Player Matchup

Achilles
Achilles
C17xFenrir
Achilles
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,404 Elo+
Party 2
Vulcan
Vulcan
C17xNodeKing
Vulcan
Level 64
God Stats
11W - 10L
1,636 SR
Queue Stats
30W - 45L
1,404 Elo+
Party 2
Arachne
Arachne
OmittingAsh4511
Arachne
Level 82
God Stats
2W - 2L
1,694 SR
Queue Stats
49W - 45L
1,490 Elo+
Solo
Team Averages
Level 84
1,610 SR
1,432 Elo+

VS

Team Averages
Level 75
1,406 SR
1,353 Elo+
Bellona
Bellona
MrDontFall
Bellona
Level 51
God Stats
3W - 1L
1,617 SR
Queue Stats
198W - 208L
1,385 Elo+
Solo
Hera
Hera
UsaliaAstra
Hera
Level 17
God Stats
2W - 1L
1,360 SR
Queue Stats
17W - 32L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
jcdemon
Danzaburou
Level 156
God Stats
1W - 0L
1,243 SR
Queue Stats
18W - 32L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C17xFenrir
Achilles
15
4 / 6 / 3
12,379
728
13,058
22,113
21,492
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
15
3 / 3 / 3
11,938
702
10,022
11,058
5,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 4
10,444
614
5,970
20,060
10,509
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrDontFall
Bellona
15
2 / 2 / 8
12,500
735
10,553
19,716
19,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 3 / 6
11,700
688
15,305
7,922
2,845
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
jcdemon
Danzaburou
17
9 / 2 / 3
14,848
873
17,581
12,247
5,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
12
13
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
C17xFenrir
Achilles
4
6
3
0.92
L
Vulcan
3
3
3
1.5
W
Bellona
MrDontFall
Bellona
2
2
8
3
L
0
4
4
0.5
W
1
3
6
1.33
W
Danzaburou
jcdemon
Danzaburou
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,050
Damage
43,439
53,231
Taken
39,885
37,273
Mitigated
28,112
6,217
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
C17xFenrir
Achilles
13,058
1,773
0
440
22,113
21,492
0
8,291
13,822
0
35,353
L
Vulcan
10,022
2,761
85
1,585
11,058
5,272
0
2,776
8,282
57,866
0
W
Bellona
MrDontFall
Bellona
10,553
4,073
0
5,654
19,716
19,756
697
5,030
14,686
0
46,956
L
5,970
4,798
0
4,107
20,060
10,509
0
4,595
15,465
0
29,655
W
15,305
4,257
0
1,186
7,922
2,845
773
2,755
5,167
47,662
0
W
Danzaburou
jcdemon
Danzaburou
17,581
7,570
0
3,243
12,247
5,511
1,494
3,296
8,951
0
87,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,761
Gold Earned
39,048
153
Minions Killed
256
0
Camps Cleared
0
909,531
Distance Traveled
934,885
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,379
728
27
2
0
299,260
0
L
Vulcan
11,938
702
82
5
0
301,870
0
W
Bellona
12,500
735
58
3
0
353,003
0
L
Arachne
10,444
614
44
3
0
308,401
7
W
Hera
11,700
688
58
3
0
278,084
0
W
Danzaburou
14,848
873
140
8
0
303,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role