Player Matchup

Thor
Thor
LostNoFound
Thor
Level 157
God Stats
2W - 0L
1,803 SR
Queue Stats
121W - 68L
1,691 Elo+
Party 1
Atlas
Atlas
Nickgurl
Atlas
Level 68
God Stats
2W - 1L
1,747 SR
Queue Stats
137W - 81L
1,625 Elo+
Party 1
Yemoja
Yemoja
PrototypeW
Yemoja
Level 149
God Stats
6W - 1L
1,997 SR
Queue Stats
91W - 48L
1,786 Elo+
Party 1
Hou Yi
Hou Yi
josephomaru
Hou Yi
Level 157
God Stats
3W - 3L
1,482 SR
Queue Stats
262W - 180L
1,621 Elo+
Party 1
Rama
Rama
toxicaleb
Rama
Level 123
God Stats
1W - 1L
1,556 SR
Queue Stats
84W - 60L
1,610 Elo+
Party 1
Team Averages
Level 131
1,717 SR
1,667 Elo+

VS

Team Averages
Level 97
1,494 SR
1,499 Elo+
Nu Wa
Nu Wa
BloodRedFire
Nu Wa
Level 122
God Stats
0W - 2L
1,348 SR
Queue Stats
93W - 94L
1,499 Elo+
Solo
Aphrodite
Aphrodite
EddieTheAssassin
Aphrodite
Level 122
God Stats
21W - 17L
1,594 SR
Queue Stats
1,006W - 1,006L
1,550 Elo+
Solo
Xing Tian
Xing Tian
SmokeyMistake
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 99L
1,568 Elo+
Solo
Hachiman
Hachiman
SseV7en
Hachiman
Level 45
God Stats
1W - 1L
1,731 SR
Queue Stats
7W - 25L
1,302 Elo+
Solo
Fenrir
Fenrir
ZzEBERTzZ
Fenrir
Level 126
God Stats
0W - 2L
1,298 SR
Queue Stats
80W - 67L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,456
922
9,631
5,783
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Nickgurl
Atlas
11
0 / 1 / 3
5,950
850
5,656
6,102
5,716
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
PrototypeW
Yemoja
10
0 / 0 / 3
6,171
882
1,759
3,535
3,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
12
1 / 0 / 2
6,252
893
7,735
4,835
2,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rama
11
0 / 0 / 3
5,860
837
4,719
3,915
1,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,939
848
5,004
4,215
1,512
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
13
0 / 0 / 1
6,418
917
3,305
3,515
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
SmokeyMistake
Xing Tian
12
0 / 1 / 1
6,686
955
3,910
13,406
9,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
SseV7en
Hachiman
10
1 / 0 / 0
5,894
842
4,329
2,868
910
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
ZzEBERTzZ
Fenrir
10
0 / 1 / 1
5,672
810
2,957
8,232
7,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
3
Kills
1
1
Deaths
3
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Aphrodite
0
0
1
0.5
W
2
0
1
2.5
W
Atlas
Nickgurl
Atlas
0
1
3
1.5
W
Yemoja
PrototypeW
Yemoja
0
0
3
1.5
L
Xing Tian
SmokeyMistake
Xing Tian
0
1
1
0.5
L
Hachiman
SseV7en
Hachiman
1
0
0
1
L
Fenrir
ZzEBERTzZ
Fenrir
0
1
1
0.5
W
Hou Yi
1
0
2
2
W
Rama
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,500
Damage
19,505
24,170
Taken
32,236
15,559
Mitigated
21,688
16,143
Healing
19,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,004
665
523
289
4,215
1,512
0
1,139
3,076
14,987
0
L
Aphrodite
3,305
141
7,071
2,797
3,515
1,785
0
1,111
2,404
15,416
0
W
9,631
727
1,507
850
5,783
2,614
0
3,167
2,616
0
24,838
W
Atlas
Nickgurl
Atlas
5,656
1,842
322
294
6,102
5,716
0
2,675
3,427
10,473
0
W
Yemoja
PrototypeW
Yemoja
1,759
805
9,843
2,193
3,535
3,082
216
1,525
2,010
3,452
0
L
Xing Tian
SmokeyMistake
Xing Tian
3,910
344
0
4,161
13,406
9,691
0
2,674
10,732
7,427
0
L
Hachiman
SseV7en
Hachiman
4,329
1,953
0
750
2,868
910
0
393
2,475
0
9,838
L
Fenrir
ZzEBERTzZ
Fenrir
2,957
217
1,636
1,889
8,232
7,790
0
2,098
6,134
0
4,506
W
Hou Yi
7,735
4,526
0
500
4,835
2,280
414
2,402
2,433
0
18,299
W
Rama
4,719
3,673
0
634
3,915
1,867
80
2,450
1,465
0
12,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,689
Gold Earned
30,609
93
Minions Killed
77
0
Camps Cleared
0
696,352
Distance Traveled
671,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,939
848
27
4
0
127,778
0
L
Aphrodite
6,418
917
33
5
0
163,165
0
W
Thor
6,456
922
29
4
0
142,397
0
W
Atlas
5,950
850
7
1
0
148,408
0
W
Yemoja
6,171
882
4
1
0
134,553
0
L
Xing Tian
6,686
955
5
1
0
142,926
0
L
Hachiman
5,894
842
7
1
0
90,223
0
L
Fenrir
5,672
810
5
1
0
147,608
0
W
Hou Yi
6,252
893
28
4
0
132,742
0
W
Rama
5,860
837
25
4
0
138,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role