676
3,211
26,774
0
L
0
0
0
0
620
98
0
0
620
49
0
L
Ymir
2,229
234
0
1,904
6,806
4,344
0
2,860
3,946
7,834
0
L
Pele
2,495
581
0
2,002
5,250
2,636
0
3,240
2,010
0
27,331
L
Mercury
Vantroiirk
Mercury
1,337
232
0
1,282
5,552
1,426
0
2,815
2,737
0
15,134
W
Nemesis
W8ing4Change
Nemesis
1,134
707
111
693
3,283
1,009
680
92
3,191
0
21,489
W
Yemoja
YouattC
Yemoja
2,760
1,092
1,401
1,918
4,829
2,263
161
1,013
3,816
9,937
0
L
Ishtar
2,321
1,358
0
1,547
4,060
1,220
0
1,468
2,592
0
24,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,568
Gold Earned
22,380
115
Minions Killed
170
0
Camps Cleared
0
539,052
Distance Traveled
590,618
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,437
740
34
6
0
123,406
1
W
Neith
4,089
682
42
7
0
110,511
2
W
Anubis
5,379
897
47
8
0
114,339
0
L
Anubis
2,730
455
0
0
0
19,116
0
L
Ymir
3,707
618
9
2
0
115,685
0
L
Pele
4,468
745
39
7
0
141,063
1
L
Mercury
3,995
666
28
5
0
147,260
0
W
Nemesis
4,091
682
35
6
0
131,274
0
W
Yemoja
4,384
731
12
2
0
111,088
2
L
Ishtar
3,668
611
39
7
0
115,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role