Player Matchup

Anubis
Anubis
Masters
 
Anubis
Masters
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
 
Raijin
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Masters
 
Pele
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Grandmaster
 
Lancelot
Grandmaster
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Masters
 
Maui
Masters
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 124
1,500 SR
1,500 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 175
1,545 SR
2,247 MMR
Hercules
Hercules
Masters
 
Hercules
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Masters
 
He Bo
Masters
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
MastKiII
Susano
Masters
Level 199
God Stats
13W - 15L
1,534 SR
Queue Stats
178W - 162L
2,996 MMR
Solo
Hou Yi
Hou Yi
Masters
RyYBaCK
Hou Yi
Masters
Level 228
God Stats
0W - 1L
1,471 SR
Queue Stats
357W - 318L
2,549 MMR
Solo
Charon
Charon
Masters
roiands
Charon
Masters
Level 144
God Stats
5W - 3L
1,720 SR
Queue Stats
200W - 160L
2,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 0 / 1
5,820
728
4,774
4,269
1,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
 
Raijin
9
1 / 2 / 1
5,419
677
4,664
5,284
1,699
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
 
Pele
10
2 / 2 / 1
5,205
651
3,296
5,632
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
 
Lancelot
8
4 / 0 / 1
5,199
650
3,114
6,204
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
 
Maui
8
0 / 1 / 3
4,885
611
3,966
5,871
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ao KuangCabrakanFafnir

VS

Bans
AphroditeAthenaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 2 / 1
5,127
641
3,937
7,683
4,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
 
He Bo
7
1 / 2 / 1
4,621
578
1,626
4,536
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
MastKiII
Susano
8
2 / 3 / 0
4,577
572
3,295
7,567
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
RyYBaCK
Hou Yi
6
0 / 3 / 0
3,741
468
2,163
5,187
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
roiands
Charon
8
1 / 1 / 0
4,562
570
5,230
4,523
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
5
5
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
1
4.5
W
Raijin
 
Raijin
1
2
1
0.75
W
Pele
 
Pele
2
2
1
1.25
W
Lancelot
 
Lancelot
4
0
1
4.5
W
Maui
 
Maui
0
1
3
1.5
L
Hercules
 
Hercules
1
2
1
0.75
L
He Bo
 
He Bo
1
2
1
0.75
L
Susano
MastKiII
Susano
2
3
0
0.67
L
Hou Yi
RyYBaCK
Hou Yi
0
3
0
0
L
Charon
roiands
Charon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,814
Damage
16,251
27,260
Taken
29,496
11,789
Mitigated
11,389
8,154
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,774
210
0
2,925
4,269
1,891
0
911
3,358
43,016
0
W
Raijin
 
Raijin
4,664
669
0
2,309
5,284
1,699
0
0
5,284
37,786
0
W
Pele
 
Pele
3,296
947
0
688
5,632
1,813
0
1,023
4,609
0
39,755
W
Lancelot
 
Lancelot
3,114
980
0
664
6,204
3,513
54
1,842
4,362
0
20,438
W
Maui
 
Maui
3,966
2,240
0
1,568
5,871
2,873
0
3,068
2,803
24,561
8,572
L
Hercules
 
Hercules
3,937
2,250
0
2,833
7,683
4,850
0
4,598
3,019
0
34,413
L
He Bo
 
He Bo
1,626
56
0
625
4,536
911
0
1,307
3,229
21,666
0
L
Susano
MastKiII
Susano
3,295
835
0
860
7,567
2,030
0
3,466
4,101
0
29,792
L
Hou Yi
RyYBaCK
Hou Yi
2,163
1,386
0
1,381
5,187
1,682
0
1,886
3,301
0
19,057
L
Charon
roiands
Charon
5,230
2,064
0
1,287
4,523
1,916
0
1,635
2,888
24,111
248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,528
Gold Earned
22,628
305
Minions Killed
242
0
Camps Cleared
0
866,823
Distance Traveled
784,166
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,820
728
83
10
0
158,446
0
W
Raijin
5,419
677
73
9
0
162,860
0
W
Pele
5,205
651
60
8
0
179,969
1
W
Lancelot
5,199
650
39
5
0
195,092
0
W
Maui
4,885
611
50
6
0
170,456
1
L
Hercules
5,127
641
64
8
0
170,507
0
L
He Bo
4,621
578
58
7
0
145,053
0
L
Susano
4,577
572
49
6
0
185,600
2
L
Hou Yi
3,741
468
26
3
0
129,879
0
L
Charon
4,562
570
45
6
0
153,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role