Player Matchup

Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Edowado14
Achilles
Level 148
God Stats
1W - 2L
1,200 SR
Queue Stats
90W - 110L
1,468 Elo+
Solo
Chaac
Chaac
Matrixbeast
Chaac
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 147L
1,471 Elo+
Solo
Danzaburou
Danzaburou
aries tay
Danzaburou
Level 104
God Stats
2W - 4L
1,287 SR
Queue Stats
304W - 323L
1,411 Elo+
Solo
Team Averages
Level 137
1,397 SR
1,470 Elo+

VS

Team Averages
Level 124
1,587 SR
1,455 Elo+
Cerberus
Cerberus
JimmyLayhay
Cerberus
Level 88
God Stats
0W - 2L
1,323 SR
Queue Stats
109W - 101L
1,466 Elo+
Party 1
Neith
Neith
KillaB523
Neith
Level 140
God Stats
31W - 20L
1,596 SR
Queue Stats
905W - 946L
1,445 Elo+
Solo
Cupid
Cupid
PapaCapnCrunch
Cupid
Level 115
God Stats
0W - 1L
1,812 SR
Queue Stats
21W - 36L
1,340 Elo+
Solo
Raijin
Raijin
itsfrickintyler
Raijin
Level 143
God Stats
7W - 9L
1,569 SR
Queue Stats
1,032W - 1,029L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
xI MrSolo Ix
Cthulhu
Level 135
God Stats
0W - 2L
1,635 SR
Queue Stats
36W - 46L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 1 / 8
8,210
912
7,410
9,250
8,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
 
Janus
14
5 / 2 / 1
7,913
879
10,113
6,014
2,928
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Edowado14
Achilles
14
4 / 2 / 8
7,939
882
6,980
8,912
8,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 9
7,874
875
8,480
9,570
9,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
aries tay
Danzaburou
13
0 / 1 / 10
7,443
827
4,715
5,190
2,538
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JimmyLayhay
Cerberus
13
1 / 3 / 4
7,387
821
6,478
13,597
13,776
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
KillaB523
Neith
15
2 / 1 / 5
7,259
807
5,902
5,587
2,284
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 2
6,176
686
4,788
4,797
1,660
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 5
7,035
782
9,395
7,092
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
xI MrSolo Ix
Cthulhu
14
4 / 3 / 3
8,014
890
5,793
9,699
6,941
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
12
Kills
8
8
Deaths
12
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
8
6
W
Janus
 
Janus
5
2
1
2.75
W
Achilles
Edowado14
Achilles
4
2
8
4
L
Cerberus
JimmyLayhay
Cerberus
1
3
4
1
L
Neith
KillaB523
Neith
2
1
5
4.5
W
1
2
9
2.75
L
0
2
2
0.5
W
Danzaburou
aries tay
Danzaburou
0
1
10
5
L
1
3
5
1.17
L
Cthulhu
xI MrSolo Ix
Cthulhu
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,698
Damage
32,356
38,936
Taken
40,772
31,427
Mitigated
27,132
17,655
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,410
2,395
3,840
4,868
9,250
8,465
234
4,289
4,707
14,727
0
W
Janus
 
Janus
10,113
528
520
525
6,014
2,928
231
3,614
2,122
15,963
0
W
Achilles
Edowado14
Achilles
6,980
930
455
2,832
8,912
8,480
290
4,748
3,896
0
13,504
L
Cerberus
JimmyLayhay
Cerberus
6,478
287
397
5,493
13,597
13,776
0
5,379
7,513
15,126
0
L
Neith
KillaB523
Neith
5,902
1,410
1,423
1,991
5,587
2,284
572
3,105
2,252
0
14,580
W
8,480
773
1,240
2,188
9,570
9,016
72
5,243
3,985
0
15,481
L
4,788
3,488
303
1,355
4,797
1,660
0
1,779
2,814
0
8,854
W
Danzaburou
aries tay
Danzaburou
4,715
898
0
1,187
5,190
2,538
880
2,486
2,560
0
18,408
L
9,395
597
884
1,261
7,092
2,471
0
3,386
3,495
16,614
0
L
Cthulhu
xI MrSolo Ix
Cthulhu
5,793
371
1,319
1,500
9,699
6,941
0
2,808
6,363
12,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,379
Gold Earned
35,871
103
Minions Killed
89
0
Camps Cleared
0
853,500
Distance Traveled
797,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,210
912
28
3
0
160,710
0
W
Janus
7,913
879
19
2
0
161,905
0
W
Achilles
7,939
882
11
1
0
178,271
0
L
Cerberus
7,387
821
22
2
0
183,890
0
L
Neith
7,259
807
12
1
0
201,456
0
W
Chaac
7,874
875
21
2
0
177,872
0
L
Cupid
6,176
686
19
2
0
93,981
0
W
Danzaburou
7,443
827
24
3
0
174,742
0
L
Raijin
7,035
782
20
2
0
148,292
0
L
Cthulhu
8,014
890
16
2
0
170,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role