Player Matchup

Janus
Janus
ArchVIIV
Janus
Level 21
God Stats
2W - 3L
1,083 SR
Queue Stats
16W - 30L
1,321 Elo+
Party 1
Bacchus
Bacchus
Frenzybeans
Bacchus
Level 154
God Stats
11W - 3L
1,674 SR
Queue Stats
786W - 122L
1,720 Elo+
Party 3
Sol
Sol
Ividici
Sol
Level 66
God Stats
5W - 5L
1,516 SR
Queue Stats
75W - 110L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
TURTLENECK1262
Danzaburou
Level 156
God Stats
19W - 8L
1,673 SR
Queue Stats
633W - 202L
1,623 Elo+
Party 3
Hera
Hera
xPRAMOx
Hera
Level 66
God Stats
10W - 8L
1,489 SR
Queue Stats
55W - 75L
1,419 Elo+
Party 1
Team Averages
Level 93
1,487 SR
1,509 Elo+

VS

Team Averages
Level 84
1,574 SR
1,516 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Gatodraco2016
Cerberus
Level 103
God Stats
3W - 1L
1,887 SR
Queue Stats
7W - 6L
1,569 Elo+
Solo
Aphrodite
Aphrodite
Sigton
Aphrodite
Level 66
God Stats
3W - 3L
1,698 SR
Queue Stats
79W - 62L
1,568 Elo+
Party 2
Thor
Thor
crazymonkey101
Thor
Level 17
God Stats
3W - 6L
1,306 SR
Queue Stats
41W - 25L
1,507 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vybzz31
Morgan Le Fay
Level 143
God Stats
24W - 21L
1,476 SR
Queue Stats
434W - 441L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ArchVIIV
Janus
13
1 / 0 / 8
8,061
1,152
8,611
3,227
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Frenzybeans
Bacchus
13
2 / 0 / 5
8,155
1,165
6,768
8,486
8,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sol
13
2 / 0 / 6
8,048
1,150
8,339
7,739
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TURTLENECK1262
Danzaburou
13
2 / 0 / 1
7,845
1,121
5,992
5,092
2,201
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
xPRAMOx
Hera
13
2 / 0 / 6
7,827
1,118
14,358
2,186
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

346

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 1 / 0
7,006
1,001
8,631
11,182
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Gatodraco2016
Cerberus
12
0 / 2 / 0
7,253
1,036
2,029
9,530
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Sigton
Aphrodite
12
0 / 1 / 0
7,003
1,000
2,509
7,029
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 2 / 0
7,046
1,007
5,356
9,282
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
vybzz31
Morgan Le Fay
12
0 / 3 / 0
6,969
996
6,092
10,174
4,053
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
9
Kills
0
0
Deaths
9
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
W
Janus
ArchVIIV
Janus
1
0
8
5
W
Bacchus
Frenzybeans
Bacchus
2
0
5
4.5
L
Cerberus
Gatodraco2016
Cerberus
0
2
0
0
W
Sol
2
0
6
5
L
Aphrodite
Sigton
Aphrodite
0
1
0
0
W
Danzaburou
TURTLENECK1262
Danzaburou
2
0
1
2.5
L
0
2
0
0
L
Morgan Le Fay
vybzz31
Morgan Le Fay
0
3
0
0
W
Hera
xPRAMOx
Hera
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,068
Damage
24,617
26,730
Taken
47,197
15,875
Mitigated
23,716
6,779
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,631
6,775
0
1,997
11,182
4,914
0
8,768
2,022
0
24,225
W
Janus
ArchVIIV
Janus
8,611
301
0
30
3,227
1,292
0
1,610
1,617
27,243
0
W
Bacchus
Frenzybeans
Bacchus
6,768
855
1,058
2,152
8,486
8,436
0
3,080
5,271
10,857
0
L
Cerberus
Gatodraco2016
Cerberus
2,029
140
0
1,760
9,530
7,180
0
6,780
2,188
6,698
0
W
Sol
8,339
3,743
0
2,333
7,739
3,017
0
3,317
4,422
22,178
0
L
Aphrodite
Sigton
Aphrodite
2,509
320
3,776
3,275
7,029
3,938
0
5,309
1,050
18,509
0
W
Danzaburou
TURTLENECK1262
Danzaburou
5,992
1,889
0
1,206
5,092
2,201
0
1,868
3,224
0
17,046
L
5,356
506
0
0
9,282
3,631
0
6,961
1,975
0
15,357
L
Morgan Le Fay
vybzz31
Morgan Le Fay
6,092
886
0
81
10,174
4,053
0
8,436
1,286
23,092
0
W
Hera
xPRAMOx
Hera
14,358
1,525
0
0
2,186
929
0
620
1,566
20,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,936
Gold Earned
35,277
172
Minions Killed
168
5
Camps Cleared
4
748,546
Distance Traveled
638,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,006
1,001
47
7
1
123,828
0
W
Janus
8,061
1,152
74
11
2
132,650
0
W
Bacchus
8,155
1,165
15
2
0
155,715
0
L
Cerberus
7,253
1,036
19
3
2
92,540
0
W
Sol
8,048
1,150
32
5
1
144,661
0
L
Aphrodite
7,003
1,000
56
8
0
137,797
0
W
Danzaburou
7,845
1,121
29
4
2
143,983
0
L
Thor
7,046
1,007
17
2
0
152,446
0
L
Morgan Le Fay
6,969
996
29
4
1
132,076
0
W
Hera
7,827
1,118
22
3
0
171,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role