Player Matchup

Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Flandy1
Ganesha
Level 105
God Stats
2W - 2L
1,909 SR
Queue Stats
60W - 45L
1,580 Elo+
Solo
Zhong Kui
Zhong Kui
LilHangryHippie
Zhong Kui
Level 88
God Stats
15W - 7L
1,553 SR
Queue Stats
121W - 132L
1,400 Elo+
Party 1
Anhur
Anhur
Russthecrow
Anhur
Level 120
God Stats
1W - 4L
1,268 SR
Queue Stats
309W - 317L
1,411 Elo+
Solo
Thanatos
Thanatos
RxChemist
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,354 Elo+
Party 1
Team Averages
Level 94
1,546 SR
1,449 Elo+

VS

Team Averages
Level 106
1,580 SR
1,440 Elo+
Pele
Pele
Chickenz1910
Pele
Level 97
God Stats
3W - 1L
1,576 SR
Queue Stats
205W - 186L
1,462 Elo+
Solo
King Arthur
King Arthur
FudderShucks
King Arthur
Level 105
God Stats
2W - 6L
1,284 SR
Queue Stats
105W - 101L
1,441 Elo+
Solo
Cernunnos
Cernunnos
GettinPaid3125
Cernunnos
Level 86
God Stats
1W - 0L
1,654 SR
Queue Stats
92W - 97L
1,397 Elo+
Solo
Zhong Kui
Zhong Kui
UNHAPPY GRANNY
Zhong Kui
Level 117
God Stats
16W - 14L
1,598 SR
Queue Stats
181W - 173L
1,446 Elo+
Solo
Hades
Hades
XxZ0EG0DxX
Hades
Level 124
God Stats
5W - 1L
1,787 SR
Queue Stats
30W - 32L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 1 / 1
7,907
465
9,892
6,203
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Flandy1
Ganesha
14
0 / 2 / 4
8,814
518
7,847
14,344
13,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
LilHangryHippie
Zhong Kui
15
2 / 1 / 0
8,805
518
11,853
13,031
11,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 1 / 1
10,510
618
8,516
9,294
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
RxChemist
Thanatos
15
2 / 2 / 1
8,515
501
9,268
15,946
7,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 2
9,474
557
8,540
16,089
5,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
FudderShucks
King Arthur
14
0 / 2 / 4
8,597
506
6,270
17,347
14,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
GettinPaid3125
Cernunnos
14
2 / 3 / 1
8,475
499
6,717
11,100
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
UNHAPPY GRANNY
Zhong Kui
13
1 / 1 / 4
8,047
473
7,856
12,720
8,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
13
0 / 1 / 6
8,095
476
8,761
14,157
6,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
7
7
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
1
1.5
W
4
2
2
2.5
L
Ganesha
Flandy1
Ganesha
0
2
4
1
W
King Arthur
FudderShucks
King Arthur
0
2
4
1
W
Cernunnos
GettinPaid3125
Cernunnos
2
3
1
0.83
L
Zhong Kui
LilHangryHippie
Zhong Kui
2
1
0
2
L
4
1
1
4.5
L
Thanatos
RxChemist
Thanatos
2
2
1
1.25
W
Zhong Kui
UNHAPPY GRANNY
Zhong Kui
1
1
4
3
W
Hades
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,376
Damage
38,144
58,818
Taken
71,413
38,514
Mitigated
39,400
26,460
Healing
21,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,892
643
0
1,107
6,203
2,291
594
3,408
2,795
69,064
0
W
8,540
1,735
0
2,263
16,089
5,930
123
5,021
11,068
0
93,820
L
Ganesha
Flandy1
Ganesha
7,847
967
0
3,859
14,344
13,980
0
7,245
7,099
24,319
0
W
King Arthur
FudderShucks
King Arthur
6,270
188
290
3,934
17,347
14,945
16
8,809
8,538
135
65,917
W
Cernunnos
GettinPaid3125
Cernunnos
6,717
3,427
0
4,819
11,100
3,046
924
1,273
9,827
0
52,132
L
Zhong Kui
LilHangryHippie
Zhong Kui
11,853
1,370
0
6,338
13,031
11,009
0
1,523
11,508
72,027
0
L
8,516
4,182
0
2,976
9,294
4,025
836
1,305
7,989
0
91,972
L
Thanatos
RxChemist
Thanatos
9,268
1,946
0
12,180
15,946
7,209
0
3,271
12,675
0
76,634
W
Zhong Kui
UNHAPPY GRANNY
Zhong Kui
7,856
1,167
0
2,566
12,720
8,577
256
7,622
5,098
63,067
0
W
Hades
8,761
796
715
6,659
14,157
6,902
79
6,867
7,290
32,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,551
Gold Earned
42,688
482
Minions Killed
487
0
Camps Cleared
0
1,592,078
Distance Traveled
1,694,812
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,907
465
119
7
0
267,359
5
W
Pele
9,474
557
125
7
0
403,681
2
L
Ganesha
8,814
518
1
0
0
343,933
6
W
King Arthur
8,597
506
120
7
0
357,908
3
W
Cernunnos
8,475
499
83
5
0
284,492
0
L
Zhong Kui
8,805
518
120
7
0
257,809
0
L
Anhur
10,510
618
145
9
0
347,928
2
L
Thanatos
8,515
501
97
6
0
375,049
0
W
Zhong Kui
8,047
473
124
7
0
328,297
5
W
Hades
8,095
476
35
2
0
320,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role