Player Matchup

Chaac
Chaac
Kidwiththebeard3
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Hachiman
Hachiman
RamonElGrandioso
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,061 Elo+
Party 1
Sol
Sol
kotaja
Sol
Level 68
God Stats
0W - 2L
1,255 SR
Queue Stats
5W - 8L
1,326 Elo+
Party 1
Team Averages
Level 40
1,418 SR
1,199 Elo+

VS

Team Averages
Level 39
1,429 SR
1,386 Elo+
Anhur
Anhur
Daggyexplode
Anhur
Level 42
God Stats
5W - 3L
1,531 SR
Queue Stats
29W - 27L
1,400 Elo+
Solo
Sylvanus
Sylvanus
SAROGA
Sylvanus
Level 34
God Stats
3W - 3L
1,278 SR
Queue Stats
40W - 48L
1,382 Elo+
Solo
Ra
Ra
windira
Ra
Level 40
God Stats
5W - 5L
1,476 SR
Queue Stats
86W - 74L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
9,632
688
7,821
12,820
9,868
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 11 / 4
8,972
641
9,157
14,697
3,958
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
kotaja
Sol
12
2 / 8 / 2
9,488
678
11,731
13,697
3,761
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 12
11,838
846
13,118
12,989
5,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SAROGA
Sylvanus
15
2 / 1 / 19
11,112
794
6,068
14,970
12,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
12 / 0 / 9
13,201
943
15,855
6,956
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
4
Kills
22
22
Deaths
4
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
L
2
3
2
1
L
0
11
4
0.18
W
Sylvanus
SAROGA
Sylvanus
2
1
19
11.5
L
Sol
kotaja
Sol
2
8
2
0.38
W
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,709
Damage
35,041
41,214
Taken
34,915
17,587
Mitigated
22,097
5,261
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,118
7,867
0
3,013
12,989
5,404
1,419
4,149
8,700
0
44,097
L
7,821
287
0
2,028
12,820
9,868
0
7,795
4,867
322
26,910
L
9,157
5,859
0
913
14,697
3,958
0
7,279
7,418
0
23,552
W
Sylvanus
SAROGA
Sylvanus
6,068
1,978
1,195
3,883
14,970
12,878
583
6,228
8,546
17,560
0
L
Sol
kotaja
Sol
11,731
5,075
85
2,235
13,697
3,761
0
6,691
7,006
36,065
0
W
15,855
885
298
1,425
6,956
3,815
610
1,965
4,957
71,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,092
Gold Earned
36,151
112
Minions Killed
173
0
Camps Cleared
0
615,824
Distance Traveled
762,565
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,838
846
44
3
0
232,860
1
L
Chaac
9,632
688
26
2
0
240,875
0
L
Hachiman
8,972
641
27
2
0
189,750
0
W
Sylvanus
11,112
794
18
1
0
243,311
0
L
Sol
9,488
678
59
4
0
185,199
0
W
Ra
13,201
943
111
8
0
286,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role