Player Matchup

Persephone
Persephone
 
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
SnivysAssasin
Osiris
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 106L
1,542 Elo+
Solo
Skadi
Skadi
ººººººººººººººº
Skadi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,456 Elo+
Solo
Guan Yu
Guan Yu
加藤正行
Guan Yu
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 97L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
酷炫无敌马小帅
Nu Wa
Level 123
God Stats
5W - 2L
1,492 SR
Queue Stats
334W - 341L
1,460 Elo+
Party 1
Team Averages
Level 139
1,498 SR
1,506 Elo+

VS

Team Averages
Level 155
1,576 SR
1,506 Elo+
Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Endertaste
Odin
Level 142
God Stats
1W - 0L
1,681 SR
Queue Stats
19W - 18L
1,527 Elo+
Party 2
Chang'e
Chang'e
iTzMuffin
Chang'e
Level 139
God Stats
1W - 0L
1,699 SR
Queue Stats
13W - 13L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 2 / 2
5,126
1,025
3,435
4,019
1,414
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
4,360
872
678
1,636
1,761
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

10
2 / 2 / 0
5,333
1,067
2,811
4,108
1,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
加藤正行
Guan Yu
8
0 / 3 / 1
4,499
900
1,757
4,622
3,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 3 / 2
5,338
1,068
2,902
4,184
1,468
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 0 / 7
6,342
1,268
5,995
3,909
2,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
 
Gilgamesh
10
3 / 2 / 7
6,023
1,205
3,697
7,040
5,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
 
Zhong Kui
11
1 / 0 / 7
5,891
1,178
3,661
3,518
3,040
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 1 / 8
6,221
1,244
1,052
4,959
4,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
iTzMuffin
Chang'e
11
2 / 1 / 7
6,164
1,233
2,978
5,971
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
11
11
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
2
0.5
W
Thoth
 
Thoth
2
0
7
5.5
W
Gilgamesh
 
Gilgamesh
3
2
7
3.25
W
Zhong Kui
 
Zhong Kui
1
0
7
4.5
W
3
1
8
7
L
0
1
0
0
W
Chang'e
iTzMuffin
Chang'e
2
1
7
5.5
L
Guan Yu
加藤正行
Guan Yu
0
3
1
0.17
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,583
Damage
17,383
18,569
Taken
25,397
9,722
Mitigated
17,612
2,939
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,435
250
0
873
4,019
1,414
0
2,658
1,332
11,145
0
W
Thoth
 
Thoth
5,995
0
689
480
3,909
2,049
1,817
1,621
2,288
15,263
0
W
Gilgamesh
 
Gilgamesh
3,697
712
1,195
1,043
7,040
5,256
234
1,202
5,838
0
7,019
W
Zhong Kui
 
Zhong Kui
3,661
110
315
554
3,518
3,040
645
1,343
2,175
7,299
0
W
1,052
343
553
941
4,959
4,519
755
699
4,260
0
2,046
L
678
198
87
114
1,636
1,761
0
942
694
0
709
W
Chang'e
iTzMuffin
Chang'e
2,978
213
3,210
2,184
5,971
2,748
1,104
2,531
3,440
11,572
0
L
2,811
580
0
733
4,108
1,486
0
2,917
1,191
0
6,555
L
Guan Yu
加藤正行
Guan Yu
1,757
0
92
534
4,622
3,593
0
3,234
1,388
1,455
1,276
L
2,902
754
136
370
4,184
1,468
0
2,861
1,323
8,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,656
Gold Earned
30,641
32
Minions Killed
60
0
Camps Cleared
0
320,150
Distance Traveled
478,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,126
1,025
13
3
0
87,349
0
W
Thoth
6,342
1,268
17
3
0
98,435
0
W
Gilgamesh
6,023
1,205
9
2
0
105,672
0
W
Zhong Kui
5,891
1,178
15
3
0
87,250
0
W
Odin
6,221
1,244
4
1
0
87,963
0
L
Osiris
4,360
872
0
0
0
23,414
0
W
Chang'e
6,164
1,233
15
3
0
98,715
0
L
Skadi
5,333
1,067
7
1
0
75,186
0
L
Guan Yu
4,499
900
0
0
0
65,298
0
L
Nu Wa
5,338
1,068
12
2
0
68,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role